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Author Topic: Galvanoth  (Read 2721 times)
Ten-Ten
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« on: January 27, 2011, 03:54:51 am »

 Galvanoth  {3} {R} {R}

Creature- Beast

At the beginning of your upkeep,
you may look at the top card of your library.
If it's an instant or sorcery card,
you may cast it without paying it's mana cost.
 {3}/ {3}

http://forums.mtgsalvation.com/attachment.php?attachmentid=114717&d=1296018253

at first glance I was excited! then I re-read the card and realized it's one instant/sorcery each upkeep  Sad
For a second there I thought it played like a red Magus of the Future for non-permanents.
With SDT,topdeck tutors & Preordain around to fix the top of library , This critter gives you a free instant/sorcery each turn anyways.
Is this good enough?
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Cyberpunker
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« Reply #1 on: January 27, 2011, 04:16:31 am »

My Opinion

Vintage: Way too slow and in order to make it consistently combo out, way too many vulnerabilities in deck design will have to accommodate it.

Legacy: Legacy is the Wild West in comparison to Vintage. Everything is possible here and I really think that a combo deck supported by Ponder, Brainstorm (maybe Preordain and Top and Jace) with a huge crazy sorcery like Cruel Ultimatum or something would be possible and even very effective (Even Tier 1!)

EDH: Yeah sure why not? It's strong.
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Smmenen
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« Reply #2 on: January 28, 2011, 06:47:23 pm »

This generates a very powerful effect.  A recurring Mind's Desire effect every upkeep for five mana is not too expensive.   The reason it's not playable is not because it's too slow, but because the effect can't be reliably channeled for a host of reasons I won't delve into here.  
« Last Edit: January 28, 2011, 06:55:07 pm by Smmenen » Logged

Delha
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« Reply #3 on: January 28, 2011, 07:16:42 pm »

This generates a very powerful effect.  A recurring Mind's Desire effect every upkeep for five mana is not too expensive.   The reason it's not playable is not because it's too slow, but because the effect can't be reliably channeled for a host of reasons I won't delve into here.
I think most of us can agree this card's going nowhere, meaning I don't feel so bad about the derail below...

Steve, if the effect could be reliably channeled, what sort of a shell would you build to include this guy? You say that five isn't too much, and that he isn't too slow, so I'm curious to know what this hypothetical deck would be doing that doesn't suffer badly against an early Oath/tinker or running spheres.
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I suppose it's mostly the thought that this format is just one big Mistake; and not even a very sophisticated one at that.
Much like humanity itself.
Smmenen
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« Reply #4 on: January 28, 2011, 07:21:08 pm »

This generates a very powerful effect.  A recurring Mind's Desire effect every upkeep for five mana is not too expensive.   The reason it's not playable is not because it's too slow, but because the effect can't be reliably channeled for a host of reasons I won't delve into here.
I think most of us can agree this card's going nowhere, meaning I don't feel so bad about the derail below...

Steve, if the effect could be reliably channeled, what sort of a shell would you build to include this guy? You say that five isn't too much, and that he isn't too slow, so I'm curious to know what this hypothetical deck would be doing that doesn't suffer badly against an early Oath/tinker or running spheres.

That's part of why it can't be effectively channeled: what deck would you put him in?  Another is that you'll need enough library manipulation AND big mana spells to consistently flip game winning effects.   

This guy generates card and mana advantage, and that's well worth a 5 mana price tag when you get it every turn.   That's not the issue.   
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beder
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« Reply #5 on: January 29, 2011, 03:26:23 am »

This generates a very powerful effect.  A recurring Mind's Desire effect every upkeep for five mana is not too expensive.   The reason it's not playable is not because it's too slow, but because the effect can't be reliably channeled for a host of reasons I won't delve into here.
I think most of us can agree this card's going nowhere, meaning I don't feel so bad about the derail below...

Steve, if the effect could be reliably channeled, what sort of a shell would you build to include this guy? You say that five isn't too much, and that he isn't too slow, so I'm curious to know what this hypothetical deck would be doing that doesn't suffer badly against an early Oath/tinker or running spheres.

That's part of why it can't be effectively channeled: what deck would you put him in?  Another is that you'll need enough library manipulation AND big mana spells to consistently flip game winning effects.  

This guy generates card and mana advantage, and that's well worth a 5 mana price tag when you get it every turn.   That's not the issue.  

Evaluating the card through a split between its inherent power and its possible usage is interesting steve.
But when you evaluate the card by itself and say that the effect is not a pb for 5 mana - meaning sufficently powerfull for 5 mana -  this is kind of an altered truth.

For {R} {R} {3}, I would say that the effect itself is a pb. {R} {R} {3} is too expensive - or too difficult to achieve - for this effect in Vintage.

For {5}, I would say that the effect is ok to poor (when compared to memory jar, it is very poor). But even if it was ok, then it could be difficult to find the build which could really take advantage of it, given that the classical vintage strategy which can consistently power out a 5 mana artifact - shop - do not play any instants of a sorcery.

For {U} {U} {3}, I would say that the effect is mediocre, in comparison to other options available (Tezzeret for instance, which can generate card advantage through tutoring, win condition and mana through the untap). And in addition to that, it would be difficult to find a deck to put him in (cause of deck building issue).

For {B} {B} {3}, I would say that the effect is poor - in comparison to ad nauseam for instance - even if it could be easy to find a deck to put him in.

Let's keep in mind that :
- the effect is only once a turn,
- and the effect only starts the next turn.

If it was possible to chain this effect - as for Magus of the future - then I would agree with you. The effect would be ok, perhaps even good, and then the difficulty would be to find a room for it in an efficent and consistent build.

But here, sorry Steve, but in my humble opinon, first the effect is a huge issue simply because it is weak for 5 mana, especially for  {R} {R} {3}...

 
« Last Edit: January 29, 2011, 03:52:20 am by beder » Logged
MaximumCDawg
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« Reply #6 on: January 30, 2011, 11:28:04 am »

I'm probably in the other camp here, but I think this effect is very much strong enough for vintage.  Remember that, with this out, Imperial Seal, Mystical Tutor, Personal Tutor, Vampiric Tutor, and friends all read "cast a spell in your deck without paying its casting cost." That's potentially huge, opening the door to playing a one-of spell that would otherwise be far too expensive for vintage, like... say... Preator's Counsel?  Cruel Ultimatium? 

I'm interested to see where people go with this dude.
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madmanmike25
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« Reply #7 on: January 30, 2011, 03:08:00 pm »

This card isn't a good fit for vintage.  You just spent 5 mana, you now have a 3/3 that does nothing this turn.  What happens next turn if your top card is a land?  Or the next turn after that if you have a Mox?

Do you want to play 'broken' over-costed spells in your deck when you may not even see this guy? 

In a world full of Spheres and Lodestones, a FIVE mana creature that has no immediate, or even guaranteed effect for that matter doesn't seem viable at all to me.
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