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Author Topic: Tezzeret Hate Oath  (Read 2955 times)
honestabe
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« on: February 25, 2009, 06:32:42 pm »

Ok, so a local (and my 1st) mox tourneyment is coming up, and i anticipate a lot of tezzeret/time vault as the metagame, so i crafted a deck to hopefully counter the deck by artifact removal and hand destruction

Creatures

Akroma, Angel of wrath
Hellkite Overlord
Inkwell Leviathan


Enchantments

4x Oath of Druids


Instants

Enlightened Tutor
Brainstorm
Vampiric Tutor
3x Pyroblast
Mystical Tutor
Ancestral Recall
2x Oxidize
3x Impulse
Flash of Insight
Intuition
Mercy Killing
4x Force of Will
2x Misdirection


Sorceries

2x Hymn to Tourach
Ponder
4x Duress
Demonic Tutor
Tinker
Gaea's Blessing
Time walk

Artifacts

2x Sensei's Divining Top
Black Lotus
Mox Emerald
Mox Jet
Mox Sapphire
Lotus Petal


Land

3x Flooded Strand
Volcanic Island
2x Gemstone Mine
2x Underground Sea
Tropical Island
Seat of the Synod
4x Forbidden Orchard


Sideboard
2x Platinum Angel
Akroma, Angel of Fury
4x Extirpate
4x Pithing Needle
Gaea's Blessing
Tormod's Crypt
2x Oxidize





I like the aggro option of Akroma and Hellkite, but i also like inkwell's shroud, as well as it's tinker ability.  I feel that without tinker one meddling mage, or one extirpate means Oath of Druids looses.

Also, mercy killing is a great way to get rid of darksteel colossus, as well as annoying fish creatures, plus the token ability helps a bunch.


As far as the sideboard goes, Tormod's Crypt helps with Ichorid, the extra blessing helps against painter's servant decks, pithing needle and extirpate help against everything, Akroma of wrath is good against any blue decks, platinum angel is also good against explosive decks, such as ichorid, or tendrills, and oxidize is for tezz, or any other artifact decks.
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Mr. Fantastic
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« Reply #1 on: February 25, 2009, 07:45:55 pm »

My initial reaction is that Flash of Insight is interesting, but ultimately I'd rather just run a 4th Impulse.  It's a pet card and I can understand why you'd want to run it, but speed is everything and Impulse is as good on turn 2 as it is on turn 6, whereas Flash of Insight just doesn't do that much for you early on.  I'd probably cut the Hymns for Thoughtseize and even cut a Misdirection or two for Thoughtseizes 3 and 4.  Mercy Killing seems awful and not at all worth 3 mana.  Swords to Plowshares is just obviously a better choice IMO, and also better against Fish.  Or how about Echoing Truth? I'd also probably cut the Seat of the Synod for a Tundra and then maybe cut an Underground Sea to run an extra copy of City of Brass, allowing you to run Balance (and other goodies) in the sideboard.

I am also unsure why you'd run Gemstone Mine over City of Brass.  But then again, I'm out of the loop admittedly.
« Last Edit: February 25, 2009, 07:48:32 pm by Mr. Fantastic » Logged

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Dr_Phibes
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« Reply #2 on: February 26, 2009, 01:17:02 am »

I have some considerations to make:

- I think you should run all 5 moxen and about 16-18 lands, including 4-5 Fetch and 3-4 Wasteland/Mine.
- Id cut 2 Duress and 2 Hymn for 4 Thougtseize and 2 Oxidize for Echoing Truth/Wipe Away/Repeal.
- Enlightened Tutor, Mercy Killing and SDT are not good options. Id cut them for Lat-Nams Legacy/Scroll Rack and some Mana Drain/Negate.

I also think that you're too afraid about your first game in the match, you can try to antecipate the Tezz/Vault metagame and you can be right but you also can be very wrong and then play with the wrong deck at the wrong place. If you think that your metagame will be full of Tezz, open 6-8 slots in your sb for hate (Rack and Ruin, Pithing Needle, Krosan Grip, Oxidize, Shattering Spree, etc). Using artifact hate in your maindeck isnt the best option cos it reduces cards for FoW/Misdirection and makes you draw dead cards in some dificult games like Fish and TPS/Long.

When you decide to play Hellkite Oath is pretty much important to kill the oponent in the 2nd turn after Oath or Tinker resolves. Inkwell Leviathan is a very good card but it can slow your game down and give your opponent one more turn to win.
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honestabe
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How many more Unicorns must die???


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« Reply #3 on: February 26, 2009, 03:10:35 pm »

Creatures

Akroma, Angel of wrath
Hellkite Overlord


Enchantments

4x Oath of Druids


Instants

Enlightened Tutor
Brainstorm
Vampiric Tutor
3x Pyroblast
Mystical Tutor
Ancestral Recall
4x Impulse
Intuition
Echoing Truth
4x Force of Will
2x Misdirection
4x Mana Drain

Sorceries

4x Thoughtseize
Ponder
2x Duress
Demonic Tutor
Gaea's Blessing
Time walk

Artifacts

2x Sensei's Divining Top
Black Lotus
Mox Emerald
Mox Jet
Mox Sapphire
Lotus Petal


Land

3x Flooded Strand
Volcanic Island
2x Gemstone Mine
2x Underground Sea
Tropical Island
Seat of the Synod
4x Forbidden Orchard


Sideboard
2x Platinum Angel
1x Inkwell Levithan
1x Tinker
3x Oxidize
4x Pithing Needle
4x Extirpate



Sideboard Still has lots of room for Tezzy Hate, but also now houses the previously maindecked tinker.  My main fear is that someone will come playing meddling mage, and I will lose.
anyway, In case of the heavy removal of fish, i'll keep inkwell, and I also like platty against explosive decks such as Ichorid, or Tendrills.
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mr.grim
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« Reply #4 on: March 03, 2009, 10:47:26 am »

I am a oath player and looking at your oath-sb creatures i think you should drop the plats and inky.
The plats i think would be better as Empyrial Archangel.
Tho you can also use a plat over inky then.
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chrissss
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« Reply #5 on: March 03, 2009, 11:05:13 am »

I hope you are lucky with your meta, my last oath deck was made to estroy tezz, which it did, except I didnt face a single tez, which sucked.

