Ben Kossman
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« on: February 26, 2004, 04:29:10 pm » |
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Get 2 Delusions and Test of Endurance into graveyard, Replinish, win. Don't really know how good it is vs. Control but it should crush aggro...
Combo:12 4 Test of Endurance 4 Delusions 4 Replinish
Other Stuff:28 4 Intuition 4 Peace of Mind 4 Bazaar of Baghdad 4 Squee 4 Force of Will 4 Circular Logic 1 Windfall 1 Balance 1 Ancestrall 1 Timewalk
Land/Mana:20 4 Tundra 4 Flooded Strands 4 Gemstone Mine 5 Moxen 1 Lotus 1 Sol Ring 1 Mana Crypt
Dragon is better in terms of Speed but this can win without comboing by simply slow playing the life-gain with the Test. I think replinish is an overlooked card right now and is pretty funny to bust out on somebody. There was also an extended deck with an infinite life gain combo that could be some good I think. But this is my take on it and I think it has potential. I think Well of Lost Dreams might work well in here but it seems kinda expensive...
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"To truly be safe, we must kill everyone." George Jacques Danton; Committee of Public Safety
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KrauserKrauser
Adepts
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Posts: 1767
DAT ART!
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« Reply #1 on: February 26, 2004, 04:49:06 pm » |
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So all I have to do is kill the Replenish to beat you? Sounds like control might be a pretty bad match up for this one.
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Smash
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« Reply #2 on: February 26, 2004, 05:10:55 pm » |
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Peace of mind seems pretty craptastic.
To help vs both aggro and control, maybe add in some chants. The more chants, the more "must counters" your deck will now have,
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Estne volumen in toga, an solum tibi libet me videre?
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GodzillA
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« Reply #3 on: February 26, 2004, 05:19:34 pm » |
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Either counter Replenish, kill the graveyard, or disenchant Illusions or Test of Endurance before your next upkeep and the combo fails. Even most aggro packs graveyard hate and/or enchantment hate these days. This deck is slower than Dragon and is succeptible to all of the same hate (with the exception of StP). Where's the advantage?
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runT1ME
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« Reply #4 on: February 26, 2004, 07:05:16 pm » |
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You know, I like his general idea of breaking replenish. People still play RectorTrix type decks, right? And they work. Dumping a really powerful enchantment in the graveyard and playin replenish is a whole lot easier then playing Academy rector, finding a way to sac it, etc. The whole intuition + replenish idea is really good. Well? What do yout think? we throw in some acceleration, and put in yawg's bargain and necro? maybe put a donate in for the kill? [/list]
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Razor
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« Reply #5 on: February 26, 2004, 07:16:22 pm » |
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Animate Dead costing 1B versus Replenish costing 3W is why people are playing Dragon now whereas before they played Pandeburst. I like both decks. Orim's Chant + Abeyance are tech, too.
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Green is busted.
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Tim the Enchanter
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« Reply #6 on: February 26, 2004, 07:28:12 pm » |
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I played a replenish deck for a little while, using opalessence as the kill. That way you can play 'control' enchantments that turn into the kill of the finish. Or you could just play pandemonium/saproling burst combo that was played a while back.
The problems I found with the deck are that it was way to slow. Since the deck consists of mostly massivly large enchantments and replenish. Some way to boost the speed of the deck would be nice. You want to be able to win without replenish.
Some other enchantments:
Attunement (hello draw...) Decree of silence Solitary confinment (great with bazaar/squee)
Another thing you could do is Oath of druids + Anarchist + Replenish + Combo. All you need is the oath and you win if they have a creature. Of this sucks vs control, maybe a SB option if you get beat by aggro a lot.
Or you can play Lich/glacial chasm...
I agree, replenish should be broken
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runT1ME
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« Reply #7 on: February 26, 2004, 08:27:10 pm » |
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Still dont' see why we're trying to break replenish with crappy enchantments. I think yawg's bargain is the best idea. I threw this together in between compiles at work. So forgive me if it sucks (no power either, since I don't have any), but don't hold back.
