Nate Heiss recently wrote an article about the top 10 budget cards of all time. Personally, I find it hilarious when people make statements about things they really haven't thought too much about. Its like Susan Sarandon talking about the environment, Curt Schilling campaigning for Bush, or asking a TRL guest what their favorite piece of literature is. For the most part, if you haven't thought things out, better off to keep your ideas to yourself. Here is the article:
http://www.wizards.com/default.asp?x=mtgcom/daily/nh38So here is the topic for this thread (changing it a bit from Heiss's topic): if your not an idiot what would the Top 10 commons of all time list look like?
Here are the criteria: 1) rank the card historically, that is based on its performance over time and not just at its peak power; 2) look at the card's strength in different formats (for this thread lets just look at Constructed power); and 3) look at the card's strength in different eras of different formats.
Here is my list:
10) Red Elemental Blast: This is perhaps one of the best, if not THE best SB cards of all time. It is an amazingly powerful card and showed up in impressive numbers in every format it was legal. Furthermore, it still shows up in Vintage, which means it is truly an all time great. Obviously Pyroblast is worse for rules reasons and the blue blasts are worse because Red is really the Official SB color of Vintage.
9) Fireblast: Though this card does not show up in our format it was popular in every format where it is legal. It is the anti-Force of Will. When it was legal in Standard it ruined the format in a Affinity type way for about 3 years. This was right around the time they instituted the Block Rotation program and as a result we got to spend an extra year with Fireblast. Yipee. I am so excited. Irony is impossible to convey over the Web.
8) Lightning Bolt: This card was the standard bearer burn spell for the first five years of the game. Creatures were usually deemed good if they were outside of bolt range, an indication to the dominance of this card. I think the subtle but significant difference between this and Shock is an indication of how good this card is. The third best boon.
7) Kird Ape: Though this guy has lost a lot of its luster it is still an amazing creature and was for a long, long time. Now that combat creatures have been superceded by ability creatures, this guy can't be the beast it once was. All he does is attack. Booo!
6) Rancor: Can you name another creature enchantment that has a deck based around it? When Rancor first came out it was a deck building revolution. Stompy was a good, in fact, very good deck. Going from the Rogue Elephant version to the Albino Troll version, Rancor was the backbone of the deck. And then Three Duece picked up this beater of a card and ran with it. Though not incredible in Vintage, Rancor is still an amazing card. Oh, and it was an ass whupping in Limited, even though I didn't give it any credit there. Only Empyrial Armor or maybe Pestilence was a better common in Limited.
5) Wild Mongrel: Among the best creatures of all time (in my opinion 4th on the all time list behind the unrankable Tog, Welder, and Ravager), Wild Mongrel is the prototype of the new amazing ability creatures.
4) Counterspell: Basic, boring, and too good for Standard. Really, if Mana Drain and Force are not both available is there any reason NOT to play Counterspell. Though Mana Leak is better in Vintage, Counterspell is better everywhere else and good even when Mana Leak is not good.
3) Dark Ritual: Simply an amazing card. I am not sure if people realize just how good this card is. I am serious when I say that it is only slightly worse than Lotus in the vast majority of decks that use it (i.e. combo decks). Very impressive in a ton of decks and only once did it really fall out of use when it was legal. And I think that was largely because we were idiots back then.
2) Duress: Personally, I think this is better than Counterspell. It is cheaper and preemptive. One of the weaknesses of counters is that you have to have them at the exact right time--when a spell can be cast. Now Duress is still no good if the card is in play, but there is really no reason to wait to cast it if you know they have something good. It has always been played. It can be agressive or controlling.
1) Brainstorm: So we did not understand Brainstorm for a long, long time. It was Impluse's retarded brother. But now we realize that with a bit of shuffling Brainstorm is like Impluse's autistic, card counting, Vegas beating little brother. Perhaps the best unrestricted card in Vintage and certainly the best search card of all time, Brainstorm's power in a deck with fetchlands cannot be denied.
Honorable Mention: Elvish Spirit Guide: There are certain cards that are good because they do something no other card does. This is Elvish Spirit Guide. It took us a while, but we now know just how good this little creature is.
Accumulated Knowledge: While not a skill testing as Brainstorm, AK is the workhorse of most blue decks in every format where it is legal. With Intuition you have a might card drawing engine.
Nate's comments show a great deal of blindness or lack of preparation. Comments like Birds of Paradise are the best creature of all time is simply lunacy, and the comment with Counterspell is not elegant, cute, or humorous.
Any thoughts?