Hi, Thank you all for your input. I didn't realize how much discussion the article would bring about. For Adrian Sullivan's Article on SS (the deck he created) you can go
hereFirst off Stifle does many things for the deck. As many of you listed, great candidates for Stifle are Engineered Explosives, Smokestack, Tangle Wire, Goblin Welder, Duplicants Imprint ability, Fetchlands, Opposing Wastelands/Strip Mine, Save you from Bobs, Oath trigger, etc. the list goes on... Stifle is a great tempo tool and it helps in the combo match-ups. Ponder Long/Super Long have brought combo back to the main scene with finishes at SCG: Chicago and Mystic Gaming day 2 event. Stifle also plays into the deck mana-denial strategy. When combined with Wastes and Strip Mine and the recursion power of Life from the Loam, Stifle does more than you think.
Believe it or not I am able to punch cutpurse through at least half of the time, and when it works it creates quite an advantage. It may not be the most optimal choice right now but some match-ups cutpurse still shines. Against any combo deck cutpurse is a major threat, it can be really great against GAT as well, or even ICBM Gush Tinker.
Im my meta right now, the decks that are prevelant are: PlatzPact, Deez Noughts (sans Green), Dawn of the Dead, Workshop aggro, GAT, and some storm combo. Not many people play R/G Beats or Goblins right now.
My list is about 7-8 cards different from the TK Deez Noughts deck. I played it day 1 of SCG: Chicago and decided I wanted to go back to playing a more traditional SS deck.
Full Jewlery is to help get Dark Confidant/Cutpurse online turn one, If out early they help give the deck tremendous card advantage.