--stay alive for a bit-- 4 mana drain 4 force of will 4 duress
--our complicated, slow combo-- 4 replenish 1 necropotence 1 yawgmoth's bargain 1 mind over matter 1 capsize 2 donate 3 illusions of granduer
--find our combo-- 4 intuition 4 circular logic 1 demonic tutor 1 vampiric tutor
--might be good-- 1 yawgmoth's will -- i like mark tedin-- 1 mana vault 1 mana crypt
1 sol ring 1 lotus petal
--add some land
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Smash
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« Reply #8 on: February 26, 2004, 10:54:30 pm » |
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Add entomb too  Look at rector trix combo. First you cast some of your 8 disruption. Then, you pay 3W to play a dude with FoW backup, and then re-use some of your disruption to get bargain out and autowin. Your replenish combo needs too much time to do. Upon thinking about it more, I see NO reason to run your list over traditional pandaburst. It just wins _NOW_.
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Estne volumen in toga, an solum tibi libet me videre?
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Tim the Enchanter
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« Reply #9 on: February 27, 2004, 12:22:26 am » |
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Why donate? It's not an enchantment...you'd need illusions, donate, and replenish...why would you do that? It's so much mana...pandeburst is a lot less mana and cards you need in hand.
Any ideas on acceleration? The deck needs some if it wants to be competetive.
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runT1ME
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« Reply #10 on: February 27, 2004, 01:51:30 am » |
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Ok, maybe the deck sucks. I've never played a combo deck in my life. But I don't see why its better to use a Rector to bring in yawgmoth's bargain, because you still need something to get rid of him. With an intuition dump you could possibly put your illusion and yawg bargain in the graveyard. Replenish just seems more flexible.
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Smash
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« Reply #11 on: February 27, 2004, 02:06:35 am » |
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Ok, maybe the deck sucks. I've never played a combo deck in my life. But I don't see why its better to use a Rector to bring in yawgmoth's bargain, because you still need something to get rid of him. With an intuition dump you could possibly put your illusion and yawg bargain in the graveyard. Replenish just seems more flexible. Read cabal therapy Rector trix owns someone's hand. That helps a lot to be able to do what you need to do.
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Estne volumen in toga, an solum tibi libet me videre?
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Rico Suave
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« Reply #12 on: February 27, 2004, 09:40:55 am » |
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Rectors also have the advantage that they don't need to get Bargain into the yard, they instead search the libary for it.
If you want to play a combo deck, I would suggest running more mana, especially in the form of acceleration.
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Suddenly, Fluffy realized she wasn't quite like the other bunnies anymore.
-Team R&D- -noitcelfeR maeT-
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SpencerForHire
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« Reply #13 on: February 27, 2004, 11:48:16 am » |
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I love [card]Replenish[/card]. I think it's definately been asking to get broke for a while, but the thing that comes to my mind is the optimal build. All these builds look they cost alot, or have a really jank way of GY'ing the combo. I suggest that you find some way to get them in faster, I have heard of people using book burning. I have heard of others using traumatize, however the same weakness RT has is seen in this deck. AND dragon. You rely on your GY and with the constant reliance on that, combined with the fact that almost everyone runs GY hate. You are definately either going to have to run Counter Magic/Disruption or you are going to have to bring the speed up significantly. I was thinking using the best GY color in the book, black. That way you can also run tutors, and [card]Yawgmoths Will[/card]. But the fact still comes down to it, you need a really potent way of getting what you need in the yard. So... I have a new fun idea for Pandeburst.