Wy no progenitus btw?
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honestabe
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How many more Unicorns must die???


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« Reply #6 on: March 03, 2009, 03:29:20 pm »

I hope you are lucky with your meta, my last oath deck was made to estroy tezz, which it did, except I didnt face a single tez, which sucked.

Wy no progenitus btw?

Well, I know for a fact that at least a few will be playing, but I hear from others that most will be using it.


and no progenitus because I think it's too slow to go against Time vault, which can go off turn 1
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chrissss
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« Reply #7 on: March 04, 2009, 06:45:27 am »

I hope you are lucky with your meta, my last oath deck was made to estroy tezz, which it did, except I didnt face a single tez, which sucked.

Wy no progenitus btw?

Well, I know for a fact that at least a few will be playing, but I hear from others that most will be using it.


and no progenitus because I think it's too slow to go against Time vault, which can go off turn 1

I meant to sayt, why no progenitus insteadd of Akroma in your sideboard. the angel of fury is worse than progenitus.
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LotusHead
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« Reply #8 on: March 05, 2009, 03:17:56 am »

Ok, so a local (and my 1st) mox tourneyment is coming up, and i anticipate a lot of tezzeret/time vault as the metagame, so i crafted a deck to hopefully counter the deck by artifact removal and hand destruction

A few years ago, a teammate brought Oath to the field, fearing Stax and Oath (it turns out he was correct. He faced like 3 of each in 8 or 9 rounds including top 8)

He came in first by maindecking against those without sacrificing his decks' strength.

Good luck.

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Suicideking
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« Reply #9 on: March 06, 2009, 01:13:04 am »

Null rod and chalice are the two best cards for fighting tezz. 

Top is way too mana intensive when you have 4 lands that help you lose the game.  Needle is really bad at stopping tezz, its too easy for them to play around.  Spending 3 sideboard slots on two platz and inkwell plus having to run tinker seems unnecessary.  Infinite turns will give them plenty of time to deal with platinum angel, and Inkwell really serves no function because there are other shrouded guys that help in other ways.  Progenitus kills faster and archangel soaks up beatz.  Seat of the synod is bad for every reason except it sacs to tinker.
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JustABee
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« Reply #10 on: March 08, 2009, 02:34:39 pm »

Null rod and chalice are the two best cards for fighting tezz. 


At my last even where I played oath, vs Tez I would commonly board in my Null Rods, and a pithing needle. I notice that your deck does not play rod, but does play needle in the board. Perhaps a little preboarding would be best to improve your matchup.

I also see that you aren't running any strip effects. They served me very well in the last tournament.

Also I'm not 100% behind the inclusion of Intuition. You aren't running the AK engine, or DA. That would indicate to me that you are using this as an instant speed tutor for oath/orchard and perhaps some disruption. In my list I played 1x Lim-Dul's Vault. It worked very nicely for me for finding oath or orchard. It was also very nice when I'd find a duress effect in with it and had the mana to set up Duress, Impluse/BS/Ponder into oath and drop it without fear.

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mr.grim
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« Reply #11 on: March 08, 2009, 04:58:16 pm »

i have been using lim-dul's vault for a bit now,and i have also ran intuition as well.
the l.d.v is about 1000 times better then the intuition.I fell with l.d.v its quicker and as a eot effect it becomes a great setup card.
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honestabe
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« Reply #12 on: March 09, 2009, 10:35:44 am »

I always like Lim Dul's Vault, but I put in a previous Oath deck and got negative critiques because of it..but yeah, I like it so in it goes
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« Reply #13 on: March 09, 2009, 05:57:54 pm »

I have to say Intuition/ak is a terrible idea for oath.  You pay three mana and dont get anything.  Then pay two more mana and get 3 cards.  In this deck its worse then inspiration.  Lim-duls vault is ok.  I wouldn't run it but if you need to feel free.
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AmbivalentDuck
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« Reply #14 on: March 09, 2009, 06:44:01 pm »

Intuition isn't horrible in an aggro-heavy meta to *find* Oath.  Also, it's very strong in the mirror where you can snag Orchard, Strip/manland, and a Life from the Loam.
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mr.grim
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« Reply #15 on: March 10, 2009, 11:17:02 am »

I agree that intuition is junk in this build. Tho i do use and like l.d.v..........But what would the king suggest
« Last Edit: March 10, 2009, 11:20:57 am by mr.grim » Logged

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chrissss
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« Reply #16 on: March 11, 2009, 05:43:07 pm »

I tried intuition myself, and its not good. Not only does it mean you have half your oaths in your graveyard, but if your opponents sides extirpate, its an auto loss wiith intuition. Intuition AK combo is pretty slow, and AK doesn´t really have a good synergy with FoW.
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Yes,Tarmogoyf is probably better than Chameleon Colossus, but comparing it to Tarmogoyf is like comparing your girlfriend to Carmen Electra - one's versatile and reliable, the other's just big and cheap.(And you'd run both if you could get away with)
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