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Author Topic: Aztec Clone Land  (Read 3471 times)
Upinthe
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« on: October 20, 2004, 03:08:55 am »

Step Pyramid

Land

3: Step Pyramid becomes a copy of target land permanently.

Archaic Ziggurat

Land

3: Archaic Ziggurat becomes a copy of target land permanently.
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I know this won't happen in a tournament, but if my opponent has Chaos Orb in his hand while I'm controlling his turn from a Mindslaver, who flips the card if I force him to play it and activate it?

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Laurie Cheers
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« Reply #1 on: October 20, 2004, 04:00:30 am »

Interesting! Maybe it should have reminder text: (It loses this ability).

And could you explain the name?
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Marco
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« Reply #2 on: October 20, 2004, 12:52:38 pm »

Very cool!
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« Reply #3 on: October 20, 2004, 12:56:30 pm »

Wow, that is some seriously good idea upinthe Smile
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« Reply #4 on: October 20, 2004, 01:36:10 pm »

The actual name would be a "Ziggurat".
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« Reply #5 on: October 20, 2004, 04:25:23 pm »

Make it a specific ziggurat. This is badass.
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Upinthe
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« Reply #6 on: October 22, 2004, 01:12:50 am »

Quote from: Jacob Orlove
The actual name would be a "Ziggurat".


Aren't Ziggurats Babylonian? That's way off...
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I know this won't happen in a tournament, but if my opponent has Chaos Orb in his hand while I'm controlling his turn from a Mindslaver, who flips the card if I force him to play it and activate it?

"When I saw the announcement of Temple Garden on wizards.com, I knew that I was going to be out of Type 2 for the next two years" - JDizzle
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« Reply #7 on: October 22, 2004, 04:34:39 am »

Very cool Very Happy. Maybe it could tap for mana off its own bat as well.... it would still be a fair card IMO
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« Reply #8 on: October 22, 2004, 06:29:20 pm »

Quite interesting!  The only thing I could offer would be to make this tap for mana, as that's pretty much the rule for any land these days.
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« Reply #9 on: October 22, 2004, 07:18:22 pm »

That isn't necessary. There's still stuff like Crystal Quarry, which requires a payment of mana before it will generate anyting or Temple of the False God, which requires you to control five lands before it'll generate mana. I think it's fine to have something that won't generate mana until it copies another land. Sure, it could copy a Bazaar of Baghdad, but for the most part, the lands it's going to see will be mana generators.
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« Reply #10 on: October 24, 2004, 06:09:01 pm »

Quote from: Upinthe
Quote from: Jacob Orlove
The actual name would be a "Ziggurat".


Aren't Ziggurats Babylonian? That's way off...

The Babylonians built step pyramids too, but the name is applied universally. Early Egyptian pyramids were Ziggurats too.
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« Reply #11 on: October 25, 2004, 04:19:38 am »

Interestingly, you can play the ability in response to itself, and change the land into several different lands in one turn.
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« Reply #12 on: October 25, 2004, 08:33:14 am »

Now that I think about it, the wording isn't quite right. It really should just be,
"Archaic Ziggurat becomes a copy of target land. This effect doesn't end at end of turn."
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« Reply #13 on: October 25, 2004, 08:43:12 am »

I think it should retain the ability "3: become a copy" after it had already become a copy of something else.  It would allow for cute tricks like turning it in to a basic in response to wasteland or something.
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« Reply #14 on: October 25, 2004, 09:46:13 am »

I would like to express the same concerns that laurie has already mentioned: namely it can copy a boatload of lands. Although this doesn't seem like a problem I don't think a land that is both a mishra's factory and a blinkmoth nexus is very fair at all (IE: 2/2 uncounterable flyer that pumps, and get's pumped by multiple lands, etc...). at (3) it's borderline dangerous, as it allows for fairly trixie use of the stack in conjunction with b0rken lands (IE: academy/cradle, etc..). I wory about a land that's a copy of forsaken city/library of alexandria, etc.. essentially allowing you to really break things.
Restricting it to be a copy of only 1 land at a time would be a good thing IMHO. Either that or have it lose the ability.

