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serracollector
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« on: April 04, 2004, 08:48:42 pm » |
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I have recently been toying with a U/R burn deck, that honestly has just owned many different decks in the current meta, such as Tog/FCG/TnT/and Fish. I have yet to test it vs Slaver or Landstill, but will get back with results as soon as I find some people to play on apprentice. Now, the deck pretty much started as landstill, but then I decided to add more burn, alot more burn, and before I knew it, I had a U/R sligh deck more or less, sans the critters. The deck runs beautifuly, and uses the best 2 colors (currently) blue and red, giving you access to madd SB tech. The deck can win with the manlands mind you, but usually its the Burn the finishes the game. Also, I built the deck to run spells of all mana counts, so that a Chalice for 1 or 2 isn't necessarily gg, yes a chalice for 2 hurts a lot, but is not gg. Anyway, without further ado, the decklist. (sorry I am typing this in a hurry as I am needing to go to class soon)
Draw/Search (12) 1 Ancestral Recal 4 Accumulated Knowledge 2 Intuition 1 Wheel of Fortune 1 Timetwister 1 Time Walk 1 Windfall 1 Mystical Tutor 1 Merchant Scroll (AK/Intu/Recall/Blast/Counter....some good)
Burn (10) 3 Psionic Blast 3 Lightning Bolt 4 Fire/Ice
Counters (8) 4 Mana Drain 4 Force of Will
Disruption (4) 4 Nevinyrral's Disk
Mana (25) 1 Black Lotus 1 Mox Sapphire 1 Mox Ruby 1 Mana Crypt 1 Sol Ring 1 Strip Mine 4 Mishra's Factory 3 Fairie Conclave 4 Volcanic Island 2 Shivan Reef 2 Flooded Strand 1 Bloodstained Mire 1 Mountain 2 Island
Side Board 3 Rack and Ruin 3 Flametongue Kavu 3 Grim Lavamancer (GREAT vs FCG) 2 Energy Flux 3 Dampning Matrix
No REB or BEB as I think these other cards work just as well vs the decks I need them to. The burn is plenty enough for Welder/Workers or Mages. In the case of an Angel or a load of artifacts early game, I just go for the disk. Disk is some good. Yes, the deck looks old school, bolts? Disks? Energy Flux? Merchant Scroll? Mystical Tutor? But trust me, it works, and it works mad well.
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