Okay,
This is what I've got so far.
LANDSx Savannah / Tundra / Tropical Island
x Windswept Heath / Flooded Strand / Misty Rainforest
1 Karakas
1 Nantuko Monastary
AND THRESHOLDS4 Bazaar of Baghdad
3 Riftstone Portal
MANAS?3 Mox Diamond
1 Mox Pearl
1 Mox Emerald
1 Mox Opal
1 Mana Crypt
2 Life from the Loam
CHEATS4 Hunting Grounds
3 Show and Tell
1 Tinker
1 Swords to Plowshares
TUTOR4 Eladamri's Call
3 Crop Rotation
1 Enlightened Tutor
DRAWS, FILTERS, DISCARDS1 Brainstorm
1 Ponder
1 Ancestral Recall
1 Time Walk
1 Thirst for Knowledge
2 Strategic Planning
3 Spell Pierce
2 Spell Snare - Or other cheap counter
4
Force of Will - Replace for cheap countermagic
CREATUREZ4 Qasali Pridemage
2 Venser, Shaper Savant
2 Gaddock Teeg
2 Ethersworn Canonist
BOMBS1 Kederekt Leviathan / 1 Emrakul, The Aeons Torn
1 Scars of Mirrodin, new and improved, unannounced Tinkerbot!
1 Terastodon
1 Iona
SIDEBOARD:1 Bojuka Bog - Dredge, Yawgmoth´s Will
1 Strip Mine - Workshop, Dredge
1 Gaddock Teeg - Jace, Force of Will, Tendrils
1 Ethersworn Canonist - Storm
3 Wheel of Sun and Moon - Dredge
1 Seal of Primordium - Oath
1 Seal of Cleansing - Oath
2 Swords to Plowshares - All-round star. Board in to slow fish builds and lodestone golems.
2 Extract - Sole purpose is sniping Time Vault or Tendrils, Allows you to scout the sideboarded hate. If Tendrils is in hand, grab Yawgmoth´s Will. If Vault is in hand, grab Voltaic Key.
2 Hurkyll´s Recall - Sole purpose is to reset the workshop match
x Groundseal?
- Eladamri's Call helps set up Show and Tell and is instant speed access to your toolbox with Hunting Grounds. It allows you to play a turn 2 EOT E.Call into turn 3 Show and Tell
- Playing Venser with Hunting Grounds brutalizes your opponent's Force of Will (Pitching for nothing), Stalls turns (tapping out for nothing), regrowths cards and bounces resolved cards.
- Venser, Hunting Grounds, Karakas is a game ending combo.
- Terastodon helps you get rid of lands
- Kederekt Leviathan helps you get rid of anything else (Yes you, workshop deck)
- Nantuko Monastary takes out golems, recurr it with life from the loam!
- Crop Rotation gives me cheap toolbox lands, gets rid of a Rifstone Portal, tutors up a Bazaar, gets me a one off Nantuko Monastary and opens up possibilities for extra sideboard options such as a one-off Bojuka Bog to combat dredge.
- Enlightened Tutor grabs Tinkerbot for Show and Tell or Hunting Grounds, or it just sets up a Hunting Grounds
How to get Threshold quickly:
Strategy 1Turn 1:
Play Bazaar, Tap Bazaar, Discard 3 cards.
Turn 2:
Tap Bazaar, Play fetch land, crack fetch land, tap a Mox, play hunting grounds.
Strategy 2Turn 1
Fetch, Mox Diamond, Strategic Planning
Turn 2
A 1 Mana Spell and a Fetch, or play a Qasali Pridemage and crack it, you´ll find a way!
Strategy 3IF we include Crop Rotation, we can go:
Fetch, land, Crop Rotation, Bazaar, Tap Bazaar into Riftstone Portal = 6 cards in grave on turn 1, with Hunting Grounds coming online the next turn.
How to protect BazaarStrategy 1Sideboard Ground Seals. Unlike dredge, this deck runs enough acceleration / mana to be able to cast it turn 1 and slow roll into a win.
Strategy 2Ignore it! Go for Show and Tell / Tinker!
Strategy 3Blow it up with Qasali Pridemage
How to get a big guy in play1) Eladamri's Call + Show and Tell
2) Dig for Big guy with Brainstorm, Ponder, Ancestrall Recall and Strategic Planning
3) Eladamr's Call + Hunting Grounds
NOTES:Noble Hierarch? Where is it? Well, it´s not in the deck. It doesn´t feed the yard and it has summoning sickness. Perhaps I should run it, but it´s non-essential at the moment.
I feel white and green is a very powerful color combination.
Dredge:This deck can destroy dredge easily with Wheel of Sun and Moon and Crop Rotation into Bojuka Bog or Strip Mine. Qasali Pridemage blows up to remove bridges if needed. Venser can stop a Dread Return if he is not Therapied away. Karakas can bounce Iona should he run it.
WorkshopIf you resolve Hunting Grounds, you are in a good spot of winning the game. Once you hit a Kederekt Leviathan its officially over for Workshop. The problem is that once the Workshop player has a threat online, he will likely not play another spell if you have Hunting Grounds online, if he does, he will eat Qasali's, Venser will bounce his threat, Terastodon will clear his lockpieces and Nantuko Monstary will block his dudes if he doesn't waste them.
ControlI predict its a dangerous matchup. Crop Rotation must not be countered, but you always have atleast 1 mox to help pay for counter magic such as spell pierce on turn 1. If you get Hunting Grounds online, he has some serious complications unless he can go for vault key in the same turn. Gaddock Teeg shuts down Force of Will and Jace the Mindsculptor. Qasali is standby for some time vault action.
TendrilsYou can side in Ethersworn Canonists and use Gaddock Teegs to complicate the matchup. Should the game extend, try to expand from Ethersworn Canonist to Hunting Grounds, Venser, Karakas for a hardlock. (Karakas can be crop rotated, venser can be eladamri's called)

versus

Oath of Druids cannot play Qasali Pridemage, Gaddock Teeg, Venser, Ethersworn Canonist
Hunting Grounds has a huge array of specific hate spells to its disposal. These are all sticks. This means that regardless of cheating a big guy in play, you will be able to kill your opponent.