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Author Topic: Red Elvish Spirit Guides  (Read 2985 times)
JamesPr
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« on: September 25, 2004, 09:28:20 am »

Magma-Runner 1RR
Creature - Spirit

Haste

You may remove Magma-Runner in your hand from
the game to add one R to your mana pool.  

3/1

Spark of Lightning RR
Instant

Spark of Lightning deals two damage
to target creature or player it cannot be regenerated

You may remove Spark of Lightning from your
hand from the game to add one R to your mana pool.

Could this be an idea WOTC could take seriously?  Red is about chaos in magic, and discarding a card for a one use mana is pretty chaotic.  Cards have already been printed that are red mana accelerants, such as Seething Song.
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brendan
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« Reply #1 on: September 25, 2004, 09:45:35 am »

Just the burn part of spark lightning is sadly better than anything wizards prints these days.

I would probably find it more interesting if the red guide was something like this:

Chaos Guide
If ~this~ is in your hand, you may reveal it and remove a card at random from your hand from the game: add R to your mana pool.

Now that's chaos.
Obviously y
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Bram
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« Reply #2 on: September 25, 2004, 09:58:00 am »

I've always thought Elvish Spirit Guide was a monumental design flaw. In >99% of the games (probable more like 99,9999%) it is used SOLELY as a mana accellerant. Your creatures will go the same route. Matter of fact, probably even more so since R > G.

This is not a good idea, and to anwer your question: I highly doubt WotC would ever consider this.
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<j_orlove> I am semi-religious
<BR4M> I like that. which half of god do you believe in?
<j_orlove> the half that tells me how to live my life
<j_orlove> but not the half that tells me how others should live theirs

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Jebus
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« Reply #3 on: September 25, 2004, 10:05:11 am »

Quote from: Bram
I've always thought Elvish Spirit Guide was a monumental design flaw. In >99% of the games (probable more like 99,9999%) it is used SOLELY as a mana accellerant. Your creatures will go the same route. Matter of fact, probably even more so since R > G.

This is not a good idea, and to anwer your question: I highly doubt WotC would ever consider this.


100% Truth.

Free mana = Not Good Idea
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JamesPr
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« Reply #4 on: September 26, 2004, 05:42:10 am »

This may be too powerful but WOTC has a habit of printing cards that are too powerful.  In 1.5 this give a format already filled with acceleration more acceleration.
http://www.themanadrain.com/forums/viewtopic.php?t=19608&postdays=0&postorder=asc&start=0

What would this do to combo?  It would allow Charbelcher an extra R which according to Kowal in http://www.themanadrain.com/forums/viewtopic.php?t=19355&highlight=belcher
might help out belcher.  In Vintage this might bring Charbelcher over the top, which according to what I know it isn't that good in the first place.  This might slightly help LongDeath which only plays two elvish spirit guides and maybe two maindeck red cards.
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combo_dude
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« Reply #5 on: September 26, 2004, 11:01:46 am »

Not this sort of too powerful. Red is the colour of fast, one-shot mana now - but whatever the case, mana for nothing is too good. This would push a combo deck or an aggressive Red deck over the top in every single Constructed format available.

Trying to use what Bram rightly calls a monumental design flaw to justify something even better is not what we need. It's too good. Brendan's idea is possibly - just possibly - something worth working on (although it does seem rather similar to Chrome Mox, somehow). Free mana for nothing is never something to work from.
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Jebus
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« Reply #6 on: September 26, 2004, 12:00:48 pm »

Wizards does print cards that are too powerful.

These are called mistakes.

Wizards learns from their mistakes.

That is why this card is no good.  It is a repeat of a mistake.
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JamesPr
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« Reply #7 on: September 26, 2004, 05:53:57 pm »

I see what you're saying, free mana = too powerful unless there's some type of drawback which there isn't in the case of these spells.  Maybe if the controller lost two life?
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Upinthe
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« Reply #8 on: September 26, 2004, 08:56:38 pm »

I think you're missing the point. Besides, life loss isn't even a red thing.
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I know this won't happen in a tournament, but if my opponent has Chaos Orb in his hand while I'm controlling his turn from a Mindslaver, who flips the card if I force him to play it and activate it?

