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Author Topic: Type One Primer - Defining Decks  (Read 4502 times)
Matt The Great
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« on: October 13, 2002, 03:19:36 pm »

Ok. I've been really busy these past weeks and so this is a wee bit late, but here's the next section of my work in progress, a Type One format-primer. This is section three, discussing prominent decktypes. First, control decks.

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Defining Decks

There are a great number of viable Type One archetypes, ranging from the "easily-built" to the "wet dream" category. Here is a list of decks which have proven themselves to be competetive, along with a cursory explanation of how and why they work.

Control Decks
Keeper: The flagship deck of Type One, Keeper is a five color control deck that seeks to win through card advantage, silver bullets, flexibility, and sheer power. It uses most of the Power Ten, omitting only Timetwister (and even that is sometimes used in sideboards as an anti-discard measure).
The primary color is blue, with black secondary and both red and white as tertiary colors. Green has always been the odd man out in this deck, and though that changed when Gaea's Blessing was printed, the subsequent release of Yawgmoth's Will has once again pushed green out of the spotlight. Green supplies only Regrowth and Sylvan Library, but recently more green-centered variations on Keeper have been popping up in attempts to abuse cards like Holistic Wisdom and Oath of Druids. Blue provides a solid base of card drawing, search, counterspells, and the preferred kill method of blue decks everywhere - the indominatable Morphling. Black provides a varied host of abilities - discard, creaturekill, and the best tutor of all - Demonic. White is used to combat creatures and for utility, red against control (specifically Red Elemental Blast, but red is pretty good at killing creatures too).
With access to all five colors, Keeper can include virtually any card in the game, should it need to, and as such carries the honor of the most personalizable deck in Magic. It is a deck that relies heavily on player skill - in the beginner's hands it seems a clunky pile of random cards, yet in the hands of an expert it becomes the standard by which all other Type One decks are measured. Capable of winning any matchup, Keeper is a tier-one standard of Type One.
Oscar Tan has written and continues to write an extensive series of articles specifically about this deck, which can be found at http://www.starcitygames.com/php/news/archive.php?Article=Oscar%20Tan. Anyone interested in this deck would do well to read his articles - they are both lengthy and numerous, and as such seem quite an obstacle, but are very much worth the effort.


Oath - there are two varieties of this deck, a straight blue/green and a four- or sometimes five-colored version. The deck is built around the interaction of Oath of Druids with Gaea's Blessing to endlessly recurse the library. Oath is usually used a budget replacement for players seeking to play control decks but who are unwilling to invest the money in expensive cards such as The Abyss and Moxen. Oath decks thrive in creature-dominated formats, because Oath itself is often a game-winner against such decks, but also because the heavy counterspell content of Oath is good defense against any players seeking to thwart the creature decks with combo strategies.


OSE - Old School Expulsion, a blue/black aggro-control deck, was created by Darren Di Battista and named after his expectation that the reign of classic five-colored control decks like Keeper was at an end. Though this was not, in fact, the case, the name stuck. Later the deck added red for more creature control and Red Elemental Blast in the sideboard. The deck seeks only to control enough so that its Morphlings, Mishra's Factories, and sometimes Masticores can off the opponent, though it can be considered a full-on control deck from the standpoint of many true aggro decks.


Forbiddian/Mono-U - With the printing of Fact or Fiction, mono-blue control decks were pushed into the top tier of decks and were, for a time, the best deck in the format. This proved to be a little too strong, and Fact or Fiction was restricted, but these decks are still commonplace and quite strong. To replace the loss of Fact or Fiction's card drawing power, many players turned back to the venerable Ophidian, while some sought to add in slower, more powerful draw spells like Braingeyser. Both styles are quintessentially blue though, and use the same core cards - a slew of counterspells, Powder Keg for board control, Morphling as a finisher, and by having the unbreakable manabase of islands, these decks can sideboard Back to Basics as a backbreaker against many multicolored strategies.


Parfait - Parfait, created by Raphael Caron, is a monowhite control deck centered around using and abusing the draw power of Land Tax combined with Scroll Rack. Its kill method of choice is Sacred Mesa, which goes well with Parfait's nearly destruction-proof all-Plains manabase. Parfait decks have an interesting quirk to them - they are relatively inexpensive to build, and thus are favored by players new to the environment, yet they are also fairly difficult to play well.


