To Dan Carp:
What's up with Trinisphere in Oath? It's an interesting choice to say the least, since it has potential to wreck a lot of decks, but also makes Oath cost an extra

, and shuts down your FOWs. What kind of impact did it have in your matchups (+ and -).
Platinum Angel was in a lot of the earlier Oath builds, but was discounted because of it not having haste or any kind of protection, and a slower clock than Akroma. Obviously, there's advantages in not losing the game, and being able to cast w/ Tinker, so what makes it a good meta choice now? (Mind you, I'm not saying that it's NOT a good meta choice, but rather trying to pick your brain to see your conclusion as to why they are better in your build than a traditional ICBM creature suite). Is 3 the magic number or would you change it now?
Engineered Explosives is another card that I think you and Ben have both used in an Oath sideboard at one time or another, right? How has it done in the main so far?
After playing, are there any changes you would make?
Lastly, Leyline of the Void is pretty much standard for the Ichorid matchup. I figured it was only a matter of time before it would be used in Oath. What do you side out in game 2 for it?
Well, I guess you could pretty much write up a primer with all the questions I asked you, so maybe that might be the best way to go....
You and Ben are carrying the flag for Oath (in the traditional sense), as most Oath players have moved to other decks or some other variant, like Tyrant Oath, so keep up the good work.
BTW, have you and Ben played the Twilight Oath vs ICBM Oath matchup? Who won? Just curious...