1) I get the concept of your deck and why you are running Meditate, but I don't think it's going to be as good as you think it is. Stax WANTS its turns. It is crucial that you play something new and awesome every turn, not just sit on your Tangle Wire/Smokestack and hope the other person can't dig out.
2) Bazaar is a very good draw engine/filter/Welder-pumper. Don't cut mana for it, though, as it is not a mana-producing land. Cut a draw spell (i.e. Meditate).
3) I can't begin to tell you how important it is that Stax runs Chalice of the Void. It is the foundation of Stax. Chalice @ 0 on the play can win you games. Chalice @ 1 or 2 can seriously disable just about any Vintage deck, whether you know what they are playing or not. Pithing Needle is a very poor substitute.
4) Null Rod is really really really good right now. Most of the top decks are running full moxen/artifact mana as well as Time Vault, Key, and maybe other stuff like Top or Seat of the Synod. Null Rod is a high point in power. I don't think it's absolutely necessary for Stax to run Null Rod, especially if you are running the cards you mentioned, but it's worth considering. If you are worried about drawing dead cards, Bazaar can help with that.
5) Karn is ok, but he is much stronger as a Mox eater/Leviathan blocker than as a win condition. Your win condition should be making your opponent lose their board and not be able to play anything else. There's no shame in attacking with Welders or Barbarian Ring recursion.
Sorry about putting numbers infront of your ideas, i did that to make it ezier to respond

1) what i was figuring i figured pump stax up to 2-3 counters and just skip some turns to let it wreck my opponents board, however does that seem like a bad idea?
2) Ya i dont know what i was thinking cutting a mana source for a bazaar, brain fart ><
3) didnt realize chalice was that important, thanks for the tip, ill definetly include some more.
4) well while all the other decks are running those mana sources, im running most of those sources myself. and with a singleton bazaar i cant hope to always draw into it. maybe sideboard for when facing bomberman and key/vult? or would throwing 1-2 into main deck be just that crucial?
5) yes field controle is the main kill condition but karn is just that little backup incase something goes wrong

Going back to your originaly list i'd make the following changes:
1. You seem to have the right idea, but stacks needs to have a strong turn one, main deck 4x chalice of the void does this, chalice 0 sphere of resistance is a very strong turn one play dis allowing the chaining of moxen turn one to negate sphere (that being said I'd up to 4x sphere of resistance). Also voiding out key spells and gaining vitural card advantage is very good too.
2. I would also cut the mox monkey for null rod, they both perform the same roll in a prison strategy, except null rod hates out time vault (which I believe this deck is not focused enough to abuse consistantly) and will not get chaillced out (considering you've made that change, also a lot of people cut mana vault for this reason but that choice is always more up in the air).
3. Memory jar has never been a card I liked in 5c shop lists, I'd often find my self wishing it was a lock piece. Using jar to find things is either time consuming or mana intensive. Not to mention null rod in this meta game, the the amount of play this card is seeing would also lead me to move trike to the sb in favor of duplicant main.
4. Balance is a blow out, play it!
5. Your running crop rotation and welder, so some amount of bazaar is always good, personaly I'd try to fit in at least 2.
I really feel your going to have a hard time resolving 3cc spells like meditate because of the lack of shop mana. If your insist on running them, I'd go for a blue based aggro verient with master, but in that startagy giving turns up seems bad. If you liked the tangle wire/ smokestack trix, go master transmuter/welder heavy. I'd advise playing the prison strategy your title sugests.
Your sb also need a bit of work.
6. I'm not sure what the yawgs will is about, but you will find it to be too mana intensive.
7. The mix of pithing powder keg and t-crypt is obviously for ichorid/dredge/whatever it's called now. You probably want more than 4 total considering you have no real draw engine. I'd also recomend relic of progenitus over t-crypt, ichorid often casts challice of the void for 0 for the tempo advantage and spicificly t-crypt.
8. I'm assuming seal is for oath of druids, more duplicant, spawning pit, goblin bombardment, and ray of revilation are all superior cards to consider. If it's not for oath I'm also sure there's a better card for it, like ancient grudge.
1) I'll definetly add the extra chalices. I didnt originally see how important they are but ya, someone could chain moxen on turn 1 if i only drop a sphere.
2) ya i have mostly ended up using gorilla shaman as a tap item for tanglewire. ill def drop him and something for 2 null rods.
3) i playtested against my g/f today her plyaing oath and slaver and both times jar just sat there being worthless, ima end up cutting it.
4) okay, will do

5) im definetly adding one
SB
6) i originally had it in there just because it was broken, however... i cant think of any use for it so ima end up dropping it.
7) my main issue with relic is that it also removes my g/y. but i will add some more ichorid hate, thanks for the tip though. didnt even think about chalice at 0.
8) thanks, didnt even know about half of those cards. switched to goblin bombardment