Hi all,
Thanks for you reactions, Here are my thoughts about the first answers to the original post
I only count 54 cards....and I sure hope that Time Walk is among the missing cards.
Right, I forgot the “Utilities” card category in the original list – that was only 54 cards (copy paste mistake).
Here it is :
// Utilities (forgot in the original post, original post updated)
1 Time Walk
1 Krosan Reclamation
1 Life from the Loam
1 Darkblast
1 Extirpate
1 Echoing truth
I can't really wrap my mind around an Oath deck that doesn't run the full count of Moxen. With the absence of Brainstorm, why would you hurt Oath even more by decreasing the probability of a turn 1 Oath? I'm not sure that Rod>playing full moxen.
When you only play 1 and 2CC cards, then the moxen are perhaps not necessary... That's what I try.
I suggest you try 1-2 Tops and possibly Scroll Rack.
Sensei and scroll rack are not null rod’s best friend.
I wonder if Muddle the Mixture would be better in Latnam's Legacy's slot.
When it comes to Muddle the Mixture, I have to test it more (but not in place of latnams, see my thoughts about that card below). At least one could be useful in mid-game.I will let you know my feelings about it.
More generally, I am still not sure about 5 cards in this build :
- 4th stifle (perhaps 3 is sufficient)
- mystical tutor
- krosan reclamation (even if it prevents me from a bad luck oath, it is very often a dead card. Can be used to cancel a top deck tutor but perhaps is there something more interesting to add in this slot)
- darkblast & extirpate : those 2 black cards may be very useful but have to be tutored (except darkblast accessible after a oath activation but in that case, I generally don’t need it). When I have a tutor, oath is generally the target, not those 2 cards. As in fish, the consistency is really important and those 2 slots are a little too random…
The reason Null Rod oath isn't putting up any numbers is underpowered and inconsistent. Null Rod is very powerful hoser, however the Oath strategy isn't built synergistically around Null Rod unlike tempo control and landstill decks. It's more of a "why not" card in Oath since it's a powerful card that generally effects the opponent much more than the oath player.
I agree with you Kobefan, Null Rod is perhaps not as hugely synergistic in oath as it may be in other decks - the ones you spoke about for instance. But it is not just a "why not" card here. It affects the opponent "much much" more. This build is "built" around 2 cards: oath and null rod. It is not like in some oath build, with 1 or 2 null rod as silver bullet. This build is really focused on mana denial/disruption and voluntarily does not use full moxen set.
The loss of Brainstorm really hurts Oath as well. Brainstorm's ability to cheaply dig for Oath and hide it from Duress effects was HUGE.
Right, the loss of brainstorm hurts Oath. But strangely, even if not nearly as good, in this build, lat-nam provides you with somehow similar functionalities - even if of course not as good.
Oath generally doesn't have as many shuffle effect as other top decks - cause not using 6-7 fetch land.
So let's have a look at the brainstorm use cases in oath and compare them with lat nam:
- The hand fixing in first 2 turns: as fish, this deck is pretty consistent when it comes to disruption or mana sources. You generally don't want to fix your hand in early game, you should have cards sufficiently representative of your game plan.
- The instant dig for disruption: this use case is of course not covered by lat nam. This is a loss as for any decks. But if you weight the importance of that use case in this build, as for fish, it is not a very important one. If you have to dig for disruption then you are already in a bad situation, you are loosing control over the game's tempo.
- The instant hide cards from duress: this use case is not covered by lat nam, this is a real loss as for any other decks.
- The dig at end of turn – most important use case: if you have an instant shuffle effect available - fetch, then brainstorm shows you one more card. If not, lat nam provide you with a similar functionality (and you won't have to draw again the card you put back in library).
- The “dig for a directly playable oath on your turn”, in mid-late game: lat nam is really not as good, the main disadvantage being that you have to wait a turn.
- The “put back creature in library”: similar effect, except if you have your 2 creatures in hand.
As a conclusion: lat nam is not nearly as good as brainstorm. We already all knew that

. But when it comes to digging and putting back creature in library, considering the tempo of this deck, according to my testings, lat nam is a pretty viable solution. Up until now, I have not been disappointed.