TheManaDrain.com
January 25, 2026, 05:43:58 pm *
Welcome, Guest. Please login or register.

Login with username, password and session length
News:
 
   Home   Help Search Calendar Login Register  
Pages: [1]
  Print  
Author Topic: help an old bum out if you could  (Read 1973 times)
funmanguys
Basic User
**
Posts: 7



View Profile
« on: October 07, 2004, 09:02:01 pm »

Hiya all, I have been playing type 1 for about a year now, and my new mission is to make expensive decks reasonably playable without any card that costs more than 50 dollars.  I have always been pretty intriguied with Tools'n'Tubbies, so i made a stab in the general direction of a good deck and here is the gist of it

Trying Tnt
Core
4 Survival of the Fittest
4 Goblin Welder

Creatures
4 Juggernaut
4 Su-Chi
1 Solemn Simulacrum
1 Squee, Goblin Nabob
1 Anger
1 Sundering Titan
1 Razormane masticore
1 Platinum Angel
1 Mox Monkey

Control
3 Trinisphere

Broken(or at least what i have)
1 Memory Jar
1 Wheel of Fortune
1 Grim Monolith
1 Sol Ring
1 Fastbond
1 Mana Vault
4 Crucible of Worlds

Lands(nows here is where it gets sad)
4 Wooded Foothills
1 Windswept heath
4 Ancient Tomb
4 Wastelands
1 Strip Mine
2 Great Furnace
2 Tree of Tales
4 Forest
3 Mountain

When the Text looks like this it means that i would like to change that card in a perfect world

Now i have no money at the moment, but buying power cards later on in my life is planned on.  My Meta is kinda weak, but it does have some top tier decks in it, so i need to be prepared for them.  Specifically there is a Hulk and Dragon deck in the field that i have to worry about.  

Heres another thing, I live in Dallas, with a small Type 1 scene and a smaller type 1 trade pool, so if you, the reader, life in the Dallas area, please contact me, so we might be able to get something started in the area.  


I humbly submit my deck to your review[/i]

Edit : Thanks to your suggestions I am changing my deck, with hope, and some trading, there will be more tradeing.
Logged

"Holy Crap, Ahura's Black"
Grand Inquisitor
Always the play, never the thing
Adepts
Basic User
****
Posts: 1476


View Profile
« Reply #1 on: October 08, 2004, 04:44:10 pm »

I'm of the opinion that you're better off playing competitive budget decks (e.g. fish, goblins, madness), than you are trying to adapt a fully powered deck into budget restraints.  In spite of this, I'll offer what I can.

First, since you know you won't have the acceleration of regular TnT, you might as well adjust your curve to reflect this.  You still have 11 spells that cost 4 or more, which I anticipate will be too much of a burden.  Also, since you can't accelerate into an aggro-combo win, the way regular builds can, you should add more disruption.

Since you have very few ways to get trinisphere out turn 1, I'm not sure if its worth playing.  I'll warn that I haven't tested trinsphere in a budget build, but even in a fully power build, its often inneffective if they go first, or can build up land.

Speaking of building up land, since you're running fetches, a full strip count, and FASTBOND (yeah!), you should make room for some crucible of worlds in the list.

Other somewhat low cc options are pyrostatic pillar, tanglewire and winter orb (although your dependency on land makes the last two more symmetrical).

As you can see, the characteristics of a workshop deck: acceleration, early threats, and lands that produce lots of mana, are what make the rest of their cards potent.  Without them, the advantages to running big artifacts over other disruption (null rod, counterspells, duress) starts to dwindle.
Logged

There is not a single argument in your post. Just statements that have no meaning. - Guli

It's pretty awesome that I did that - Smmenen
PipOC
Basic User
**
Posts: 156


View Profile WWW
« Reply #2 on: October 08, 2004, 05:18:37 pm »

Well the viability of this deck depends strongly on how scrubby your metagame is.  Could you list more of the specific decks that are there?

For Tog definitely SB REBs.  For dragon it's not gonna be so easy, I'd suggest ground seal except for the fact that it hurts you. You might get away w/ Sbing out Welder and bringing them in since you can still rely on the Survival engine to supply you with a steady stream of threats.

And just for the decklist, I think that running 2 more blood moon over Trini, and for the last slot adding grim monolith.
Logged

Mortal Wombat
Guest
« Reply #3 on: October 08, 2004, 09:45:19 pm »

Core (8)
4 Survival of the Fittest
4 Goblin Welder

Creatures (15)
4 Juggernaut
4 Su-Chi
1 Gorilla Shaman
1 Squee, Goblin Nabob
1 Anger
1 Sundering Titan
1 Triskelion
1 Platinum Angel
1 Duplicant

Disruption (4)
4 Trinisphere
0 Blood Moon-Mono U, control slaver, most aggro decks, and combo all shrug off (or win before) Blood Moon

Broken (6)
1 Memory Jar
1 Wheel of Fortune-Crap against combo, but other than that, if you resolve this card, you will win shortly thereafter.
4 Crucible-PERFECTION

