Dante
Adepts
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Posts: 1415
Netdecking better than you since newsgroup days
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« on: November 09, 2004, 01:01:50 am » |
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Since Kowal was a walking Zombie, I took top 8 notes. I could only cover one match this round, so it was Smmemen vs Clarence.
To set some background, Steve has been VERY animated all day and in some cases has over-thought some things – at various times Kevin Cron has to get up and leave the play area because “it’s a standard Tendrils win Steve!� Clarence is clearly excited to be in the Top 8 and is not looking forward to playing Stephen (a bunch of us give him pointers beforehand such as “name Doomsday with Meddling Mage� and other brilliant advice).
Game 1, Smemmen wins the die roll. His opening hand is quite strong:
Lotus Mox Sapphire 2 Fetchlands Island Necro Vamp Tutor
Clarence doesn’t know it, but he needs FoW. Instead, he gets:
Strip Mine Null Rod Fetchland Cloud of Faeries Faerie Conclave Standstill Spiketail Hatchling
Surprisingly, he keeps it (I would have mulliganed it personally), but Doomsday isn’t THAT fast of a combo….
Steve drops Fetch -> swamp, sapphire, pop Lotus for BBB-> Necro.
Steve thinks….steve ponders aloud how many cards he should Necro for (typically with Deathlong he would go to 9 life). Eventually, he Vamps to put Time Walk on top (17 life) and Necro’s for 11 cards (down to 6 life). The cards he removes from the game by discarding are Island, 2 Fetch, Duress, lotus petal, and another Duress. He passes the turn.
The best banter from Clarence to the crowd is:
Clarence: It’s very good! Turn 1! Necro…broken….ugh….that makes me cry! Crowd: Mox Pearl makes it easier though
(for those that don’t get it, 8th place gets last choice, probably Mox Pearl)
Clarence draws StP, strips Steve’s land and passes.
Turn 2 - Steve drops Mox Jet, Island, Timewalk. He then Necros for 4 (down to 2) and brainstorms EOT. At this point Clarence comments “I have no permanents!�
Turn 2a – Steve’s Timewalk turn involves Island, Dark Ritual, Dark Ritual, mystical for Yag Will, drop Chromatic sphere, activate it (drawing Yag Will), play yag will, replay 2 x Dark ritual, lotus, a few other spells and Tendrils.
Clarence sideboards in 1 null rod and 2 disenchants for 1 voidmage and 2 StP. Steve brings in 2 Back to Basics and 3 Old Man of the Sea.
The opening hands were 1 Standstill, Ancestral Recall, 2 Fetchland, Nullrod, 2 Spiketail Hatchling for Clarence and 3 Land, Dark Ritual, Vamp, LED, Doomsday, and Brainstorm for Stephen.
Clarence opens with land, go and appeals to Smemmen’s liberal side – “Concede to the minority?� Smemmen declines the affirmative action and Clarence passes the turn. Steve lays a basic island and Brainstorms. Clarence fetches and Ancestral’s himself in response, drawing Curiosity, Mishra’s Factory, and Standstill. Steve draws 2 land and another Brainstorm off his original Brainstorm, puts two cards back [I don’t see what] and lays LED.
On Turn 2, Clarence lays Cloud of Faeries, untaps, and plays Null Rod (not realizing the LED is just a ploy). Steve looks at me and smiles [I saw both players sideboarding] and chimes in with “Oh, I have a different combo post board versus Fish� [referring to BtB and Old Man]. On Steve’s turn, he fetches a basic swamp and brainstorms again draing Unmask, FoW, and Mind’s Desire, putting back Doomsday and some other card. He Unmasks (pitching Dark Ritual) forcing Clarence to discard Curiosity. Then he Vamps for Old Man of the Sea.
Clarence draws Mox Sapphire, which now doesn’t work because of his Null Rod. He plays Standstill, which Smemmen Forces. On his turn, Steve lays a land and casts Old Man of the Sea. At this point it doesn’t look good for Clarence since Steve topdecks another Old Man, but Clarence has the Force. The following turn Steve Demonic Tutors for his 3rd Old Man and it’s too much for Clarence.
Final parting quote - “Looks like a bunch of dirty old men jumped the little gay men�
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