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Zeke
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« on: June 27, 2005, 09:22:43 pm » |
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Alright, let me explain first the reasoning behind building this deck.
I recently moved to the Panhandle of Florida, so instead of having wonderful 10-proxy tournaments every sunday...I am now left with *shudder* Sanctioned Type 1 tournaments. This wouldn't be so bad, except for the fact that I am currently lacking the funds to get Power, Drains, and/or Workshops. Therefor, I have to work with what I possess, which is pretty much everything else (duals, FoW, Welders, Artifact goodness...)
I also know that I don't have to deal with other people with power, or high-quality decks for that matter. For example, I know a person who is playing Cognivore Oath, and a person running the High Tide - Palinchrone combo.
Working off what I know I posses (or can easily get) I brainstormed on a "budget" version of The Roscoe.
For reference, here is a list of Roscoe (at least, the list that I ran with proxies that I grew to know and love).
latinum Angel 1 Sundering Titan 1 Triskelion 4 Goblin Welder 4 Su-Chi
1 Crucible of Worlds 1 Mindslaver 1 Memory jar
4 thirst for Knowledge 1 Ancestral Recall 4 Transmute Artifact 1 Tinker 1 Mystical Tutor 4 Brainstorm 2 Fire/Ice
1 Grim Monolith 1 Mox Ruby 1 Mox Emerald 1 Mox Jet 1 Mox Saphire 1 Mana Crypt 1 Black Lotus 1 Sol Ring 1 Manavault 2 Gilded Lotus
4 Volcanic Island 3 Island 1 Mountain 1 Darksteel Citadel 1 Strip Mine 1 Tolarian Academy 4 Mishra's Workshop 3 Flooded Strand
Bolded are the "power cards" that I don't posses, or have a way of getting. Taking these losses into account, here is my first version of Budget Roscoe
Cleveland Steamer V.1 (name pending)
4 Su-Chi 2 Triskelion 1 Sundering Titan 1 Platinum Angel 1 Pentavus
2 Goblin Welder 4 Transmute Artifact 1 Tinker
4 Thirst for Knowledge 4 Brainstorm 1 Yawgmoth's Will
1 Demonic Tutor 1 Crucible of the Worlds 1 Memory Jar 1 Jester's Cap
4 Dark Ritual 1 Lotus Petal 1 Sol Ring 1 Mana Vault 1 Mana Crypt 3 Gilded Lotus 4 Ancient Tomb 3 Volcanic Island 3 Underground Sea 1 Tolarian Academy 3 Polluted Delta 3 Island 1 Swamp 1 Darksteel Citadel 1 Stripmine
I wanted to go for a more straight artifact-beatdown route with the deck, hence the added number of creatures. I really really have fallen in love with Triskelion, which is why it gets the nod over other creatures to increase the count of. Platinum Angel is a given, as is Sundering Titan, though he does have a higher risk of blowing up more lands since I am running a third color. The Pentavus has been added to at least give me some fodder to use with my Goblin Welder, seeing as how I don't have a vomit of Mox to use at my disposal anymore.
The reduced Goblin Welder amount is solely because I don't except a lot of artifact hate, plus the fact that I can't abuse it as easily with the budget concerns.
The next thing to address is the addition of black. Since I don't have an abundant amount of Moxen nor Mishra's Workshop to use to my full advantage, I decided to try out the one-shot Workshop that is Dark Ritual. Ideally, a turn 1 land, turn 2 land + dark rit -> Su-Chi, which will allow for me to use Su-Chi. After adding in Black, the next obvious two cards would obviously be Yawgmoth's Win, as well as Demonic Tutor (to replace the Mystical Tutor that I originally had.
The Jester's Cap may seem random, but I don't know if there is any combo in the meta, plus if I can get it out quickly against Oath it seems like it would be easy to win.
The mana base is the only thing I am really shaky on. I wanted to make sure I got plenty of colored mana, and I didn't want to be totally screwed against Wasteland.dec(s), since I am not completely sure what is going to be played at any of the tournaments. I was able to retain my 4 basic lands from the original list, and Ancient Tomb can hopefully help out where Mishra's Workshop used to be.
Any comments, suggestions, and questions are appreciated.
Thanks, Zeke
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