Mana//23
3 Island
1 Plains
4 Tundra
4 Underground Sea
2 Flooded Strand
2 Polluted Delta
1 City of brass
1 Sol Ring
1 Mana crypt
3 Wasteland
1 Stripe mine
Draw/Affectiveness//29
4 Brainstorm
4 FoW
*4 Mana Drain
4 Duress
*1 Ancestral Recall
1 Demonic Tutor
1 Fact or Fiction
1 Mind Twist
2 Swords To Plowshares
1 Balance (This usually doesn't run this but I tested it and liked it)
2 Damping Matrix -???
1 Yawg's will
3 Skeletal Scrying
1 Disenchant (this spot is kind flexable, it changes alot)
Kill//7
3 Exalted Angel
3 Meddling Mage
1 Decree of Justice
-2 Gorilla Shaman
Your sideboard I'm sure
Selections in bold are sub-optimal. I'll start from the top.
Polluted Delta- I know you're probably using these only because you don't have 2 more strands, but the presence of the one basic Plains maindeck simply makes Strand strictly better than Delta in the deck.
3 Wasteland- No matter where you play, I'd have a hard time believing that your metagame warranted the cut of a Wasteland. Mana Denial is an essential aspect of quality 4-color control, and 5 Strips and 2 Gorilla Shamans are a pretty beastly team in this department.
Duress- There's no need for Duress, but you're running it because you have slots open after cutting good cards. :<
Damping Matrix maindeck- Again, if it works in your meta keep on doing what you're doing. Is it enough of a bomb that you need it Game 1 to win the matchups where you'd side it in anyway? (Slaver and Hulk) Wouldn't Shaman be better a lot of the time?
Disenchant- It's versatile, but it's not
that versatile- which brings me to my next point. Not running Cunning Wish is bad, although you obviously don't have all of the good Wish targets having (mistakenly) cut Red.
No need for Meddling Mage whatsoever. It's like a good card, only worse because it's not Gorilla Shaman.