Ifflejink
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« on: March 23, 2005, 07:55:34 pm » |
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Earlier this year, there was a thread about a TnT-esque deck that opperated off the philosophy that eliminating Mishra's Workshop would smooth out the deck's mana base and improve it in general. Towards the end of the discussion, some builds with Bazaar of Baghdad, which is an amazing inclusion to the deck, were showing up. Without further ado, my decklist:
Shopless Survival: Slightly Revised Mana Sources: 2 Mountain 4 Forest 4 Taiga 4 Wooded Foothills 2 Darksteel Citadel 4 Elvish Spirit Guide 1 Black Lotus 1 Sol Ring 1 Mana Crypt 4 Birds of Paradise Cards that win/allow you to win: 4 Goblin Welder 1 Shield Sphere 1 Platinum Angel 2 Sundering Titan 1 Triskelion 1 Duplicant Disruption: 1 Viridian Zealot 4 Sphere of Resistance 4 Xantid Swarm 1 Genesis The engine: 1 Anger 4 Squee, Goblin Nabob 4 Bazaar of Baghdad 4 Survival of the Fittest
First, for some card choices: Bazaar of Baghdad/Survival of the Fittest/Goblin Welder: These cards are integral to the deck. Without these, this deck would be impossible.
Squee: Fairly straightforward. He provides card advantage with both Bazaar and Survival, and is an auto-include as such.
Sphere of Resistance: This card helps your combo matchup, while simply slowing your opponent down and upping the artifact count.
Xantid Swarm: This, obviously, is for the control matchup. As a small bonus, it's also pitchable to Survival.
Viridian Zealot: This destroys both artifacts and enchantments, is usable the turn it comes into play, and is recurrable with Genesis. At this point, I find it to be a very useful answer.
Genesis: This card recurs many of your utility creatures, most importantly Goblin Welder, as the deck relies on it. Genesis also recurs Xantids when they get countered, and can act as an expensive Squee in dire situations.
Anger: It makes your Welders come on line a turn earlier, essentially makes Birds of Paradise free, and just speeds the deck up in general.
Duplicant: This card is mainly for destroying random creatures, especially Oath's. However, I may just end up replacing this with another Triskelion and putting it on the sideboard.
Triskelion: This card is simply useful, destroying oppsing Welders and other numerous threats.
Sundering Titan: This card is very powerful, as a 7/10 that annhilates mana bases is nothing to scough at. However, it will end up destroying some of your lands and isn't as powerful today as it once was.
Platinum Angel: This is here mainly to shore up your combo matchup, which is very lacking.
Shield Sphere: Obviously, this is simply in the deck as tutorable Welder-fodder. With Genesis recursion, this card can allow you to make better use of Welder than would have been made otherwise.
Birds of Paradise: They provide fast mana, and can be pitched to Survival. However, although they are useful, I often find them to be lacking.
Elvish Spirit Guide: Once again, a card that provides fast mana and is pitchable to Survival. However, this has the advantage of not having summoning sickness, not being a spell, and not requiring a mana investment.
Darksteel Citadel: Obviously, this is nothing but Welder fodder. I chose this over other artifact lands due to it's indestructibility, which comes in useful in many situations.
Here's my sideboard. Currently, it's quite variable, but one thing that has to be concentrated on is combo. 4 Tormod's Crypt 4 Null Rod/ Pyrostatic Pillar (I don't know which yet) 4 Tormod's Crypt 1 Platinum Angel 1 Triskelion 1 Pentavus/ Sylvan Safekeeper (Once again, I don't know which)
Anyway, critism is welcome, as long as it has grounding. Thank you, in advance, for your help.
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