Prospero! Thanks for the solid advice - Both Lemnear and I pretty much agree that around 10 proxies is the right way to go, so that people will still have to splash out on a Sol Ring to get involved, but can nonetheless pilot a broad range of competitive, fun decks.
Are you Dutch? If so, it was actually you guys I most expected to hear from and from Marske's previous posts it sounded like something had been built up there from very humble beginnings.
I just saw this, let me state that Prospero (Nick) isn't just one of my closest friends we both share the exact same sentiments when building a community and took nearly identical steps in doing so. Nick build his community in NY/PA area and I did in the Netherlands. We started back in late 2006 / early 2007 with just 4 guys that wanted to play Vintage. We expanded from there on out with drawing the legacy crowds in, then the Type 2 / Casual crowd to the point where we had 40-50 people Vintage events for a Mox every 2 month's and at our height we even had weekly events as well. In recent times this scene has crashed a little, mostly because both of it's premier TO's and people pulling all the weight (one of which being me) kinda tuned out of the format for various non-MTG reasons. Just showing how fragile of a thing it still was.
Your three-step plan I guess is what vaguely was in my head - but it's good to see it spelt out (for others too who might be in the same boat). Hopefully, between Lemnear and I we can get it going.
Tito, Lemnear, feel free to PM me for more info, advice etc if you want, I'm at a stage where I'm going to rebuild the community once again since our last event (beginning of this year) it's been left in shambles. I'm going to re-use the same formula we used way back 4 years ago to get it back to where it was, hopefully getting even bigger.
I fully agree with Nick's 3 step program, but it's a bit more complicated then he made it sound. It's not just as simple as "doing it" as the step where you get to recruit players is the most tedious and hard one to do. You have to:
- Play in other formats to get to know people, just showing up and asking is not going to work, you need to establish a base of trust.
- You need to compete regularly at an FMN, engage in lending out cards, be amazingly interested in testing even the most horrible matchup and be sure to let others catch your enthusiasm bug.
- Don't ever ever bring any player or idea down but foster it, gently nudging in the right direction, don't berate people for wanting to play a direct port of their legacy deck or anything.
That all being said, if you read both Nick and my post you can probably understand this nearly means living, breathing and dreaming not only Magic but Vintage as well, this is one of the hugest time sinks you can do. I know, I've done it for 4 years straight and it nearly killed my love for the game.
I was at a point where my spare time was either: Hunting for cheap deals for cards that other people needed for their decks, writing about Vintage, playtesting, competing in tournaments, judging, discussing the format. I remember weeks where all the free time I had after work was spend engaging in some activity regarding the Community going on deep in the night. Having 2 people to pick up the slack is the key though.
You need to make yourself available for the community (even the non-Vintage crowd) to be a person they can trust, who they know wouldn't steal from them, gives them a fair deal on cards, who gives them advice on decks, cards, sbing and is an overall nice guy. Transparency is the key, show them they get good prizes, good support, you work with feedback they give you etc etc. I could probably right a book about what I encountered being a TO and community builder for nearly 5 years... (might make into an interesting article!

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I'll chime in this thread from time to time eventhough I don't frequent TMD anymore.