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Help me build a sealed deck from a giant card pool
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Topic: Help me build a sealed deck from a giant card pool (Read 1556 times)
grollub123
Basic User
Posts: 1
Help me build a sealed deck from a giant card pool
«
on:
January 29, 2009, 11:53:52 pm »
My friends and I have been doing a booster draft for each block. After every two blocks we draft from one pack of a basic set and then combine all of the cards we have drafted to make one 60 card deck. I am having a hard time deciding how to construct my deck so I was hoping some people here might be able to help me. Just for reference the three best other decks are very likely to be a white/red weenie/burn deck, a red/black/green deck with tons of creature destruction and a black/green deck featuring some big green creatures and lots of terror type spells.
I will say before I list my cards that I am only going to list cards I figure could possibly be playable (ie I have grey ogres and hill giants in basically all of the colors that I won't show). Also my favorite color is blue and I generally prefer to play more controlling type decks.
My major weakness is a severe lack of creature destruction. My Blue flying creatures are generally strong, but the only other color I have threatening creatures in is Green. However, I am a bit scared to play Blue/Green because of it's complete lack of creature destruction. I feel like my Blue spells are by far my strongest and therefore I was considering almost every color combo involving Blue: U/B, U/B/R, U/B/W, U/G, U/G/R.
Before I dump my massive list into this post, I just want to preemptively thank anyone willing to dig through this thing.
Anyway on to the massive list....
---Blue---
Creatures:
Thieving Magpie
Stronghold Zeppelin
Wall of Tears
Fleeting Image
Fighting Drake
Raven Familiar
Waterfront Bouncer
Thalakos Deceiver
Mirozel
2 Vigilant Drake
Phantom Warrior
2 Cloud Spirit
2 Weatherseed Faerie
Oraxid
Counterspells:
Counterspell
2 Mana Leak
2 Rune Snag
Confound
Foil
Rewind
Power Sink
Arcane Denial
Miscalculation
Memory Lapse
Bounce:
Capsize
Wash Out
Sigil of Sleep
2 Rushing River
2 Withdraw
Submerge
Seal of Removal
Unsummon
Rescind
Draw:
Fact or Fiction
Treasure Trove
Worldly Counsel
Opt
Gush
Inspiration
Frantic Search
Theft of Dreams
Other:
2 Mind Games
3 Fade Away
Turnabout
Legerdemain
---Black---
Creatures:
Phyrexian Debaser
Phyrexian Denouncer
Gutless Ghoul
Wall of Bone
Cemetery Gate
Mischievous Poltergeist
Order of the Ebon Hand
Cadaverous Knight
Skittering Skirge
Phobian Phantasm
Erg Raiders
Ravenous Rats
Kjeldoran Dead
Skittering Horror
Creature "Destruction":
Drain Life
Torture
Spinning Darkness
2 Fatal Blow
2 Paralyze
Discard:
Duress
2 Ostracize
Coercion
Other:
Vampiric Tutor
2 Grim Harvest
Exhume
Bad Moon
2 Dark Ritual
Word of Binding
Koskun Falls
---Red---
Creatures:
Ancient Hydra
Bogarden Firefiend
Flowstone Wall
Kris Mage
Anaba Shaman
Goblin Scouts
Buring Palm Efreet
Spittting Drake
Gorilla Shaman
Keldon Berserker
Lesser Gargadon
Burn:
Blaze
2 Surging Flame
Guerilla Tactics
Fire Whip
Tremor
Inflame
Scent of Cinder
Other:
Fissure
Icefall
---Green---
Creatures:
Winding Wurm
Dirtcowl Wurm
Silverglade Elemental
2 Rabid Wolverine
Spined Wurm
Gorilla Cheiftain
Karplusan Strider
Bull Elephant
Giant Catepillar
Uktabi-Orangutang
Yavimaya Gnats
2 Llanowar Sentinel
Boreal Centaur
Grizzly Bears
Stampede Driver
Llanowar Elves
Tinder Wall
2 Giant Mantis
Striped Bear
Wall of Wood
2 Scavenger Folk
Gibbering Hyenas
3 Scryb Sprites
Creature Pumpers:
Giant Growth
Seal of Strength
2 Briar Shield
Symbiosis
Wild Might
Elvish Fury
Other:
Hurricane
2 Elven Cache
Reclaim
Creeping Mold
---White---
Creatures:
Benalish Trapper
Aysen Bureaucrats
Samite Pilgrim
Coalition Honor Guard
Standard Bearer
Crimson Acolyte
Honorable Scout
Icantian Priest
Combat Medic
Spells:
Shackles
Manacles of Decay
Enlightened Tutor
Disenchant
Spiritual Asylum
---Artifact---
Chimeric Idol
2 Clay Statue
Jaymadae Tome
Torture Chamber
Flowstone Armor
Sky Diamond
Charcoal Diamond
Crenellated Wall
Grapeshot Catapult
Shield of the Ages
---Multicolored (both gold cards and cards that need 2 colors to be good)---
Blue/Black:
Doomsday Specter
Stormscape Battlemage
2 Metathran Zombie
Escape Routes
2 Malicious Advice
Marsh Crocodile
Slinking Serpeant
Blue/White:
Stormscape Apprentice
2 Sunscape Familiar
Galina's Knight
Escape Routes (only one copy but I listed it in both color combos)
Coastal Tower
Black/White:
2 Putrid Warrior
Soul Link
Caves of Koilos
Red/Green:
Savage Twister
Granger Guildmage
Other:
Quicksilver Dagger
Fervent Charge
Sek'Kuar, Deathkeeper
Logged
Matt
Post like a butterfly, Mod like a bee.
Moderator
Basic User
Posts: 2297
King of the Jews!
Re: Help me build a sealed deck from a giant card pool
«
Reply #1 on:
February 01, 2009, 04:32:21 pm »
White looks abysmal compared to the other colors, so kick all that out right away. Black has some goodies (plus Battlemage) but it's very shallow and has surprisingly little removal, so I'd cut that too.
Your best cards are FOF and Savage Twister, so you should look to maximize those. You have a silly number of cheap quality counterspells, fliers, and Capsize. There's no way you're not playing blue. The choice is between U/G, U/R, and U/r/g.
R/U gives you a nice Fire Whip/Vigilant Drake combo, or Anaba Shaman/Sigil of Sleep. Adding a little green would give the Granger Guildmage + Sigil of Sleep combo plus Twister, but since you have zero manafixing, I think it's best to go R/U..
Here's what makes the first cut:
Thieving Magpie
Stronghold Zeppelin
Wall of Tears
Fleeting Image
Fighting Drake
Raven Familiar
Waterfront Bouncer
Thalakos Deceiver
Mirozel
2 Vigilant Drake
Phantom Warrior
2 Cloud Spirit
2 Weatherseed Faerie
Oraxid
Counterspell
2 Mana Leak
2 Rune Snag
Confound
Power Sink
Miscalculation
Memory Lapse
Capsize
Wash Out
Sigil of Sleep
2 Rushing River
2 Withdraw
Seal of Removal
Fact or Fiction
Opt
Inspiration
Frantic Search
Turnabout
Legerdemain
Ancient Hydra
Bogarden Firefiend
Kris Mage
Anaba Shaman
Keldon Berserker
Blaze
2 Surging Flame
Guerrilla Tactics
Fire Whip
Tremor
Scent of Cinder
Fissure
Quicksilver Dagger
Chimeric Idol
Torture Chamber
Sky Diamond
That's 57 cards, so work at it from there.
Logged
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