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Author Topic: We can ban yawg's will.  (Read 1021 times)
effang
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« on: July 27, 2004, 01:22:26 pm »

Hi. I have recently begun playing type 1 much more consistently, and there is one dominating fact that I have begun to realize (that others have realized before me.) Yawg will wins games. I love this card, there is so much that you can do with it. In fact, playing yawg will feels like i'm playing the game/match fresh, except for the fact that I get to start my turn with 5+ mana and a handsize smaller than 7. There are so many games that I have played where a lucky top deck wins the game. No force almost always means gg, or at least a reveral of the strategic positions. Everyone knows that yawg's will is so broken because of all the other brokeness in type 1, but I think it is time for WOTC, or us, as t1 players, to get the "win" banned. Having a card that basically asks for the opponent to concede does nothing for this format. Having your tuned aggro deck swing until the opponent is at 1, only to see him searching out yawg's will to win the game sucks. Looking at a psychatog with a large hand/grave is bad enough, but when he draws that lucky yawg will, you know the game is over.

In summary.

1. Yawg Will is TOO broken. It does not help the format, it does not help induce "fun" play. The better player/plays should win, not the player that can recur his entire library and grave.

2. Yawg Will is NOT needed. There are no decks that REQUIRE yawg will to win. Yawg will is a reset function, a panic button. Take it away, and everybody will sit on the same crutch. Sure, some great RFG plays will be lost, but who will miss it when nobody else has it?

thanks
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Jacob Orlove
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« Reply #1 on: July 27, 2004, 01:29:11 pm »

How Should We Restrict Cards In Vintage? An Analysis And A Suggestion.
By Stephen Menendian


Closed, before this turns into a huge worthless thread.
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