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Author Topic: Concord Tournament Report  (Read 7451 times)
leviat
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« on: May 27, 2003, 12:52:10 am »

Well, I've been keeping this under wraps for quite awhile now and I figure it's time to share my creation with the world. Now obviously this is just a modification of GroAtog, but that doesn't mean I haven't put my own little touch into it.

DogAtog
Leviat ~ May 25th, 2003

Creatures (8)
4 Wild Mongrel*
4 Psychatog

Control (10)
4 Force of Will
3 Circular Logic*
3 Misdirection

Draw (11)
4 Brainstorm
4 Gush
1 Timetwister*
1 Wheel of Fortune*
1 Ancestral Recall

Tutor (5)
1 Vampiric Tutor
1 Demonic Tutor
1 Mystical Tutor
1 Merchant Scroll
1 Cunning Wish

Utility (5)
3 Berserk*
1 Fastbond
1 Yawgmoth's Will
1 Time Walk

Mana (21)
1 Library of Alexandria
4 Tropical Island
3 Underground Sea
2 Volcanic Island
3 Polluted Delta
3 Flooded Strand
1 Mox Emerald
1 Mox Sapphire
1 Mox Jet
1 Mox Ruby
1 Black Lotus

Sideboard (15)
4 Naturalize
3 Red Elemental Blast
3 Smother
2 Submerge
1 Waterfront Bouncer
1 Blue Elemental Blast
1 Hurkly's Recall

Cards of Interest
Wild Mongrel: I get so much crap for playing this card but it's the basis for my variant of GroAtog. It can grow faster than a Dryad at the expense of only a temporary power boost. However, since you typically kill in one turn this drawback can be overcome if you play it properly.

Circular Logic: One of the major benefits of running this build. With eight creatures that can discard, Circular Logic will most often be a solid counterspell for just one blue mana.

Berserk: I found that with Mongrels, it's better to have more maindeck. It gives the deck even more of an "Oops, I just won" factor. If you don't feel comfortable with it, then I would suggest running four Logics and only two Berserk (one in sideboard?).

Wheel/Twister: These cards give the deck a more comboish feel. They can do amazing things with 'Togs and Mongrels and when playing against a deck without strong control elements, they are almost always instant wins. (I must admit though that they are often the first cards to get sideboarded out).

Sideboard: A sideboard should always be modified to reflect your metagame so I'm not going to spend anytime to explain it, but if you have any questions, feel free to ask.

Notes: I'm very happy with the performance of this deck and it's a lot fun to play. The only changes that I plan on making are possibly cutting the Mox Ruby from the deck to bring it back down to 60 cards. (On further thought, I'm going to try a fourth Circular Logic in it's place to me back up to 61 cards).

Tournament

Round 1: Dan ~ Pernicious Dude (GW Enchantress)

Game 1:
It was a very quick win for me and I ended up winning on my third turn.

Me | 20 19 18 17 15 13 11 (P)
Op | 20 Dead

*(P) ~ Played First

Game 2:
I had a slow hand and he managed to force a Balance through. I only had one land in play and he only had one card in hand. So I sac'd all my creatures and discarded down to one card, which just happened to be a Yawgmoth's Will. After that it was just a matter of waiting around until I had enough mana to cast the Will.

Me | 20 19 18 17 16 14 12 8 6 4 3
Op | 20 16 15 11 10 Dead (P)

Dan was a really great guy and I enjoyed playing him. Unfortunately, I was playing a form of GrowAtog so I understand if he doesn't like me very much Wink. I also give him props for playing a very nice stream-lined version of G/W Enchantress.

Round/Match: 2-0 / 1-0

Round 2: Carl ~ CrazyCarl (Keeper)

It's only the second round and I already have to play a fellow Binghamton homie.

Game 1:
This game wasn't very exciting, I just kept dropping a creature or two and then smacked down with a berserked Mongrel.

Me | 20 19
Op | 20 19 18 15 Dead (P)

Game 2:
Carl dropped a second turn Future Sight. Nuff' said .

