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Author Topic: My friend's Sligh deck.  (Read 1941 times)
Doom
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krauss787
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« on: April 07, 2004, 02:43:28 pm »

As I said this deck was made by one of my friend's. He would like to see what you guys think about it, and I will foward it to him. Suggestions greately appreciated. Thanks.

The Mana: 20
14 Mountains
3 Bloodstained Mire
1 Black Lotus
1 Mox Ruby
1 Barbarian Ring

The Burn: 17
4 Lightning Bolt
4 Chain Lightning
3 Fireblast
3 Incinerate
3 Shock

Creatures: 11
4 Mogg Fanatic
3 Jackal Pup
3 Goblin Cadets
3 Ball Lightning

Disruption/Etc: 12
3 Cursed Scroll
3 Wasteland
3 Reckless Charge
1 Strip Mine
1 Fork
1 Wheel of Fortune

He's not so sure about Shock, or Wheel of Fortune. Please Tell us what you think. thanks
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"I let her ride in my caddy, 'cause I didn't know her daddy, was the leader of the Ku Klux Klan."
CSeraph
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« Reply #1 on: April 07, 2004, 10:36:47 pm »

Wheel of Fortune is fine so long as you don't face a lot of combo - Sligh usually gains more from a resolved wheel than other control or aggro decks. Jackal pup is strictly a four of, bump it up. Shock is bad - try replacing them with Grim Lavamancer, which swings a few times, removes blockers and is a pseudo-cursed scroll late game.

Side note - bumping is generally frowned on on TMD.
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gashole
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« Reply #2 on: April 08, 2004, 09:20:59 am »

First and foremost, if your friend wants to play with Goblins competitively, he needs to make the jump up to Food Chain Goblins. Vegeta2711's excellent primer is a good place to start: http://www.themanadrain.com/primers/fcg.htm

The problem with Sligh these days is that it simply cannot kill as fast as it used to, and it can easy be hosed with Chalice or 3Sphere. Most decks now have a fundamental turn of 2, Sligh usually is setup for its kill on turn 3.

That being said, I still love playing Sligh for mindless fun. So I'll try to give your friend some advice, if I'm way off base on something I'm sure someone will come along and correct me. Here we go...

Why only three fetchlands? This is the one deck that wants to take advantage of all 8 fetches. They also help get your Barbarian Ring online faster, even though I'd say running just 1 is a bad idea. I would cut it, as you'd normally want to have them dead before you hit threshold, otherwise go ahead and run 4.

Shocks over the fourth Fireblast and Incinerate? Definitely cut the Shocks, and add the last Fireblast and Incinerate. You should also probably be playing with 4 Goblin Grenades, and the 4th Reckless Charge is also worth looking at, although everyone has a different opinion on it (I say no Charges).

Jackal Pup and Goblin Cadets are definitely 4-ofs, no question. Cut the Ball Lightnings, as they're just a Drain target and lack synergy with the rest of the deck. Add 4 Goblin Piledrivers, 4 Goblin Lackeys, and 2 or 3 Siege-Gang Commanders.

I find Cursed Scroll to be too slow, and easily taken care of with all the Null Rods and artifact removal running around. If you feel like you need the board control, Lavamancer is better (this is another place where 8 fetches help a lot, if you go this route).

Cut the Strip and Wastelands. I think it's pretty critical to make your first three mountain drops, and this deck isn't trying to disrupt your opponent, just kill them. Also cut Fork, Fork is a reactive spell, and this is the furthest thing from a reactive deck. I also agree that Wheel of Fortune is bad, other decks will be able to take better advantage of it than you a lot of the time.

I've tried to keep my advice pointed towards a direct, balls-out aggro deck that will have the opponent dead on turn 3 or 4. I don't think it's as competitive as it used to be, and maybe there is a compromise that could be made (with Null Rods, Strips)  that would help it out in certain metagames, but that's for someone much smarter than me to say.

