vartemis
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« on: June 09, 2007, 11:50:22 pm » |
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I am just getting back into Standard with an absence since Mirrodin Block. I have been playing vintage in the time being and have decided to try T2 again. Here is my decklist:
3 Phyrexian Totem
3 Dark Confidant 2 Garza's Assassin 3 Jotun Grunt 4 Mindlash Sliver 3 Necrotic Sliver
3 Call to the Netherworld 4 Castigate 4 Cry of Contrition 3 Extirpate 2 Infernal Tutor 3 Smallpox 2 Sun's Bounty
4 Caves of Koilos 4 Flagstones of Trokair 2 Ghost Quarter 4 Godless Shrine 2 Plains 5 Swamp 1 Urborg, Tomb of Yawgmoth
Sideboard 1 Garza's Assassin 3 Deathmark 4 Funeral charm 4 Seize the Soul 3 Leyline of the Void
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I am having difficulty finding anything I want to add from Futuresight. I have only had limited experience with the deck, and I will admit Standard is not my forte. Here is an explanation for some of my choices:
Necrotic Sliver vs Mortify: I prefer the Sliver. It gives me a beater, but when combined with Mindlashes, I get 7 vindicates and/or discards.
Garza's Assassin: Combined with Sun's Bounty, the recover cost is negligible. This gives me a constant control on creatures, and a permanent blocker.
3 Extirpate: Many people run this side, but I prefer it maindecked as I can rip apart a hand with Poxes, Crys, and Mindlashes. I also get to recycle it with Grunts and get it back quickly with a tutor.
Infernal Tutor: This allows me to fetch out multiple copies of stuff, such as Castigate, Call to the Netherworld, Extirpate, and Mindlash Slivers. In a pinch you can fetch out lands as well. Its pretty easy to drop your hand and turn it into a DT as well.
Sun's Bounty: I found that between the Assassin and Bob, my life was always an issue, especially when getting into burn range. This card "combos" great with all the sacrificial creatures. It's not that hard to gain 4-8 life every turn. That can be a tough wall against any aggro deck when you are gaining life and have constant creatures available to block.
Sideboard Choices
Deathmark: Great against Gruul and Boros.
Funeral Charm: all 3 abilities work at different times. Instant discard can be really useful. It can also be used to either pump a creature and kill a weenie. I really like giving my beaters swampwalk when I have the Urborg out. I am considering going up to 2 maindecked because of this.
Seize the Soul: I like the combat tricks this can provide. It also gives me some blockers when getting overwhelmed.
Leyline: Works well with all the discard for people with recursion.
Any help would be greatly appreciated.
j
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