Me | 20 19 21 19 Scoop (P)
Op | 20 19 18 17 15 13

Game 3:
I didn't draw very well and Carl ALWAYS seemed to have an answer for everything. REB pretty much owned me and Carl eventually dropped Morphling for the win.

Me | 20 19 17 16 18 20 15 10 Dead (P)
Op | 20 10 9 7

The Force is strong in Carl and I always have a tough time trying to beat him. Oh well, at least he's Binghamton.

Round/Match: 3-2 / 1-1

Round 3: Sam ~ Pernicious Son ({L}ich{D}onate)

Sam was young player but he certainly seemed to know his stuff.

Game 1:
Unfortunately, my deck just completely out brokened him and I quickly won with a Berserked Psychatog.

Me | 20 (P)
Op | 20 Dead

Game 2:
Dropped a Mongrel after Naturalizing a Chain of Mephistopheles. The following turn I cast Gush floating two green mana, cast Ancestral off my Mox Sapphire, discarded three lands to Mongrel and then double Berserked it.

Me | 20
Op | 20 19 Dead (P)

I felt kind of bad. The round was over in about 8 minutes and poor Sam only got a total of around four (maybe five) turns for the entire round. However, I was also happy because I had time to get over to McD's (blech!) for some much needed food.

Round/Match: 5-2 / 2-1

Round 4: Pat (B/G Sui Deed)

Game 1:
Not too much happened this game. He dropped an early Hippie which was a little annoying. I cast a couple creatures to put the pressure on but he managed to force a Deed through to clean the board. Shortly after that I dropped another Tog and the next turn I fed the Tog a bunch of stuff and then Timetwistered to give Tog enough food for the kill.

Me | 20 19 17 15 13 12 11 8 7 5 4 (P)
Op | 20 19 18 17 Dead

Game 2:
He did an early Duress but my Brainstorm hid all the goodies, after that it was a quick kill with a Berserk'd Tog.

Me | 20 17 14
Op | 20 19 Dead (P)

Pat seemed like a really cool guy but he was bummed because he knew GroAtog was a rough matchup for him and he got stuck playing it a few times.

Round/Match: 7-2 / 3-1

Round 5: Nick ~ Bill The Duck (EBA)

Game 1:
He had mildly strong early game by casting a quick Powder Keg and then following it up on the next turn by dropping an Ophidian. I was worried about the possible card advantage so I Berserk'd his Ophidian to kill it. It wasn't necessary however as I went combo mode the following turn with Gush Gush Will etc..

Me | 20 19 18 17 16 15 13 11
Op | 20 19 18 Dead (P)

Game 2:
This game wasn't very exciting, he just sat on a land or two while I cast Gush and Ancestral. I then dropped a Mongrel and a Tog and kept all his threats away with my Circular Logics and REBs. He dropped a Meddling Mage at some point but he didn't name Gush or Berserk so it didn't really matter.

Me | 20 19 18
Op | 20 19 18 17 14 Dead (P)

Nick seemed pretty tired while we were playing and he may have made a few play errors. However, he was still very nice and pleasent opponent and I would be happy to play him anytime. It was cool to see EBA in action, but I just don't think it can handle the combo nature of DogAtog (or any GushAtog for that matter).

Round/Match: 9-2 / 4-1

Top 8: Steve ~ Grand Inquisitor (Your Mother)

Not again! It seems that I shall always be doomed to play Steve in the Top 8 at Concord. I was actually pretty happy though because I was very confident I could take his weird combo deck and I needed to get my revenge for the last time I was here.

Game 1:
This was a good game but very long and drawn out. He managed to Plow away or Balance all my early threats and then had an active Library going to get card advantage. After lots and lots of drawing and countering he finally managed to kill me with a very large Fireball. It was good that he killed me when he did though because he didn't have a single card left in his library.

Me | 20 17 16 18 Dead (P)
Op | 20 19 17 13 12 9 7 5

Game 2:
I'm not sure what to say about this game as my deck just completely crapped out on me. I dropped an early Mongrel with a Berserk in my hand. On the next turn I Gushed and did the math, if I discarded everything and Berserked the Mongrel I would still leave him with 2 life (I just needed one more card), so I decided to attack for two and kill him the next turn. However, he Edicted the Mongrel on his next turn and I just drew dead card after dead card after dead card for like six straight turns. I'm not even exagerating, I drew all but two mana sources in my entire deck! Needless to say, I lost AGAIN to Steve. Argh!!!

