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airwalk
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« on: January 30, 2004, 09:54:52 am » |
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Hello, for a while i have been searching for workshop decks to play. The only problem is, i'm missing the workshops. After testing different builds of Slax and even Vineyard TnT, they seemed a little inconsistant for more liking. I couldnt find a "budget" list for Stax/MUD decks so i compiled my own and this is what i came up with more or less after trying a few different things. I'll get onto more specifics in a little bit..
The listing:
Lock 4 Sphere of Resistance 4 Smokestack 4 Tangle Wire 3 Winter Orb
Kill 2 Karn, Silver Golem
Card Advantage 4 Grafted Skullcap 1 Memory Jar
Utility 3 Ensnaring Bridge
Abuse 4 Goblin Welder
Mana Sources 4 Metalworker 8 Mountain 1 Mana Crypt 1 Mana Vault 1 Grim Monolith 1 Mox Pearl 1 Tolarian Academy 1 Mishra's Workshop 3 Ancient Tomb 4 City of Traitors 1 Sol Ring 1 Strip Mine 4 Wasteland
SB: Changes daily.
So this is what i have been running to a degree of success, my Meta consists of quite a bit of Aggro, ranging from Sligh to old multi colored aggro (Zoo/Jank/Firearms.dec). Variations of Burning Desire/Long/TPS style decks, Monoblue control, WGD.dec, but most notibly is the absense of Keeper in my meta.
My main concerns as of now is that while Metalworker is explosive basically making this budget deck explode, is that well it dies, a lot. With a lot of aggro sporting cheap removal worker dosn't always become active.
Another thing i was wondering is if Mind's Eye deserves the nod over Grafted Skullcap, it has its obvious benifits but then again im not running as much explosive mana production as other MUD decks can.
Trinisphere, this is the one card that has the hype as of now. I'll say this i havn't done a lot of testing, but i would love to hear others testing with this so far.
Finally my last thought was that should Bridge become powder keg which can remove moxen and harden the lock, against good decks.
Thanks.
- Tom
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