TheManaDrain.com
September 12, 2025, 10:25:35 pm *
Welcome, Guest. Please login or register.

Login with username, password and session length
News:
 
   Home   Help Search Calendar Login Register  
Pages: [1]
  Print  
Author Topic: Clever Impersonator  (Read 4259 times)
fsecco
Basic User
**
Posts: 560



View Profile Email
« on: September 04, 2014, 10:04:41 am »



2UU
Creature - Shapeshifter
You may have Clever Impersonator enter the battlefield as a copy of any nonland permanent on the battlefield.
0/0


I'm actually excited about this guy. Not that I have any ready use for him, and maybe because I also play Commander. But this is such a novel effect that I tend to consider it at least a little bit. He can actually copy planeswalkers. <3
Logged
Montolio
Basic User
**
Posts: 96



View Profile
« Reply #1 on: September 04, 2014, 10:36:29 am »

At first glance I was thinking Metamorph fills the clone slot better due to the casting cost.
However the ability to come down and copy a planeswalker or a LOA is pretty darn appetizing.
I like this card.
Logged

I've sparred with Demon's from the Nine Hells I say. I shall barely break a sweat here today!
Twitter handle @TheALPHA7
Meddling Mike
Master of Divination
Administrator
Basic User
*****
Posts: 1616


Not Chris Pikula

micker01 Micker1985 micker1985
View Profile
« Reply #2 on: September 04, 2014, 10:39:16 am »

At first glance I was thinking Metamorph fills the clone slot better due to the casting cost.
However the ability to come down and copy a planeswalker or a LOA is pretty darn appetizing.
I like this card.

Read the card again.

The ability to copy Enchantments and Planeswalkers probably doesn't outweigh the advantages of Phyrexian Metamorph.
Logged

Meddling Mike posts so loudly that nobody can get a post in edgewise.

Team TMD - If you feel that team secrecy is bad for Vintage put this in your signature
MaximumCDawg
Full Members
Basic User
***
Posts: 2172


View Profile
« Reply #3 on: September 04, 2014, 10:42:00 am »

Yeah, Metamorph seems better.  Impersonator lets you copy Planeswalkers and Enchantments, but no longer lets you copy Factory in a pinch.  I think you've got better things to do with 4 mana than to let your opponent resolve Jace just so you can get one and get into a Jace war.

EDIT: Unless there's some kind of combo here I'm not seeing.  Is there some way to abuse this card with blink effects?
Logged
serracollector
Basic User
**
Posts: 1359

serracollector@hotmail.com
View Profile Email
« Reply #4 on: September 04, 2014, 11:20:48 am »

I do not know about vintage but in modern this could play very well in venser decks.
Logged

B/R discussions are not allowed outside of Vintage Issues, and that includes signatures.
fsecco
Basic User
**
Posts: 560



View Profile Email
« Reply #5 on: September 04, 2014, 11:56:08 am »

I point this card out simply because it's a effect we have never seen and that has potential to be very good. I also think Metamorph is better right now. On Commander, though Very Happy Very Happy Very Happy
« Last Edit: September 04, 2014, 12:37:21 pm by fsecco » Logged
MaximumCDawg
Full Members
Basic User
***
Posts: 2172


View Profile
« Reply #6 on: September 04, 2014, 12:20:56 pm »

Well, sure this guy is playable in Commander, but isn't this forum for discussion of possible Vintage-playables..?
Logged
Protoaddict
Basic User
**
Posts: 664



View Profile WWW
« Reply #7 on: September 04, 2014, 12:35:29 pm »

Metamorph can be played off shops, this cannot. So right there and then I think they are different enough. The only real upside this has is copying walkers and oath (since its probabaly the only relevant enchantment.) You will likely never copy oath, so its basically a wildcard for your opponents walkers or blightsteel, and since there walkers have to be in play for this to copy them, they have already had an activation over yours.

