TheManaDrain.com
September 19, 2026, 02:53:48 am *
Welcome, Guest. Please login or register.

Login with username, password and session length
News:
 
   Home   Help Search Calendar Login Register  
Pages: [1]
  Print  
Author Topic: Shivan Ecologist  (Read 2598 times)
Pizzatog
Basic User
**
Posts: 208



View Profile
« on: March 12, 2005, 10:37:41 am »

Heres another one... sorry for the Shiv reference, if you have somthing better feel free to do it.  (obviously the name and flavour are completely provisional)

Its something to vamp the Dwarf tribe a bit as much in flavour as possible:
Most lords have similar casting costs, so Id like to keep the casting cost as is




Shivan Ecologist
1RR
Creature - Dwarf Lord
Tap three dwarves: Destroy Target Land
"There are many different reasons to study nature."
1/3


Current Wording:

Dwarven Ecologist
{R}{R}{R}
Creature - Dwarf Lord
{T}, tap two dwarves: Destroy target land.
"There are many reasons to study nature."
0/3
Logged

blah.
Jujulautre
Basic User
**
Posts: 41

93579329
View Profile
« Reply #1 on: March 12, 2005, 10:43:34 am »

Quote from: Pizzatog
Shivan Ecologist
1RR
Creature - Dwarf Lord
Tap three dwarves: Destroy Target Land
"There are many different reasons to study nature."
1/3


This is waaayyyyyy too broken in a dwarven deck (I have one Wink )
I think "destroy target non-basic land" would be fair
Logged
Pizzatog
Basic User
**
Posts: 208



View Profile
« Reply #2 on: March 12, 2005, 10:45:47 am »

Sorry man, but the whole point of this is to make a dwarven deck good.
Logged

blah.
Ephraim
Moderator
Basic User
*****
Posts: 2938


The Casual Adept

LordZakath
View Profile
« Reply #3 on: March 12, 2005, 11:35:36 am »

You could, instead, pattern it after the six Lords from Onslaught ([card]Ancestor's Prophet[/card], [card]Catapult Master[/card], [card]Gravespawn Sovereign[/card], [card]Skirk Fire Marshal[/card], [card]Supreme Inquisitor[/card], and [card]Voice of the Woods[/card].)

Subterranean Ecologist
{3}{R}{R}
Creature -- Dwarf Lord
3/3

Tap five untapped Dwarves you control: Destroy target land.

***

I agree that your idea really is a little bit too strong. My suggestion may be a little bit weak, when compared to the rest of that cycle, but I would not describe it as bad. Yes, it takes a long time to ramp up to this effect, but having repeatable land destruction is extraordinarily good. It isn't as good as, say, Skirk Fire Marshal, but it's probably at least as good as Catapult Master and better than Ancestor's Prophet.
Logged

Did you know that Red is the color or art and music and passion? Combine that with Green, the color of nature, spiritualism, and community and you get a hippie commune of drum circles, dreamcatchers, and recreational drug use. Let's see that win a Pro Tour.
Pizzatog
Basic User
**
Posts: 208



View Profile
« Reply #4 on: March 13, 2005, 04:07:00 am »

Why make ANOTHER bad dwarf? Im sorry, but at 5 mana and 5 dwarves, this would see absolutely NO play.

I tried to model it after the lords in the core set, but now that I think about it, that doesnt work since it would have to pump them and give them some sort of landwalk. So... this guy is an independent.

I agree that this guy is very strong, so give me suggestions that will make him more balanced, but will not totally wreck the playability of this card.

This is the DWARF LORD we're talking about!, he cant be a wimp, because dwarves rock Smile
Logged

blah.
Matt
Post like a butterfly, Mod like a bee.
Moderator
Basic User
*****
Posts: 2297


King of the Jews!


View Profile
« Reply #5 on: March 13, 2005, 12:38:01 pm »

Name doesn't work. Shiv didn't have any dwarves.
Logged

http://www.goodgamery.com/pmo/c025.GIF
----------------------
SpenceForHire2k7: Its unessisary
SpenceForHire2k7: only spelled right
SpenceForHire2k7: <= world english teach evar
----------------------
noitcelfeRmaeT
{Team Hindsight}
Nefarias
Full Members
Basic User
***
Posts: 932


NefariasAndy
View Profile
« Reply #6 on: March 13, 2005, 01:30:10 pm »

I think his original version is okay. I mean, this guy being good is based on the fact that you have to play with a bunch of shitty Dwarves. I personally compare this more to Patron Wizard, which can be a hard lock, but takes a good hand and a bunch of Wizards to pull off. There are a lot more quality Wizards than there are Dwarves. I also compare this to Seismic Mage, which is in no way too powerful. This guy has the potential to be much stronger, but at the cost of severely dilluting your deck.