Enchantress - Enchantress was initially the brainchild of Dan Rosenheck, created to overwhelm the then-dominant monoblue decks of 2000-2001. The original white/green deck used a variety of enchantments along with Argothian Enchantress to outdraw the opponent and Sterling Grove as a search card, and a full four Replenish to endlessly recur the fortress. Later black was added for The Abyss and Duress as an additional weapon versus control decks.
Argothian Enchantress' unique properties allow the deck to use Worship as a near-unbreakable combo against aggro decks, and also allow it to splash black for The Abyss. With the release of Onslaught the deck gained a number of powerful cards, including Enchantress' Prescence, Words of Waste, and the fetchlands, making it a force to contend with.\n\n

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Ric_Flair
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« Reply #1 on: November 26, 2002, 01:43:08 pm »

Matt, I am studying the archives trying to get ready for the first T1 tourney I can play in and I always enjoy your posts.  However, as a newbie, it would be enormously helpful if this primer had "archetypal" decklists to go along with the explanations.  I have had an especially hard time finding OSE's decklist and an updated (post Onslaught) Mono-Blue and Parafait decklist.  These would be awesome for those of us trying to study and grow strong.  Thanks.
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Project5
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« Reply #2 on: November 26, 2002, 03:28:08 pm »

Ric_Flair:
From what I understand, Parfait didn't change too much with the printing of Odyssey. There were a few people who didn't encounter many Morphlings replacing Sacred Mesa with Mobilization, but even that change was hotly contested.

Check out the locked thread in extreme vintage for a variety of lists for different metagames, or look in the type one mill where a discussion is still going on.

The first thing you'll note is how different all of the builds are for what people expect to face, so don't expect any of them to be archetypal. I have mine set to deal with land-light aggro, Kl0wn has his to deal with control, I'm not sure what K-Run is up to because he rarely posts   ...but you can get a decent idea of what version to expect given your metagame.

If you would like a copy of my list, PM me.

--Ben
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cooberp
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« Reply #3 on: November 26, 2002, 04:54:49 pm »

Seems pretty good, Matt.  I'd just mention the latest turn of Keeper to cutting green and using fetchlands and Cunning Wish.
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Matt The Great
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« Reply #4 on: November 26, 2002, 05:21:39 pm »

Yeah this is pretty old. I should get back to work on it. Also, I didn't want to just spew out decklists because not only are Type One decks inherently pretty metagamed, but also people should learn why certain cards in the decks, and deck-specific primers are better for that.\n\n

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Azhrei
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« Reply #5 on: November 26, 2002, 10:05:35 pm »

FYI, I wasn't predicting the end of Keeper, I was teasing Matt D'Avanzo by saying that he wasn't an old school player.

Recent OSE lists exist and are in the Vintage forum; search by topic and look for my replies.
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theorigamist
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« Reply #6 on: November 29, 2002, 05:33:06 pm »

@Matt: You do realize that most Keeper decks now have dropped green?  With the removal of City of Brass (4 of 7 green sources including Black Lotus) for Onslaught Fetch lands, Keeper can't even support the 2 green cards it used to use, and as a result it doesn't try to.  Also, I've never seen anybody use Twister in the sideboard.  

Also, OSE generally splashes red, as rOSE.  This version is much better than the B/U.

Quote
Quote by having the unbreakable manabase of islands, these decks can sideboard Back to Basics
BBS uses B2B in the SB now?  I could've sworn they are in the maindeck (well, usually 2 MD, 2 SB).
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spin13
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« Reply #7 on: November 30, 2002, 03:02:09 am »

Ahahaha, I'm going to assume the role of Darren for a moment now:

"There is no rOSE, its just OSE.  Its either got red in it, or you're not playing the right deck [or the you're not playing the deck right].  I would know; I made the deck."

Darren is rad.

 -Eric
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Matt The Great
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« Reply #8 on: November 30, 2002, 04:00:28 am »

First off, read the date. October 13, well before anyone had any sort of idea how good the fetchlands would be. As I said, it's old, and has since been revised on the master copy, which is not this one.

On that point, people have already said that I need to address the lack of green and the use of fetchlands - and I did so. Please don't repeat what others have said.

Third, some people sideboard Timetwister against heavy discard. It's not as common as it used to be when Necropotence was a deck to be feared but it does still happen, I assure you.

And you shot yourself in the foot about the Back To Basics.
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TracerBullet
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« Reply #9 on: December 03, 2002, 01:24:18 am »

Coober didn't invent Enchantress; Po did.  I don't remember what Po's real name was, but Coober took over about 8 months after the original drafts of the deck.
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Matt The Great
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« Reply #10 on: December 03, 2002, 05:10:35 am »

Well, could you really say that Popalescence was the orginal and not a T1 version of Saga/Masques Replenish decks?

Cooberp may not have been the originator of the deck but he's put in by far the most legwork. I'll try to make that clearer.\n\n

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cooberp
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« Reply #11 on: December 03, 2002, 01:30:10 pm »

If you look at the primer, it includes a Popalescence decklist.  Pop was very, very primitive.  You can give Po credit for splashing green in Parfait and running a deck with 2 Sylvans, 4 Enchantresses, 4 Groves, and a Worship.  That's about all that remains, besides 2 of the 4 Replenishes and staples like Balance and mana...
The distinction I would make is that Popalescence was basically Lime Parfait--Parfait with a green splash.  I wasn't the first one to think of this at all.  I was, however, the one who turned it from a Parfait variant into an entirely new decktype, I believe, and that is what I claim credit for.
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