Hope that helps.
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Doom
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krauss787
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« Reply #3 on: April 08, 2004, 09:57:12 am »

Ok we decided to cut Barbarian Ring all together along w/ the Wheel, Ball Lightning, Strip Mine, and Wasteland. Tossed in the Lavamancers (Amazing) and 4 more fetchies. Although with fork he really wanted to keep it he says "you have no idea how many times ill tap 2 mountains and float the mana then sac them to do 8 w/ my fireblast. Thanks for the help hows this revised decklist?  Ps He needs an SB

The Mana: 23
14 Mountains
4 Bloodstained Mire
3 Wooded Foothills
1 Black Lotus
1 Mox Ruby

The Burn: 16
4 Lightning Bolt
4 Chain Lightning
4 Fireblast
4 Incinerate
 
Creatures: 16
4 Mogg Fanatic
4 Jackal Pup
4 Goblin Cadets
4 Grim Lavamancer

Disruption/Etc: 8
3 Cursed Scroll  
4 Reckless Charge  
1 Fork


Sideboard:
4 REB
???
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gashole
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« Reply #4 on: April 08, 2004, 12:14:58 pm »

I think the old sideboard I used to play with was:

4 REB
4 Pyroblast
4 Price of Progress
3 Threaten

I'm thinking the Threatens should be replaced with Rack and Ruins... other than that, I don't know enough about Vintage sideboarding yet  Sad
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slighguy
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maskedninja04
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re:
« Reply #5 on: April 08, 2004, 03:18:54 pm »

your friend is on the right track as far as a creature base but he should probably cut either the fanatics or the lavamancers for 3-4gorrila shamans.I know that lavamancer is an incredable card but most of the time he gets hosed but as for cursed scroll i would add a fourth one and a black vise cause it just rules in sligh.As for the spells i would cut the reckless charges cause you dont run that many creatures to take full advantage of it but you should add 4 maindeck price of progress and wheel of fortune cause wheel is tech and can be devastating,You dont even wanna know how many times i sneaked a wheel on the board and made tog discard yawgwill and time walk and a tog or 2.And deffinettly put back the strip effects cause being a sligh player for 5 years i have noticed that they are very key cards if you wanna compete at power level with all the togs keeper running around,and also add the mox monkeys.
              anyway thats my $0.02

                                   thanks
                                       slighguy
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slighguy
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maskedninja04
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« Reply #6 on: April 08, 2004, 03:28:15 pm »

try this list youll like alot i think if you like sligh



creatures//
4-jackal pup
4-goblin cadets/mogg fanatics
4-slith firewalker (if you run fetches replace this with lavamancers)
3-gorrlia shaman
to the dome//
4-lightning bolts
4-chain lightning
4-price of progress
4-cursed scroll
4-anhk of mishra (if you wanna run fetchies replace this with fireblast)
utility//
1-sol ring
1-mox ruby
1-black lotus(not needed)
1-fork(not needed)
1-black vise
land//
4-wasteland
1-strip mine
15-mountains
side board//
4-scald
3-rack&ruin
2-slice and dice
2-blood moon
4-null rods
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Quote:
Ray: Canada has 8 hours per day without gravity
 Not true its only 7 hours and 47 minutes
Doom
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krauss787
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« Reply #7 on: April 08, 2004, 08:20:27 pm »

The Mana: 23
14 Mountains
4 Bloodstained Mire
3 Wooded Foothills
1 Black Lotus
1 Mox Ruby

The Burn: 15
4 Lightning Bolt
4 Chain Lightning
4 Fireblast
3 Incinerate

Creatures: 19
4 Mogg Fanatic
4 Jackal Pup
4 Goblin Cadets
4 Grim Lavamancer
3 Mox Monkeys (Gorilla Shaman)

Disruption/Etc: 7
4 Cursed Scroll
1 Fork
1 Wheel of Fortune
1 Black Vise

Sideboard: 15
4 REB
4 Pyroblast
3 Rack and Ruin
4 Null Rod


I have a couple to many cards what should i toss?
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"I let her ride in my caddy, 'cause I didn't know her daddy, was the leader of the Ku Klux Klan."
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