MTG News has a full spoiler up
http://cards.mtgnews.com/Find/Spoilers/FD/Fifth_Dawn_Printable.htmlFor those of you not following Fifth Dawn (there has only been limited discussion about FD cards to date here), here are some potentially good cards
3 Crucible of Worlds Artifact (Artifact Rare)
You may play lands from your graveyard as though they were in your hand.
Strong but almost certainly not broken, makes strips even better and fetches even better. Forget about the Zuran Orb combo, it works well enough with cards you should be using anyway.
X Engineered Explosives Artifact (Artifact Rare)
Sunburst [2], Sacrifice Engineered Explosives: Destroy each nonland permanent with converted mana cost equal to the number of charge counters on Engineered Explosives.
Powder Keg for those who can't wait
3 Staff of Domination Artifact (Artifact Rare)
[1]: Untap Staff of Domination. [2],[Tap]: You gain 1 life. [3],[Tap]: Untap
target creature. [4],[Tap]: Tap target creature. [5],[Tap]: Draw a card.
I'm sure it fits in a combo deck somewhere, note that is draws cards as well as Whispers
4 Goblin Cannon Artifact (Artifact Uncommon)
[2]: Goblin Cannon deals 1 damage to target creature or player. Sacrifice
Goblin Cannon.
(Rocket Launcher that you can use immediately, a significant upgrade but is there a use for it anymore?)
1B Blind Creeper Creature - Zombie Beast 3/3 (Black Common)
Whenever a player plays a spell, Blind Creeper gets -1/-1 until end of turn.
If only Suicide Black were viable
2BB Endless Whispers Enchantment (Black Rare)
Each creature has "When this creature is put into a graveyard from play, choose target opponent. That player puts this creature card from that graveyard into play under his or her control at end of turn."
For the casual players amongst us!!
1B Night's Whisper Sorcery (Black Uncommon)
You draw two cards and lose two life.
Draw 2 for 2. Not bad at all, 1 mana cheaper than Skeletal Scrying for 2, this might fill the void left by Hymn in Black decks.
1G Joiner Adept Creature - Elf Druid 2/1 (Green Rare)
Lands you control have "[T]: Add one mana of any color to your mana pool."
Superb mana fixing on a reasonably costed body
2G Rite of Passage Enchantment (Green Rare)
Whenever a creature you control is dealt damage, put a +1/+1 counter on it.(The damage is dealt before the counter is put on.)
Another wonderful casual card. This is also probably the best example of useful reminder text ever
1GG Eternal Witness Creature - Human Shaman 2/1 (Green Uncommon)
When Eternal Witness comes into play, return target card from your graveyard to your hand.
Shame it is Green. Better than Elven Cache!!
4GG Fangren Pathcutter Creature - Beast 4/6 (Green Uncommon)
Whenever Fangren Pathcutter attacks, attacking creatures gain trample until end of turn.
How to make a reasonable Green fattie for casual players
XU Condescend Instant (Blue Common)
Counter target spell unless that spell's controller pays [X]. Scry 2
At last, the first (semi-) useful counterspell since Counterspell got dropped from 8th
2U Trinket Mage Creature - Human Wizard 2/2 (Blue Common)
When Trinket Mage comes into play, you may search your library for an artifact card with converted mana cost 1 or less, reveal that card, and put it into your hand. If you do, shuffle your library.
Can anyone think of any 0 or 1 cost artifacts you might want?
1W Leonin Squire Creature - Cat Soldier 2/2 (White Common)
When Leonin Squire comes into play, return an artifact card with converted mana cost 1 or less from your graveyard to your hand.
I like this card as it isn't obvious what to do with it. Good solid body and potentially good ability.
1WW Skyhunter Skirmishe Creature - Cat Knight 1/1 (White Uncommon)
Flying, double strike
The best double striker to date in the colour that might just pump it into something sick. Not that 'best double striker to date' is a huge compliment
W Steelshaper's Gift Sorcery (White Uncommon)
Search your library for an equipment card, reveal that card, and put it into your hand. Then shuffle your library.
More Skull clamps in Type II
Bad (not necessarily unusable but mainly a waste of a card)
5 Anodet Lurker Artifact Creature 3/3 (Artifact Common)
Whenever Anodet Lurker is put into a Graveyard from play, you gain three life.
Hill Giant and Healing Salve combine in one card!
3 Battered Golem Artifact Creature - Golem 3/2 (Artifact Common)
Battered Golem does not untap during your untap step. When an artifact comes into play, you may untap Battered Golem.
Does a 3/2 for 3 need a drawback?
4GG Tyrranax Creature - Beast 5/4 (Green Common)
[1]: Tyrranax gets -1/+1 until end of turn.
How not to make a Green fattie
2R Goblin Brawler Creature - Goblin Warrior 2/2 (Red Common)
First Strike Goblin Brawler can't be equipped.
Why?
3RR Mana Geyser Sorcery (Red Common)
Add to your mana pool for each tapped land your opponents control.
For haters of multiplayer everywhere
5U Plasma Elemental Creature - Elemental 4/1 (Blue Uncommon)
Plasma Elemental is unblockable.
5/6 Flier or 4/1 Unblockable? The choice is yours (or pay 1 mana less for Morphling)
Ugly?
I'll wait for the pics to go up. [/url]