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Author Topic: Evolving Generation  (Read 1352 times)
skecreatoR
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« on: March 14, 2004, 12:53:52 pm »

Evolving Generation
Enchantment - {2}{G}

When ~this~ comes into play, remove all creatures you own from the game. Then put a Green 2/2 Creature, that counts as a Mutation, into play for each creature removed from the game this way.

During your upkeep, you may pay {X}{X}. If you do, remove X Mutations from the game. Then put X green X/X Creatures, that counts as Mutations, into play.

Current Version:

Evolving Generation
Enchantment - {2}{G}

When ~this~ comes into play, remove all creatures you own from the game. Then put a Green 2/2 Creature, that counts as a Mutation, into play for each creature removed from the game this way.

During your upkeep, you may pay {X}{X}. If you do, remove X Mutations from the game. Then put X green X/X Creatures, that counts as Mutations, into play.

It costs you the creatures, but replaces them with growable creatures, that even can be changed as you want. It is a fun cookie card, and I can already see bunches of combos with this card.
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GerryMander
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« Reply #1 on: March 15, 2004, 09:16:44 am »

?!

This is a really confusing card.  You should probably drop one of the abilities.
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Panoptic Mirror [Imprint Time Stop] + Donate + Mindslaver = Time Walk
Jebus
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« Reply #2 on: March 15, 2004, 12:47:48 pm »

This card has far too many memory issues.
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Jacob Orlove
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« Reply #3 on: March 15, 2004, 09:06:17 pm »

Quote from: Jebus
This card has far too many memory issues.

Agreed. Having all kinds of tokens with different power/toughness numbers is just bad.
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dandan
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« Reply #4 on: March 19, 2004, 02:34:29 am »

Why not make the second ability remove ALL mutations and put X X/X mutations into play? (X being limited to the number of Mutations in play)The memory issue is not really a problem if there is only one size. You could always put X counters a la Saproling Burst on the Enchantment to help you remember.
Of course this would make Evolving Generation mirror matches rather dull but I guess there is a fairly low probability of that happening (it hasn't really hurt Spirit Mirror which has the same 'problem' with mirror matches)
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Playing bad cards since 1995
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