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Smmenen
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« on: July 22, 2003, 07:41:58 am » |
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Check it out: http://www.starcitygames.com/php/news/expandnews.php?Article=5410It was supposed to be all in one part - but he has divided it up, and saved all the combo decks for tommorrow, as well as some ancilliary analysis. I will be writing monthly (approximately) articles. They will generally all be long and have a rather serious tone. Let me know what you think. Stephen Menendian
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Spizzard
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« Reply #1 on: July 22, 2003, 08:02:17 am » |
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I just read the article. I thought it was good at establishing a 'gauntlet' of decks that will be present. Noticably missing however, are 3 decks that I expect to see in force. (I don't expect these to be combos. Unless there is still an aggro portion to come, but then, wouldn't TnT be included there?) Where are Fish, Suicide, and Sligh (Ankh/Goblin). These are mostly 'budget' decks, but Ankh sligh is competitive, and I always see fish around.
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David Hernandez
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« Reply #2 on: July 22, 2003, 10:01:59 am » |
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Hi Steve,
good article! i think you wrote objectively and gave a good view of what players will have to deal with (and why).
i'm looking forward to reading part 2.
--dave.
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Arex
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« Reply #3 on: July 22, 2003, 03:23:55 pm » |
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Steve, liked your article. Thanks for sharing the possible meta game for GenCon...... Well, it seems that no one is rooting for TnT this year.... Well, I'll try it anyway. It is either that, mexican zoo or WW. 
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Toast
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« Reply #4 on: July 22, 2003, 03:54:27 pm » |
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Well written and I think it was an accurate analysis...I have been working towards fixing many of the weaknesses you pointed out TnT has...I think I have been fairly successful in accomplishing this but all will be unveiled in due time. I unfortunately will not be able to attend gencon but I will unveil it soon.
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Arex
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« Reply #5 on: July 22, 2003, 04:41:15 pm » |
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well, I guess when everything seems hopeless, sligh is always there for you.....mmmmm....the power of Cheese!!!  @ Toast, could you share some pointers so that I can play TnT at Gencon? thanks in advance Arex
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wuaffiliate
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« Reply #6 on: July 23, 2003, 01:13:41 am » |
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good read well written. i look forward to reading the next.
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MoreFling
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« Reply #7 on: July 23, 2003, 02:57:12 am » |
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Part 2 is already up at this link.
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wuaffiliate
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« Reply #8 on: July 23, 2003, 03:55:48 am » |
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thanks for the link to #2 also damn good. keep it up
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Smmenen
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« Reply #9 on: July 23, 2003, 06:34:21 am » |
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Thanks Guys. I really hope the Combo part makes an impact. Part one was basically rehashing old business - part two is really the cutting edge part. I really hope the Gencon Metgame is fully developed.
Steve
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Os-Vegeta
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« Reply #10 on: July 23, 2003, 11:34:37 am » |
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Steve,
After reading your article in its entirety, I have to say I was pleasantly surprised with its content. I'd have to say that you're right on as usual with how the metagame will go, especially at Gencon.
The weaknesses you have mentioned with Sui and Sligh are ones that I have been keeping in mind for quite a while, and I'm actually in the middle of tuning a variant for each. I should be presenting at least one soon.
All in all, great article! Keep up the excellent work!
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mrieff
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« Reply #11 on: July 25, 2003, 10:48:12 am » |
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Nice read, especially part 2 (the combo part!)
It will be very interesting to see how your mentioned convergence of several combo decks will take place. When I'm looking at the decklists I dont have the feeling that one of them is the present optimal combo build. The several decks seem to have a unique strong element. Those pieces must be combined to get the optimal result. Maybe someone at Gencon likes combining
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