[Cunning Wish]
ok, maybe we should not fight about definitions, because thatīs truly pointless - whether you call it "Tutor", "Card-Fetcher" or "<INSERT NAME HERE>" does not change anything of the content of this card. I believe we all agree that Cunning Wish != Vampiric.
IMO Cunning Wish is very good and as I said in the August-thread on this topic, I believe it will be a "Standard" card in most Keeper decks due to its speed, colour and versality.
CrazyCarl made a nice definition of this card:
Quote Think of it as a counterspell that can also be a Shatter, a spot removal spell, a
Misdirection, or an Edict. It doesn't do anything more than that. It's meant to add versatility
that(in my deck anyways) Counterspell couldn't provide.
Thatīs all - not more, but also not less (so it does make sense to play it in the 10th Counterspell-slot).
[Tolarian Academy]
Shade: the problem is, that it is the only coloured mana source (besides Moxen) that provides only one kind of coloured mana - sure, often it provides a bunch of it and it can be extremely broken (which is why it tends to make a come-back in many Keeper decks from time to time), but it increases the probability of colour-screw (and in some opening hands it is the final reason why you mulligan instead of keeping).
I am not saying TA is bad - I run it myself in Trinity Keeper for the combo. But I can understand everybody who is reluctant to play it as I have witnessed lost games which could have been won if TA were, say, a Tundra.
And against aggro it tends to be a card that is good while you are winning and bad while you are losing...
[Vampiric Tutor]
I guess, I have (at least) exhausted my contribution to the discussion on this card. Smmenen gave a more eloquent analysis than I could possibly do, so Iīll shut up...
[Silver bullets]
I concede that obviously Keeper is not
exclusively about Silver Bullets - it is also about countering, card-drawing, timing, surviving, and - hopefully - Morphling beatdown (in short, it is about versality, but Silver Bullets are one corner stone of it). And yes, even the mighty Abyss can be dead sometimes. But Silver Bullets always played a pivotal role in Keeper and, as far as I can see, always Will in every Balanced Keeper deck. To say that they went out of fashion is somewhat naive. Just for the sake of definition and to preempt semantic masturbation: I call the following cards Silver Bullets: Abyss, Mindtwist, Timetwister, Balance, ZOrb, YawgWin, Sylvan, LoA, Fire&Ice, Mox Monkey, Dwarven Miner (or its youger brother), Chainerīs Edict, D-Blow - simply because each of them can provide actual or virtual card advantage against the right deck (and likewise most of them can be essentially dead or at least much less effective against the wrong deck).
Every Keeper deck I know seems to run at least 8 of these 13 Silver Bullets, so with about the same precentage of truth that Keeper is a "Counter-deck" it is a "Silver-Bullet based deck". Maybe let us just call it Keeper
Sure, if there is nothing to shoot you just save your Bullets and accumulate card advantage until your opponent concedes. But these quiet games where you suddenly realize on turn fourteen that you might win without further ado are rather rare against good decks, according to my experience.
I urge you to re-word your 'naive' comment. One might take that as being inflammatory. The same could be said about your "sarcastic mode" comments.
-Zherbus