This is an excellent idea, I've never seen this synergy used before. Typically, non-shop decks break standstill either on your end step when you've got 6-7 cards in your hand or they wait until they've built up a good hand then break standstill with Duress. Either way they're the first one to get the next main phase an effect you can counteract with a Chant effect.
I've been experimenting againsted Stax and kinda found out this to be true (btw is there a specific place to find more vintage appr players?) I'm also kinda torn between the Chant and Abeyance, I like chant a little more againsted Long but I like Abeyance againsted nearly everything else. This prefernce is due to the fact that long can go off too fast againsted me.
Landstill has often has problems with it's win conditions being lands, since you're running at least some Chant effects Teferi, Mage of Zhalfir as a one or two of may turn out to be a great finisher. I'm guessing since you've been away from the game for a while you haven't seen how good of a finisher Teferi is in other formats.
hmmm... well this is the first time I've seen this critter before, but wouldn't adding 2 of them be a little strange in an otherwise creatureless deck; maybe adding 2 Conclaves instead?
In regards to your list, you have very few answers to resolved threats, that's definitely a problem. You've got Maze of Ith x4 as a way to stop opposing creatures even when a standstill is out, which again is nice synergy, but how do you plan to kill your opponent if they play a Tarmogoyf, Dryad, Tog, or countless other creatures when your win condition is Factory? That's why you need STP. Another problem with Maze of Ith is decks with creatures often run Pithing Needle or Wasteland.
Yeah, your absolutly right... in the only test I've done againsted Team ICBM's G/R Beats it totally rolled over me

... I need a maindeck way to deal with creatures something better then a 1 card for 1 ceature answer. Maybe adding Nev's Disk or Wrath but both of these are really REALLY slow for vintage imo... any ideas on a creature control card that's card advantage as well and maybe 3 to cast?
8 Chant effects is a little much even when some cantrip. You're probably going to want to drop down to 3-6.
Thanks, with the chant/abeyance count at 6 (4 abeyance 2 chant) I added in 2 misdirections.
I've always felt 4 Null Rod is a little much for Landstill and am more comfortable with 3 Rods and 1-2 Crucibles in the main. Crucible is often a win condition in itself since it usually allows you to strip out all but 1 or 2 of your opponents lands and replay any factories for blocking or attacking. I'm not sure though if Crucible belongs though if you run Teferi.
Just for my piece of mind I'd love to keep this a creatureless control deck (I grew into magic playing R/W Prison back BACK in the day and it's always stuck). With an additional change of...
-2 Maze of Ith
-1 Null Rod
+2 Faerie Conclave
+1 Crucible of World
I think you've got a lot of good synergies here, but the list you presented is going to have some rough times in our current metagame. You're going to definitely want at least 2-3 Misdirections since Scroll --> Ancestral is a common play, MisD hits Thoughtseize which is seeing a lot of play, and it can help resolve a Standstill, Null Rod, etc. Also, from what I've heard most people dislike Brainstorm in Landstill, maybe you've had a different experience but Brainstorm is often less than amazing due to the lack of shuffle effects in the deck.
Yeah, I've noticed that the few Landstill decks that top 8ed didn't run Brainstorm, and mine run's 4 Brainstorm and the U/W Insta-tutors... so I'm running 4 Brainstorm and 6 shuffle effects... it really works well. Here's the currect decklist
Artifact - 6
R Black Lotus (Proxy)
R Mox Sapphire
1 Crucible of Worlds
3 Null Rod
Blue - 21
R Ancestral Recall
R Time Walk
R Mystical Tutor
2 Misdirection (1 Proxy, but not for long)
4 Force of Will
4 Mana Drain
4 Standstill
4 Brainstorm
White - 7
R Enlightened Tutor
2 Orims Chant
4 Abeyance
Land – 26
R Library of Alexandria (Proxy)
R Strip Mine
4 Wasteland
4 Mishra’s Factory
3 Faerie Conclave
4 Tundra
4 Flooded Strand (2 Proxy)
2 Island
1 Plains
2 Maze of Ith
My first feeling is to do without Brainstorn and add in 4 Swords to Plowshares... any input on that? I am also wondering if adding a Mox Pearl is good or bad in this deck.
...and again kobefan, thanks for the input and the welcome to the boards