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Trollstorm
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« Reply #9 on: September 27, 2004, 02:32:41 am »

or if it added like 2 or 3 mana when you discarded it, and they would be able to take 2-4 damage instead?
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Shadow-Walker
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« Reply #10 on: September 27, 2004, 03:01:33 pm »

What if it had a "when you discard this" trigger so that you would need a discard outlet to get the mana?  That would still be great in decks like madness or with LED in combo but would be far more conditional than another ESG.
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Ephraim
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« Reply #11 on: September 27, 2004, 03:06:25 pm »

You could also make them very bad, but also very, very red, by giving them the ability:

Discard a card at random. If ~this~ is discared this way, you may add {R}{R} to your hand. Play this ability only if ~this~ is in your hand. It gets better the emptier your hand is, but has a random chance of a big payoff, no matter what.
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Did you know that Red is the color or art and music and passion? Combine that with Green, the color of nature, spiritualism, and community and you get a hippie commune of drum circles, dreamcatchers, and recreational drug use. Let's see that win a Pro Tour.
Bram
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« Reply #12 on: September 27, 2004, 04:45:57 pm »

Hang on, what?

That can't be right.

How/when would you play it then? It can't be discarded at random to its own effect. If you play it, it's no longer in your hand. It would work if you worded it to the effect of

Something
type
cost
Whenever you would discard this at random (insert clucky wording inhere that actually works), you may RFG it instead and ad RRRRR.

That, however, would make it the most random and narrow card ever. I would have been proud to have thought of it Smile
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<j_orlove> I am semi-religious
<BR4M> I like that. which half of god do you believe in?
<j_orlove> the half that tells me how to live my life
<j_orlove> but not the half that tells me how others should live theirs

R.I.P. Rudy van Soest a.k.a. MoreFling
Shadow-Walker
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« Reply #13 on: September 27, 2004, 04:48:49 pm »

Well you could "choose a card at random from your hand, if this is the chosen card add RR to your mana pool and discard this.  Otherwise discard that card."
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Bram
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« Reply #14 on: September 28, 2004, 03:44:06 am »

Yes, but what effect would make you do all that? If it's on THIS card, it's not in your hand anymore since you're playing it. Maybe I'm missing something here, though. I dunno.
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<j_orlove> I am semi-religious
<BR4M> I like that. which half of god do you believe in?
<j_orlove> the half that tells me how to live my life
<j_orlove> but not the half that tells me how others should live theirs

R.I.P. Rudy van Soest a.k.a. MoreFling
Laurie Cheers
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« Reply #15 on: September 28, 2004, 07:01:58 am »

Return ~ to your hand, then discard a card at random. If you discard ~, ...
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Bram
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« Reply #16 on: September 28, 2004, 07:40:29 am »

LOL yeah. I *guess* what could work.

A spell that returns itself to it's owner's hand as its primary (and possibly only :-) real effect. Boy, this idea is so out there that I like it. Also, I think it deserves a new thread, possibly.

Rubric Liturgy*
Instant
R
Return Rubric Liturgy to your hand, then discard a card at random. If Rubric Liturgy is discared this way, add RRR to your mana pool.


How's THAT for chaotic? Cool idea, Jamespr, Ephraim, Shadow-walker and Laurie! If James won't change his card to this, I'm definitely starting a new thread for this one. It's just too weird to pass up on.

------------------------------------------------


*= This name is a pun of sorts. Obviously the whole think is like a red Dark Ritual, so I wanted something like 'color/tone adjective + sacred rite noun'. Now a Rubric in church is a liturgical book. But Liturgy is not exlcusively a Christion term and may be used for various religious gatherings. Also, rubric is not only a liturgical book, but also a clor (a red ocher variant). Therefore, aside from soudning ominously Christian, Rubric Liturgy actually means 'Red Ritual'.
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<j_orlove> I am semi-religious
<BR4M> I like that. which half of god do you believe in?
<j_orlove> the half that tells me how to live my life
<j_orlove> but not the half that tells me how others should live theirs

R.I.P. Rudy van Soest a.k.a. MoreFling
Laurie Cheers
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« Reply #17 on: September 28, 2004, 07:46:14 am »

That's actually a really interesting card. Combo with Contemplation. Smile

How about:
"If you discard a card named Rubric Liturgy this way, add RR to your mana pool for each time you have played a spell named Rubric Liturgy this turn."
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Ephraim
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LordZakath
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« Reply #18 on: September 28, 2004, 07:49:18 am »

Ah, I see where your earlier confusion came in. When you were demanding how the spell could be discarded from your hand when it wasn't even in your hand, you were working under the assumption that the effect I'd described was the spell's casting effect. I was still thinking of ways that a Spirit Guide-like ability could be tacked onto another creature. Your idea works too -- probably better.
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Did you know that Red is the color or art and music and passion? Combine that with Green, the color of nature, spiritualism, and community and you get a hippie commune of drum circles, dreamcatchers, and recreational drug use. Let's see that win a Pro Tour.
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