Those are just my .02
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« Reply #15 on: October 25, 2004, 01:36:13 pm »

It can't become multiple lands at once. It can play the ability, then play the ability in response. The second activation resolves, making it (some land). It can then use abilities of (some land). Then the second activation resolves, making it (some other land) until the end of the game.

Even if it retains the copy ability, it can never be two lands at once.
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« Reply #16 on: October 25, 2004, 04:34:52 pm »

Quote from: Kowal
I think it should retain the ability "3: become a copy" after it had already become a copy of something else.  It would allow for cute tricks like turning it in to a basic in response to wasteland or something.

This would make it require the Volrath's Shapeshifter wording, and that makes it insanely cluttered.
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Laurie Cheers
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« Reply #17 on: October 26, 2004, 03:23:02 am »

No, it can't become two lands at once - but if you play the ability two times in response to each other, it can become one land, then become the other.
Turn it into an Ice Floe, tap a creature, then turn it into a Hollow Trees and build up some storage counters while keeping the creature tapped.
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Shadow-Walker
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« Reply #18 on: October 26, 2004, 12:15:30 pm »

And if you have 6 mana open and are playing those cards then you can have your ice floe combo, its not exactly gamebreaking.
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stolen
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« Reply #19 on: October 26, 2004, 05:15:40 pm »

Just make its transformation ability sorcery speed.  There, everybody's happy.  You can't suddenly turn it into a surprise Mishra's Factory or Maze of Ith or Quicksand or something, but the idea of a Ziggurut suddenly turning into an artifact factory in a blink of an eye is kinda ridiculous anyway.
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Upinthe
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« Reply #20 on: October 27, 2004, 04:08:22 am »

Quote from: stolen
Just make its transformation ability sorcery speed.  There, everybody's happy.  You can't suddenly turn it into a surprise Mishra's Factory or Maze of Ith or Quicksand or something, but the idea of a Ziggurut suddenly turning into an artifact factory in a blink of an eye is kinda ridiculous anyway.


Part of the flavor of being a land though is having the ability to be used at any time. I don't think there is a single land that has been printed that is restricted to sorcery speed. Also, there are no "surprises" with this card. Even if you use it during your opponent's turn,  its obvious what you can do with it.
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I know this won't happen in a tournament, but if my opponent has Chaos Orb in his hand while I'm controlling his turn from a Mindslaver, who flips the card if I force him to play it and activate it?

"When I saw the announcement of Temple Garden on wizards.com, I knew that I was going to be out of Type 2 for the next two years" - JDizzle
Upinthe
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« Reply #21 on: November 05, 2004, 01:12:28 pm »

24 hour clock!
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I know this won't happen in a tournament, but if my opponent has Chaos Orb in his hand while I'm controlling his turn from a Mindslaver, who flips the card if I force him to play it and activate it?

"When I saw the announcement of Temple Garden on wizards.com, I knew that I was going to be out of Type 2 for the next two years" - JDizzle
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« Reply #22 on: November 09, 2004, 07:20:26 am »

More as a note to Matt (since it's a semantic thing; no need to stop the clock), the wording for this should probably be,

{3}: Archaic Ziggurat becomes a copy of target land. (It loses this ability. This effect doesn't end at end of turn.)

WotC definitely doesn't use the word "permanently" any more and tends to favour reminder text in its place. Additionally, because it isn't necessarily obvious that the card loses the ability, having reminder text serves double-duty.

As an aside, this sort of ability always puzzles me. The memory issues associated with this kind of card are kind of tricky. Obviously, Wizards doesn't mind that risk, though, since they print stuff like Clone and Sculpting Steel. Imprint was intuitive, since you could put the removed card under the imprinting artifact. Is there some intuitive mechanism for noting the card copied by Clone, Sculpting Steel, or this?
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« Reply #23 on: November 22, 2004, 11:49:35 am »

Bump. Don't forget to ask Matt to close this bad boy, Upinthe.
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