Mana (28) On the high side, to make up for losing power and workshops
1 Mox Diamond-you need the acceleration, and the drawback, while it hurts, is not that bad
1 Sol Ring
1 Mana Vault -Why Would you change this in a perfect world?  1st turn Tomb/City of Traitors+this=Juggie/Su-Chi
4 Wooded Foothills  
4 Ancient Tomb
4 Wastelands
1 Strip Mine
4 City of Traitors-see explanation for mox diamond, and just play them as your second or third turn drop, unless you really need the mana
1 Forest
1 Mountain
4 Taiga-Reasonable price, absolute necessity
1 Grim Monolith-While not great, it's decent accel, and every bit is necessary to make up for moxes and workshops
1 Mana Crypt  You need this.  Absolutely broken, draw this and you will forget about not having workshops.

I retooled the deck, completely revamping the manabase to make up for the lost cards, so 2nd turn 4 mana should be almost every game.  I removed cards that are outdated, or had no place (Blood Moons, Solemns), and replaced them with Crucibles and more utility.  You can tweak the disruption and utility according to your meta, but other than that, I feel that, so far as I know, this is the optimal version of budget TnT, complete with a 61st card (you don't have to keep it in).  SB can be Blood Moons, Chalices, etc.
Logged
funmanguys
Basic User
**
Posts: 7



View Profile
« Reply #4 on: October 08, 2004, 09:52:18 pm »

Thanks for the ideas, especially concerning cheap disruption, I was thinking about running some red spot removal because about a third of the decks in my meta are aggro, not very good aggro but none the less.  If you had any ideas on that, that would be helpful

And in responce to the second post, in addition to the powered dragon and Hulk builds, I have to deal with a crappy Sligh build, a White Weenie deck,  a Modernized Suicide Black deck, and some mono-blue control decks including an annoying stasis build

If you have any ideas about any other unpowered decks i could play in this meta please let me know, but keep in mind that i have no duels, or any of the real pricy cards

Thanks
Logged

"Holy Crap, Ahura's Black"
PipOC
Basic User
**
Posts: 156


View Profile WWW
« Reply #5 on: October 09, 2004, 12:19:31 am »

pyrostatic pillar destroys your meta
Logged

bebe
Full Members
Basic User
***
Posts: 555



View Profile Email
« Reply #6 on: October 09, 2004, 10:21:42 am »

I think that Blood moon will become more and more important in the coming months. Certainly Oath will be seen, Fish is still a threat and 4cc is not going anywhere. TriniTnT seems the only viable budget build.  I will be first to recommend that you add some different accelerators and an alternate search mechanism  ... Notice I've generally tweaked the sideboard for an average meta but this could be changed to suit yours. I don't see to much deviation in the various lists so it is the choice of how we can best accelerate that deck while maintaining some synergy that will determine the best build.


4 Goblin Welder
4 Juggernaut
4 Su-chi
1 Solemn Simulacrum
1 Triskelion
1 Duplicant
1 Sundering Titan
1 Platinum Angel
1 Viridian Zealot
1 Anger
1 Squee

4 Trinisphere
3 Bloodmoon

4 Survival of the Fittest
2 Living Wish
1 Wheel of Fortune

4 EsG
4 Wooded Foothills
4 Taiga
3 Mountain
3 Wasteland
2 Ancient Tomb
2 Forest
1 Strip Mine
1 Mana Crypt
1 Sol Ring
1 Mana Vault

SB:
4 Artifact Mutation
4 Tormod's Crypt
1 Uktabi Orangutan
1 Sundering Titan
1 Phyrexian Collossus
1 Eternal Witness
1 Arcbound Ravanger
1 Karn, Silver Golem
1 Genesis
[/i]
Logged

Rarely has Flatulence been turned to advantage, as with a Frenchman referred to as "Le Petomane," who became affluent as an effluent performer who played tunes with the gas from his rectum on the Moulin Rouge stage.
Pristine
Basic User
**
Posts: 5


View Profile
« Reply #7 on: October 10, 2004, 12:02:14 am »

an interesting idea trying to make tnt a less money-consuming deck, first of all on the creature base, i would highly not suggest putting in the cathodians as per your original list but im sure you caught most of that, but what i haven't seen is razormane masticore... does no one like him? i think hes great beats in the deck and you should run 1 or 2 of them. thats all i have ATM but ill see what i can do with the manabase/draw engines??
Logged
funmanguys
Basic User
**
Posts: 7



View Profile
« Reply #8 on: October 10, 2004, 11:03:07 pm »

So my new tourney that i am attending has a 5 proxy rule, so I was wondering, what should I proxy, 4 Workshops and a lotus or a lot of moxen, or some other combination, i have no clue
Logged

"Holy Crap, Ahura's Black"
Pages: [1]
  Print  
 
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines Valid XHTML 1.0! Valid CSS!
Page created in 0.036 seconds with 20 queries.