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Author Topic: Coretapper?!!?!!  (Read 2381 times)
dogleg969
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« on: July 12, 2004, 08:56:03 am »

Why is Coretapper in Belcher's SB?  Is it solely a Goblin Welder thing (wish for it to weld..?) or is there some underlying genius to the whole thing?  Thanx.
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snachos
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« Reply #1 on: July 12, 2004, 09:06:55 am »

Where did you find coretapper in a belcher sb?  The only post that I have found that includes coretapper is yours.

EDIT: I have only searched relevant forums.
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rozetta
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« Reply #2 on: July 12, 2004, 10:28:12 am »

I think it would have been relevant to include a link to the list you are talking about:

http://www.morphling.de/top8decks.php?id=152

Second place list from the latest Duelmen.

As to the answer, I have no idea, but the only thing I could possibly think of is that maybe he had been trying out Pentad Prism at some point and included it for that and forgot to take it out of the board? Yep, I'd love to know the answer to that one too.
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monSt4r
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« Reply #3 on: July 12, 2004, 10:32:14 am »

And maybe he wanted to mess CotV and put it in his advantage...
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whitepanther
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« Reply #4 on: July 12, 2004, 11:32:48 am »

Hmm, the idea of using it to mess with Chalice seems to make actually a fair amount of sense. However you would think with chalice being set primarily at zero vs. combo he would have included possibly 2 in the SB (ignoring wishes) because he will not be able to play his draw7s as quickly without artifact acceleration. But Coretapper seems to be actually decent tech against Chalice, at least if you expect a lot of chalices...
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dogleg969
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« Reply #5 on: July 12, 2004, 01:59:00 pm »

I think Chalice tech is what its all about.  Thanks for getting the gears turning on this one...  Smile
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Marton
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« Reply #6 on: July 13, 2004, 05:40:35 pm »

just as a note, removing/adding counters to chalice of the void in response to spell being played does not counters the spell.
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firebird365
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« Reply #7 on: July 13, 2004, 10:48:23 pm »

Quote from: Marton
just as a note, removing/adding counters to chalice of the void in response to spell being played does not counters the spell.


Are you sure that's true? I think the abilities would go on the stack like so:

1st: spell (a Mox for the example's sake)
2nd: Chalice ability
3rd: Coretapper ability

Let's say the Chalice has zero counters and a player plays the Mox. Mox goes on the stack, and Chalice triggers because the CC of the Mox equals the number of counters (0). Then the Coretapper is activated. The 'Tapper resolves, giving the Chalice 1 counter, but the Mox is still countered because the Chalice already triggered.

It's sort of irrelevant though, because you could just tap the 'Tapper first.
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Jebus
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« Reply #8 on: July 13, 2004, 10:54:46 pm »

Quote from: firebird365
Quote from: Marton
just as a note, removing/adding counters to chalice of the void in response to spell being played does not counters the spell.


Are you sure that's true? I think the abilities would go on the stack like so:

1st: spell (a Mox for the example's sake)
2nd: Chalice ability
3rd: Coretapper ability

Let's say the Chalice has zero counters and a player plays the Mox. Mox goes on the stack, and Chalice triggers because the CC of the Mox equals the number of counters (0). Then the Coretapper is activated. The 'Tapper resolves, giving the Chalice 1 counter, but the Mox is still countered because the Chalice already triggered.

It's sort of irrelevant though, because you could just tap the 'Tapper first.


What he probably means is, you can't use the Coretapper to change the counters to equal the CMC of a spell already played in an attempt to counter it.
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Marton
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« Reply #9 on: July 14, 2004, 12:59:36 am »

yes jebus got that part right Smile chalice of the void doesn't trigger once the spell is resolved, but when it is played. So if your opponent has a chalice of the void into play, and you have a coretapper, you cant counter his spell by responding to him playing the spell by changing the number of counters on the chalice of the void. Boy, would it be cool to screw your opponent with his own cards Razz
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