Me | 20 19 17 16 14 13 14 Dead (P)
Op | 20 19 18

It was great to play Steve again but I was hoping he would be playing Emerald Alice so I could get the rematch. Instead I got womped on by "Your Mother" and had to hang my head in shame. Next time Steve... Oh yes... I will get my revenge upon you!

Round/Match: 9-4 / 4-2

All in all it was a good day and I had a lot of fun showing off my Wild Mongrels. In the next day or so I'll give the rest of the tournament report to Carl so he can post it up.

Props:
- Steve (Zherbus) for hosting the tournament.
- Steve (Store owner) for keeping the place open late.
- Steve (Grand Inquisitor) for winning the tourny.
- To everyone else for NOT being named Steve Wink.
- Ed because it was nice not driving for a change.
- CT Crew for hanging out at Friendly's.
- Carl for letting me borrow a Hurkyl's Recall at the last minute.

Slops:
- Vermont for sucking oh so very bad (more on this later).
- Everyone who found the Taco Bell.

Edit: After analyzing my matches and my deck, I think I'm going to cut the Mox Ruby for the fourth Circular Logic and leave the deck at 61 cards. The fourth Mox was often just a dead draw that I wish could have had some substance to it. If I find that I miss having an extra source of red mana, I may consider swapping the basic Island for another Volcanic Island. There have been very few instances where having a basic Island made a difference (but I'm still nervous about getting rid of it).

Also, a quick note on the Circular Logics. I am whole heartedly convinced that this card is superior to Counterspell and Mana Drain. Leaving two blue mana open is nigh impossible and it's 101% easier to leave just one blue. While you might be worried about it's actual 2U casting cost, you will find that most often you don't need to counter something unless you already have your 'Tog or Mongrel out. This deck is amazing in that it can ignore oh so many things.
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kl0wn
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« Reply #1 on: May 27, 2003, 03:59:18 am »

Did you fools drive through Vermont again?

God you're dumb...



Furthermore:

WHAT?!?!? No props to me for making you run infinite Berserks to break the Mongrel? I feel so snubbed!

P.S. Yes, I'm taking credit for everyone's tech. Your 3rd Berserk, Carl's 2nd Future Sight, 51% of Ed's deck. I rock. Now who wants to touch me? I SAID WHO WANTS TO FUCKING TOUCH ME!?!?!?!?!?

Living vicariously through other people's successes is so fun.
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leviat
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« Reply #2 on: May 27, 2003, 10:35:29 am »

You call that your idea? Here's how the conversation went buddy...

Bryce: You should run more Berserks.
Me: Yeah I know, but I only have two.
Bryce: Oh.

Yeah... that's it man. You call that your tech? Well you know what? I told you to start pile shuffling because you had so many problem with mana screw/flood, so I'm calling that MY tech! So there!

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jpmeyer
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« Reply #3 on: May 27, 2003, 11:22:06 am »

GO WILD MONGREL!!1
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Team Meandeck: "As much as I am a clueless, credit-stealing, cheating homo I do think we would do well to consider the current stage of the Vintage community." -Smmenen
Fever
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« Reply #4 on: May 27, 2003, 11:58:11 am »

Aquamoeba > Wild Mongrel
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CrazyCarl
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« Reply #5 on: May 27, 2003, 07:04:12 pm »

Yeah, I'll have my report up soon.  Congrats on doing so well with awful Type 2 creatures Jason

That said, my new Grow varient will TOTALLY blow ALL of your minds(And I'm really not kidding, it's amazing), so be ready...
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kl0wn
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« Reply #6 on: May 28, 2003, 03:56:22 am »

Quote from: leviat+May 27 2003,08:35
Quote (leviat @ May 27 2003,08:35)You call that your idea? Here's how the conversation went buddy...

Bryce: You should run more Berserks.
Me: Yeah I know, but I only have two.
Bryce: Oh.