//Combo [7] 4 [card]Hermit Druid[/card] 3 [card]Replenish[/card]
//Secondary Win [1] 1 [card]Yawgmoths Will[/card]
//Tech [6] 1 [card]Demonic Tutor[/card] 1 [card]Vampiric Tutor[/card] 1 [card]Regrowth[/card] 3 [card]Death Wish[/card]
//Disruption [7] 4 [card]Duress[/card] 3 [card]Unmask[/card]
//Kill [5] 2 [card]Pandemonium[/card] 3 [card]Saprolling Burst[/card]
//Manabase [28] 4 [card]Bayou[/card] 2 [card]Scrubland[/card] 4 [card]Savanah[/card] 4 Fetchies (any combination of [card]Polluted Delta[/card]/[card]Bloodstained Mire[/card]) 4 [card]Dark Ritual[/card] 4 [card]Elvish Spirit Guide[/card] 1 [card]Sol Ring[/card] 1 [card]Mana Crypt[/card] 1 [card]Mana Vault[/card] 1 [card]Black Lotus[/card] 1 [card]Mox Jet[/card] 1 [card]Mox Emerald[/card]
// SB [3] // [card]Replenish[/card] // [card]Unmask[/card] // [card]Gaeas Blessing[/card] // Space The only problem is the druid hits summoning sickness and I really dunno how consistent it is yet.. What do you think? There is also alot of room in the deck, literally its not a full number of cards yet... Gimme opinons
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Team Technology - Strictly better than our previous name.
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Tim the Enchanter
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« Reply #14 on: February 27, 2004, 04:35:43 pm » |
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I don't see why that would be any better than the frankenstein combo...reanimate spell, dragon breath, sutured ghoul, and some fat - its cheaper mana wise and gets the job done. You also want a krosan reclamation somewhere in there so you can get the reanimate/replenish out of the graveyard.
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SpencerForHire
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« Reply #15 on: February 28, 2004, 12:14:51 pm » |
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I didn't say it was any better. But in reality, thats probably the most efficient way to use replenish. And thanks, I forgot about reclaimation, I remembered the cards picture but I couldn't remember its name  .
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Team Technology - Strictly better than our previous name.
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defector
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« Reply #16 on: February 28, 2004, 04:53:52 pm » |
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What about running Replenish with Ground Seal, you'd protect your graveyard against a chunk of hate and still be able to replenish. Running Bargain/Future Sight and Intuition. Also, Form of the Dragon and Convalescent Car for draw. The big problem is the lack of an effective graveyard stacking card. I thnk we're almost there, just waiting for the "magic card" to make the deck, like all the rector players waiting for Therapy. Fortunately they'll still printing cards. defector
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I play fair symmetrical cards.
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Tim the Enchanter
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« Reply #17 on: February 29, 2004, 11:19:38 pm » |
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Ground seal won't help vs something like tormod's crypt...which is what you really need to worry about.
I prefer the pandeburst win if I were to play replenish.
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Ben Kossman
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« Reply #18 on: March 08, 2004, 06:58:17 pm » |
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Another possibly better alternative is a mono-White build...
Artifact:16 4 Scroll Rack 2 Zuran Orb 4 Isochron's Scepter 1 Mox Pearl 1 Lotus 1 Sol Ring 1 Mana Crypt 1 Chrome Mox 1 Mox Diamond
White:28 4 Test of Endurance 2 Peace of Mind 4 Lifeburst 2 Planar Birth 2 Divine Offering 4 Argivian Find 4 Orim's Chant 4 Land Tax 1 Balance 1 Enlightened Tutor
Land:16 16 Plains
I actually like this version a lot better for obvious reasons. The Scepter can get pretty retarded with Chant or Multiple Lifebursts....
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"To truly be safe, we must kill everyone." George Jacques Danton; Committee of Public Safety
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Ben Kossman
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« Reply #19 on: March 10, 2004, 08:39:25 pm » |
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By the way Hermit Druid/Oath of Druids/Replinish strikes me as a touch busted as well (thanks for the idea Gimbles...)...
Artifact:10 5 Moxen 1 Lotus 1 Sol Ring 1 Mana Crypt 1 Chrome Mox 1 Lotus Petal
Win Condition:12 4 Saproling Burst 4 Pandemonium 4 Replinish
Search/Recursion:14 4 Hermit Druid 4 Oath of Druids 4 Krosan Reclamation 1 Enlightened Tutor 1 Regrowth
Disruption:8 4 Abeyance 4 Orim's Chant
Land:16 4 Savannah 4 Windswept Heath 4 Brushland 4 Gemstone Mine
It seems like poor synergy at first but since the whole idea is to get Hermit Druid into play and the Oath could randomly turn over the combo on it's own so I decided to at least test both Druid cards together...
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"To truly be safe, we must kill everyone." George Jacques Danton; Committee of Public Safety
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