So, if you want to be on the safe side, I'd cost it at RRR and have a P/T of 1/2. You could also change how it destroys lands, but without making it too weak.
Logged

Team GG's

Quote from: Young Jeezy
This will be the realest shit you ever quote
Ephraim
Moderator
Basic User
*****
Posts: 2938


The Casual Adept

LordZakath
View Profile
« Reply #7 on: March 13, 2005, 11:09:45 pm »

Interesting comparison, Walking Sponge. In that case, perhaps this could be a [card]Dwarven Driller[/card] variant.

Subterranean Ecologist
{R}{R}{R}
Creature -- Dwarf Lord
2/2

Tap an untapped Dwarf you control: Destroy target land unless its controller has Subterranean Ecologist deal 2 damage to him or her.

***

Just as Patron Wizard turns all of your wizards into Disruptive Students, this card could turn all of your dwarves into Dwarven Drillers. In my esteem, this would make this card really good -- probably better than Pizzatog's original suggestion, but comparable to existing cards in form. If this is too powerful, the effect could be changed to deal only 1 damage or it could cost {1}{R}{R}{R} instead.
Logged

Did you know that Red is the color or art and music and passion? Combine that with Green, the color of nature, spiritualism, and community and you get a hippie commune of drum circles, dreamcatchers, and recreational drug use. Let's see that win a Pro Tour.
Pizzatog
Basic User
**
Posts: 208



View Profile
« Reply #8 on: March 18, 2005, 01:05:02 pm »

I made the casting cost RRR and removed a point of power.

I want to keep the mechanic more or less like this because:

1) As sponge said, there are no good dwarves to support this.
2) I dont think that it is in flavour for dwarves to actually give an opponent a choice if his land gets destroyed or not.

This might get a little crazy with dwarf tokens out, so Im editing as more of a Tradewind rider feel. What do you think?

By the way, I think it is more in flavour to give him 0 power, because this guy is more or less like a dwarf scientist.... so I imagine in the art some fat dwarf stuck in a study somewhere.
Logged

blah.
Jacob Orlove
Official Time Traveller of TMD
Administrator
Basic User
*****
Posts: 8074


When am I?


View Profile Email
« Reply #9 on: March 18, 2005, 01:06:54 pm »

Now that he taps, this is fine.
Logged

Team Meandeck: O Lord,
Guard my tongue from evil and my lips from speaking guile.
To those who slander me, let me give no heed.
May my soul be humble and forgiving to all.
parallelflux
Basic User
**
Posts: 16


View Profile
« Reply #10 on: March 18, 2005, 01:43:14 pm »

This card won't see play in a dwarf deck since its not strong enough to make dwarves viable. I would suggest tapping only two dwarves and make some other alternate cost like:

RR, tap 2 dwarves: destroy target land.

Or

Bounce dwarf lord, tap 2 dwarves: destroy target land.

The way it is now, this thing is pathetically weak and miserable.
Logged
Ephraim
Moderator
Basic User
*****
Posts: 2938


The Casual Adept

LordZakath
View Profile
« Reply #11 on: March 19, 2005, 01:49:52 pm »

Just a note to Matt (or to Pizzatog) -- before this gets added, make sure that it's templated, "{T}, Tap two untapped Dwarves you control: Destroy target land."

I also like it the way it is now, by the way. Any new card that reflects older mechancs is probably well-balanced. This looks like a Dwarf version of [card]Keeper of the Nine Gales[/card], which works just as well as making this like a [card]Patron Wizard[/card] or a [card]Catapult Master[/card].
Logged

Did you know that Red is the color or art and music and passion? Combine that with Green, the color of nature, spiritualism, and community and you get a hippie commune of drum circles, dreamcatchers, and recreational drug use. Let's see that win a Pro Tour.
Pizzatog
Basic User
**
Posts: 208



View Profile
« Reply #12 on: March 20, 2005, 10:58:40 am »

24 hour clock
Logged

blah.
Matt
Post like a butterfly, Mod like a bee.
Moderator
Basic User
*****
Posts: 2297


King of the Jews!


View Profile
« Reply #13 on: April 07, 2005, 03:53:18 pm »

Closed and added.[/color]
Logged

http://www.goodgamery.com/pmo/c025.GIF
----------------------
SpenceForHire2k7: Its unessisary
SpenceForHire2k7: only spelled right
SpenceForHire2k7: <= world english teach evar
----------------------
noitcelfeRmaeT
{Team Hindsight}
Pages: [1]
  Print  
 
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines Valid XHTML 1.0! Valid CSS!
Page created in 0.039 seconds with 19 queries.