Purple Hat
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« on: June 21, 2004, 10:18:07 am » |
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Ok, this is my first report in a while, and my notes are a little sketchy for some of the later rounds so bear with me as I attempt to make this coherent...
I drove up to Williamstown Friday night and slept at my friend Niko's house about half an hour from the site. I was exhausted from spending the day rock climbing with my brother and didn't get to do any of the testing/tinkering I was planning on doing before heading over to the tournament. I woke up with the sudden urge to play Draw7 and spent about half an hour looking for the cards. Comming up short I decided to head over to TnT and hope to find someone with the cards I was missing.
I meet up with the rest of the North Adams/Williamstown crew down at the store and discover that I'm short like 7 cards from Draw7 and decide to just stick with Stax. Here's what I played.
$T4KS //Lock (17) 4 tangle wire 4 smokestack 4 Trinisphere 4 Goblin Welder 1 mindslaver
//Draw/Broken(10) 2 meditate 3 Thirst for Knowledge 1 wheel of fortune 1 timetwister 1 memory jar 1 Ancestral Recall 1 Time Walk
//Kill (3) 1 Karn, silver golem 1 Triskelion 1 Sundering Titan
//Mana (29) 4 Volcanic island 4 Wasteland 4 Blue fetch 4 mishra's workshop 7 Solomoxen 1 mana crypt 1 mana vault 1 tolarian academy 1 island 1 grim monolith 1 strip mine
I realize that the list is still short one card. I'll have to add an edit when I get home to fix that, sorry.
//Sideboard 2 Forcefield 2 Triskelion 2 Rack and Ruin 3 Tormond's crypt 3 Chalice of the void 3 REB We got started about an hour late. The store was packed. We were only expecting about 25 players, and 38 showed up. I'd like to appologize to everyone on behalf of our team for the lack of space. We're working on it and it should be a lot better next time.
round 1: Kent playing GaT I was pretty happy to draw GaT in the first round as this is one of my best matchups. Unfortunately it didn't go too well for me.
Game one: He forces my turn one smokestack, and my turn two Trinisphere, duresses away my two Thirst for knowledges and leaves me with only Meditate to attempt to get back in the game. I Meditate an pray. Unfortunately while I'm busy praying his dryad is busy killing me.
Game Two: This one goes like it's supposed to. I resolve a turn one trinisphere. He plays an underground sea, which I waste on my second turn. He doesn't draw a land and when I tinker up the Titan we move on to game 3
Game Three: I keep a no land 5 card hand. on his second turn he plays time walk, then he plays a null rod. I wait it out for a few turns to see if time will be called before he can kill me, but I don't see any land and when the dryad hits I start shuffling.
0-1, 1-2
Round 2: Jon playing Sui So I lost round one but I got to play the bye in round two!!! there were actually two Sui decks in this tournament.
Game one: Jon cannot compete with my early trinisphere backed up by tangle wire. I develop a massive permenant advantage and tinker up a titan for the win.
Game two: Jon complains that he hasn't seen a negator yet this tournament. I keep the aggro hand (lotus, workshop, trisk, Karn, volc, welder, some random card) figuring he'll probably see one this game and anyway, it's sui. My turn one triskelion makes the negator in his hand a dead card and even his Shade dies to it when he is forced to tap out to protect it and the trisk gets welded back in for the kill. Jon scoops shortly there after as lock parts join the party.
1-1, 3-2
Round 3: Mat playing Oshawa Stompy.
Game one: Mat plays a turn one hidden gibbons. Wrong hidden card mat, sorry. I play a smoke stack, which he oxidizes. Then I lock him away with a quick trinisphere, wire, and another smokestack. He eats the stack for several consecutive turns as I draw both my meditates. Mat scoops when I explain that null rod doesn't stop smokestack or tanglewire. He was running out of permenants anyway.
Game Two: My turn one trinisphere is met by a sex monkey, in from the board. The monkey looks pretty weak though when I go for the early Tinker to Titan plan (anyone begining to notice a theme?)
2-1, 5-2
Round Four: Steve playing Ravager Affinity This is a pretty bad matchup for me because if he gets a good permenant hand he can get way too many for me to deal with in the first few turns.
Game one: Steve wins the die roll and plays first. He plays Glimmervoid, Mana Crypt, Frogmite and tells me to go. I play Mana Crypt, Workshop Trinisphere. Steve frowns and plays a glimmer void and a thought cast and sends the froggy. I drop a land, play Karn and eat his Crypt during his upkeep. Steve plays an artifafact land. And plays ravager. I play smokestack, animate and animate his vault of whispers. steve is quickly killed as he doesn't draw an answer to the smokestack.
Game Two: Steve drops a vault of whispers and casts Duress. I comment on the unusual card choice and ask if he boarded it. He says no. I reveal Shop, 3sphere, wire, stack, and some random cards. Steve takes the 3 sphere. I top deck like a fiend and play my new mox, my workshop, and my smokestack. steve plays desciple of the vault. the desciple gets me to 12 but I draw into more broken lock parts then steve can handle and Karn seals the deal.
3-1, 7-2
Round five: Kenton playing U/R/w landstill not much to say about this matchup. It didn't go well for me on Saturday but I think I have a favor
game one: I mulligan to 5 and get a turn one 3sphere off a wasteland, sol ring, mana crypt opening. I waste one of Kenton's lands but they just keep comming. Kenton wishes for Rack and Ruin and hits my mana sources. I spend the game locked under my own 3sphere. eventually he cycles decree and kills me with the tokens.
Game two: I get my game going early with all kinds of lock parts. Kenton disenchants my smokestack with 2 counters on it and is disappointed to learn he still has to sac two lands to it. I drop a karn and another smokestack and start looking to go for the kill. Kenton ripps a rack and ruin and karn and the stack go away, I never recover. his man lands do the job.
3-2, 7-4
Round 6: Jia playing random U/R control with Disk. We find out before the round that one of the 4-2's will make it prior to the round. Jia looks at his watch and tells me he has to go soon. We decide to play a game to decide if I get a 2-0 or a 2-1.
Game One: I decide to keep a hand with no turn one play on the strength of it's turn two options. I play some mana sources and set up the next turn. Jia plays a land and lays a chalice for zero. I drop a trinisphere on my second turn and follow it up with a welder and some more lock parts. Jia sacs the chalice to a smokestack only to have it welded back for his disk before it can become active. He didn't realize welder could do that. I bring the welder beats and then hard cast the titan. Jia scoops.
4-2, 9-4
I fail to make top eight but capture 10th place. I sell the store an Illusionary Mask to help make the prize structure better. Chris donates a morphling and we end up giving away some decent prizes. Jet for first, morphling + choice of Mask or signed Moat for second, remaining prize for third.
Props: Bob for representing and defending our Mox. everyone for showing up Ted Lou's girlfriend for riding out from Boston and chilling with him all day- I didn't know them prior to the tournament but any girl who sits and watches a magic tournament for 8 hours or so deserves Props. Sundering Titan for being a total house
Slops: us for not being ready for the turn out. (sorry, we'll do better next time) terry for taking the day off
Sorry for the late report. Thanx for reading such a long report.
-Hale
Edit: I removed the comment about the match losses. aparently there was a misunderstanding. I appologize for offending people.
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