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Xtreme Games 8/12 Vintage--I won with LandStill, always on the draw
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Topic: Xtreme Games 8/12 Vintage--I won with LandStill, always on the draw (Read 1276 times)
Tha Gunslinga
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De-Errata Mystical Tutor!
Xtreme Games 8/12 Vintage--I won with LandStill, always on the draw
«
on:
August 12, 2012, 08:51:25 pm »
Xtreme Games Monthly Vintage
Benjamin Carp
Team ICBM
8/12/2012
BroodStill LandStar
4 Standstill
4 Force of Will
3 Mana Drain
2 Flusterstorm
2 Mental Misstep
2 Red Elemental Blast
2 Crucible of Worlds
1 Steel Sabotage
2 Engineered Explosives
3 Lightning Bolt
1 Time Walk
1 Ancestral Recall
3 Jace, the Mind Sculptor
1 Hurkyl’s Recall
2 Fire/Ice
3 Snapcaster Mage
4 Wasteland
3 Mishra’s Factory
1 Strip Mine
1 Polluted Delta
4 Scalding Tarn
3 Volcanic Island
4 Island
1 Mountain
1 Black Lotus
1 Mox Sapphire
1 Library of Alexandria
SB:
3 Pyroclasm
3 Ingot Chewer
2 Steel Sabotage
2 Energy Flux
4 Grafdigger's Cage
1 Ulamog, the Infinite Gyre
I volunteered to be on the draw every single game. We got 12 people so it was 4 rounds, cut to top 4. Round 1 I beat combo Oath 2-1. Round 2 I beat Swans Combo (seriously) 2-1. Round 3 I beat David King playing Combo Oath 2-1 or possibly 2-0. Round 4 I refused a draw and instead beat Oath 2-0. In the top 4 I beat Swans again 2-1 or 2-0, I forget. The finals I refused a split and won 2-1 vs David King playing Combo Oath.
The field was at least 50% Oath and also had 2 RUG Delver, 1 LandStill, 1 Swans Combo, 1 Wizards, and one or two other random decks.
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Don't tolerate splittin'
Twaun007
Adepts
Basic User
Posts: 1527
For eight hundred years have I trained Jedi.
Re: Xtreme Games 8/12 Vintage--I won with LandStill, always on the draw
«
Reply #1 on:
August 13, 2012, 08:07:47 am »
Ulamog, the Infinite Gyre... Sick Tech yo and way to make it to the finals with ICBM's new "always draw" strategy.
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