Overall, i think this will stay in Commander where it belongs.
Logged

This is my podcast:

Http://www.fantasticneighborhood.com
Comedy gaming podcast. Listening to it makes you cool.
fsecco
Basic User
**
Posts: 560



View Profile Email
« Reply #8 on: September 04, 2014, 12:42:12 pm »

Yeah, yeah. I agree. It's just a shame when a card is clearly good, but not that playable in Vintage. Happens a lot Razz

And I only mentioned Commander because I too think it belongs there. (btw, there seems to be a lot of cards designed for Commander on KTK, which is odd since Commander 2014 is just about to be released)
Logged
gkraigher
Full Members
Basic User
***
Posts: 705


View Profile
« Reply #9 on: September 04, 2014, 01:00:59 pm »

this card is unique and the ability has been proven to have relevance.  copying an opponent's planeswalker or blightsteel has an intrigue to it.   The card is versitile and 4 cc cards have a couple of slots in your 75.   Is that enough for vintage?

It deserves a discussion.  

metamorph used to see a lot more play because of the legend rule.  It was a way to deal with your opponents threats directly, now you see them fewer and fewer in lists.  Its been reduced to a 1 of in forgemaster lists and only played in multiples when a MUD player wants more sphere effects.  I doubt it would be played at all if it couldn't be cast with mishra's workshop.  This card doesn't have that flexibility.  

Is playing a card to copy your opponent's best threat a good line of play?  it seems like they had access to it first, so they should still hold an advantage.  

playing a second copy of your planeswalker is generally bad, but still an option, which is good.  

what creature would you want to copy with this?  maybe against shops its trades 1 for 1, but i doubt you would ever want a 4 mana young pyromancer.  it's a nice trump card to an opposing blightsteel, but it still needs to be protected.  
« Last Edit: September 04, 2014, 01:12:56 pm by gkraigher » Logged
ben_berry
Basic User
**
Posts: 131


View Profile
« Reply #10 on: September 04, 2014, 01:10:10 pm »

The walker that I would see being good to copy with this is Garruk, Apex Predator. So standard only shenanigans. You can't even copy Emerakul profitably.
Logged
MaximumCDawg
Full Members
Basic User
***
Posts: 2172


View Profile
« Reply #11 on: September 04, 2014, 02:46:00 pm »

this card is unique and the ability has been proven to have relevance.  copying an opponent's planeswalker or blightsteel has an intrigue to it.   The card is versitile and 4 cc cards have a couple of slots in your 75.   Is that enough for vintage?

It deserves a discussion.  

metamorph used to see a lot more play because of the legend rule.  It was a way to deal with your opponents threats directly, now you see them fewer and fewer in lists.  Its been reduced to a 1 of in forgemaster lists and only played in multiples when a MUD player wants more sphere effects.  I doubt it would be played at all if it couldn't be cast with mishra's workshop.  This card doesn't have that flexibility.  

Is playing a card to copy your opponent's best threat a good line of play?  it seems like they had access to it first, so they should still hold an advantage.  

playing a second copy of your planeswalker is generally bad, but still an option, which is good.  

what creature would you want to copy with this?  maybe against shops its trades 1 for 1, but i doubt you would ever want a 4 mana young pyromancer.  it's a nice trump card to an opposing blightsteel, but it still needs to be protected.  

I just don't see it.  In what situation is this a better card than Metamorph?

(1) When you need to copy an Enchantment

Uh... so like, what, you're facing off against someone who has resolved Necropotence?  I guess?  This seems narrow and worse than just having a counterspell to stop that thing from resolving anyway.  In fact, in general, it's creatures that can be uncounterable in Vintage, not enchantments, so you are almost always better off with a Mana Drain than a Clone.

(2) When your opponent is packing Steel Sabotage or Annul.

Okay, I grant you this card is better in this limited circumstance.  Score one for blue shops!

(3) When you need to copy a Planeswalker.

This card costs 2UU.  Jace costs 2UU.  Why would you play this instead of a good Walker again...?

(4) Versatility

Sure, you can argue that 1 + 2 + 3 above give this card an edge in versatility over Metamorph.  But it's really, really limited.  When you consider that Morph can be played off a MIshra's Workshop and this cannot... I think the balance is pretty skewed.
Logged
fsecco
Basic User
**
Posts: 560



View Profile Email
« Reply #12 on: September 04, 2014, 05:16:17 pm »

If the legend rule hadn't changed, this guy would be a very nice Planeswalker killer hehehe
Logged
Pages: [1]
  Print  
 
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines Valid XHTML 1.0! Valid CSS!
Page created in 0.039 seconds with 20 queries.