While playtesting the deck I faced the following problems:
- the idea of the deck works, but it is inconsisten, what to do about it?
- what to do against threaths which you haven't been able to discard?
- how to make your chances to pay the upkeep bigger?
-Run more draw and tutoring.
-Counterspells work well.
-Well, you could always play creatures that don't have an upkeep, like say, Akroma and Spirit of the Night.
At this point, if you've been paying attention you should see that your deck now resembles Meandeck Oath.
When deck building, it's important to remember that different isn't always better. Your version of Oath adds in consistency issues, slows down your clock, and replaces good spells like Force of Will with bad spells, like Hymn and Megrim. You get to make your opponent discard his whole hand, but who cares? Meandeck Oath kills the opponent, and winning is better than flashyness.
Try going
here first. Specifically, read the Danger of Cool things. Good luck.