TheManaDrain.com
January 19, 2026, 01:38:43 pm *
Welcome, Guest. Please login or register.

Login with username, password and session length
News:
 
   Home   Help Search Calendar Login Register  
Pages: 1 [2]
  Print  
Author Topic: taking back plays  (Read 6665 times)
Toad
Crazy Frenchman
Adepts
Basic User
****
Posts: 2152


112347045 yoshipd@hotmail.com toadtmd
View Profile
« Reply #30 on: January 13, 2005, 03:58:36 pm »

Quote
Depends on when his lands were tapped, doesn't it? If he taps three lands and then announces the spell, he's got three floating when you back it up to announcement.


No, that's just rule cheesing to me. The player tapped his lands with the intent of playing his spell, so tapping mana is directly correlated with the casting of the spell, and is henced backed up too.
Logged
Pern
Full Members
Basic User
***
Posts: 196



View Profile
« Reply #31 on: January 13, 2005, 05:08:48 pm »

Quote from: Toad
Quote
The player tapped his lands with the intent of playing his spell


You don't know that unless he taps them after announcing the spell.
The way most people do it is really bad form.

Announce the spell,
identify the mode and the targets,
use mana abilities and pay for the spell.
The correct procedure is in the rules.
Logged

meh.
Jebus
Full Members
Basic User
***
Posts: 1216


Corn is no place for a mighty warrior!

Jeabus64
View Profile
« Reply #32 on: January 13, 2005, 05:50:05 pm »

I'm not going to force someone to take mana burn on an illegally played spell.

I don't know many judges that will.
Logged
Pern
Full Members
Basic User
***
Posts: 196



View Profile
« Reply #33 on: January 13, 2005, 06:33:04 pm »

Tendrils guy comes up one spell short,
and has three mana of the wrong color floating.
He could have payed for the last one differently,
spent it all, and killed you.
Just to make it fun, he's at three life.
He floated mana, and then played his spells.
Gonna let him back it up?

OK, now it's the spell before the last one that he needed to play differently.
Gonna let him back it up?

The 2003 comp rules did relax this,
but I think encouraging players to do it properly
reduces the problem with corner cases.
Logged

meh.
Jebus
Full Members
Basic User
***
Posts: 1216


Corn is no place for a mighty warrior!

Jeabus64
View Profile
« Reply #34 on: January 13, 2005, 07:11:35 pm »

Quote from: Pern
Tendrils guy comes up one spell short,
and has three mana of the wrong color floating.
He could have payed for the last one differently,
spent it all, and killed you.
Just to make it fun, he's at three life.
He floated mana, and then played his spells.
Gonna let him back it up?

OK, now it's the spell before the last one that he needed to play differently.
Gonna let him back it up?

The 2003 comp rules did relax this,
but I think encouraging players to do it properly
reduces the problem with corner cases.


I'm not talking about corner cases here.
Logged
Toad
Crazy Frenchman
Adepts
Basic User
****
Posts: 2152


112347045 yoshipd@hotmail.com toadtmd
View Profile
« Reply #35 on: January 14, 2005, 04:29:14 am »

Quote from: Pern
Announce the spell,
identify the mode and the targets,
use mana abilities and pay for the spell.
The correct procedure is in the rules.


I actually *know* how to cast a spell... There are procedures, and there are real life ways of playing. You don't say "Pass priority" ten times per turn in a real game as you have to on MTGOnline, for example. There are shortcuts and acceptable plays. Some rules are written, right. But rules are just guidelines. In your first situation, It's pretty clear that the player tapped mana with the intention of casting his spell, so backing up includes untapping lands.

Your Tendrils situation is pretty different.
Logged
Khahan
Basic User
**
Posts: 454


View Profile Email
« Reply #36 on: January 15, 2005, 08:37:10 am »

Quote from: Toad
Quote from: Pern
It's pretty clear that the player tapped mana with the intention of casting his spell, so backing up includes untapping lands.

Your Tendrils situation is pretty different.


No, the game backs up to the point right before he cast the spell. Technically, in this situation, backing up does not untap the lands. Backing up takes you to a point with mana floating in the mana pool and the spell is back in your hand, unannounced.

Would I then allow the player to take back the land tapping?  That depends on the tournament and the player. At an FNM if its a newer player or little kid, sure, take it back and learn how to do it.
At a larger scale tourney or against a player that I know should know better, probably not.  I've been playing since Unlimited and if I do something like that, too bad for me. I should know better.
Logged

Team - One Man Show.   yes, the name is ironic.
Jebus
Full Members
Basic User
***
Posts: 1216


Corn is no place for a mighty warrior!

Jeabus64
View Profile
« Reply #37 on: January 15, 2005, 09:11:47 am »

I have no trouble reversing those mana abilities.  I probably only wouldn't at REL5.

I don't see this discussion going much further aside from just a back and forth, being that it is slightly subjective.  So, I think it's time to end it.
Logged
Pages: 1 [2]
  Print  
 
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines Valid XHTML 1.0! Valid CSS!
Page created in 0.035 seconds with 19 queries.