Yeah... that's it man. You call that your tech? Well you know what? I told you to start pile shuffling because you had so many problem with mana screw/flood, so I'm calling that MY tech! So there!

More like this:

You: Look, I'm playing Wild Mongrel in Type 1.
Me: You're shit and Mongrel is shit.
You: I'm a little schoolgirl with a skinned knee    
Me: You should run at least 3 Berserks maindeck so you can at least abuse your Mongrel.
You: I don't want to draw dead cards that make me win the game 1-2 turns faster.
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Smmenen
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« Reply #7 on: May 28, 2003, 04:14:10 am »

Wild Mongrel *is* shit.  Look, for 1G I can cast, oh I don't know, THE BEST GREEN CARDS EVAR PRINTED: Oath, Survival, Dryad, Regrowth, Sylvan.  And WHY THE FUCK would i want to cast a 2/2 that only has 1/2 of the Tog ability?

Steve
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CrazyCarl
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« Reply #8 on: May 28, 2003, 06:19:25 am »

Quote from: Smmenen+May 28 2003,02:14
Quote (Smmenen @ May 28 2003,02:14)Wild Mongrel *is* shit.  Look, for 1G I can cast, oh I don't know, THE BEST GREEN CARDS EVAR PRINTED: Oath, Survival, Dryad, Regrowth, Sylvan.  And WHY THE FUCK would i want to cast a 2/2 that only has 1/2 of the Tog ability?

Steve
Preach it brotha.
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leviat
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« Reply #9 on: May 28, 2003, 09:10:25 am »

Quote
Quote Wild Mongrel *is* shit.  Look, for 1G I can cast, oh I don't know, THE BEST GREEN CARDS EVAR PRINTED: Oath, Survival, Dryad, Regrowth, Sylvan.  And WHY THE FUCK would i want to cast a 2/2 that only has 1/2 of the Tog ability?

Steve
Excuse me, I think your forgetting that Wild Mongrel can change colors too! Oh yeah! Forgot about that did you?!

Think of all the amazing cards that it can get around:
Bereavement, Breath of Dreams, Cop:Green
Coral Net, Dark Banishing, Dystopia
Eastern Paladin, Essence Leak, Hibernation
High Seas, King Crab, Mind Harness
Nature's Ruin, Perish, Reign of Terror
Slay, Terror


Let's see a Dryad survive all that!!!

-----
Team Binghamton ~ "Serving severe pwnage since the Ice Age"
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pernicious dude
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« Reply #10 on: May 28, 2003, 12:48:17 pm »

Not to mention taking advantage of Crusade.
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Zherbus
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« Reply #11 on: May 28, 2003, 02:58:53 pm »

Apparently that was way over your head kid.
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Team Meandeck: Because Noble Panther Decks Keeper
Grand Inquisitor
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« Reply #12 on: May 28, 2003, 03:22:02 pm »

He obviously started playing after Eastern Paladin summer...
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Kerzkid11
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« Reply #13 on: May 28, 2003, 04:56:46 pm »

Yum Yum, eating words is tasty. honestly, is there something i missed?
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SummenSaugen
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« Reply #14 on: May 28, 2003, 05:04:10 pm »

A hint of sarcasm.
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pernicious dude
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« Reply #15 on: May 28, 2003, 07:11:30 pm »

No really, and you can totally screw up his Jihad in that all-important White Weenie matchup.
He'll have it set on green, because he's hoping to Swords your Tog.
Naturalize your Fastbond, discard a YawgWill to turn the Mongrel black, and that Jihad is history.
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Mith
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« Reply #16 on: May 28, 2003, 07:12:38 pm »

Best...Discussion...Ever
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Kerzkid11
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« Reply #17 on: May 28, 2003, 07:22:07 pm »

Ok, so in my haste/fatigue I made an insanely moronic mistake. Made myself look like quite an ass, but hey, like Hogan says: What'cha gonna do.
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hulk3rules
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« Reply #18 on: May 28, 2003, 07:33:11 pm »

No, no!  Don't bring Hogan into your stupidity!!  


DON'T DO IT!!  
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