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Author Topic: dutch vintage report 5th with TPOath  (Read 1822 times)
BigMac
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« on: November 01, 2005, 10:47:49 am »

As the clock was turned back an hour here due to winter time i was not to worried about getting on time. As the tournament was played in my hometown of Eindhoven i had about a ten minute drive until i was there. After getting to the floor where it was held i tried to find my teammates and go re sleeve my deck. Its always nice to start a tournament with new sleeves. As there were a lot of contenders chances were we wouldn't meet eachother for a long time. It started a little bit late but nothing dramatic. This is what i played:
1 Underground River
1 Tolarian Academy
4 City of Brass
4 Gemstone Mine
1 Llanowar Wastes
2 Forbidden Orchard
1 Mox Sapphire
1 Mox Jet
1 Mox Ruby
1 Mox Emerald 
1 Mox Pearl 
1 Sol Ring 
1 Black Lotus 
1 Mana Crypt 
1 Mana Vault 
1 Lotus Petal 
1 Darksteel Colossus 
1 Gaea’s Blessing 
1 Regrowth 
1 lim-Dul’s Vault 
1 Wheel of Fortune 
4 Duress 
4 Dark RituRitual_1 Vampiric Tutor 
1 Demonic Tutor 
1 Yawgmoth’s Will 
1 Yawgmoth’s Bargain 
1 Necropotence 
2 Tendrils of Agony 
4 Brainstorm 
1 Windfall 
4 Force of Will 
1 Rebuild 
1 Ancestral Recall 
1 Time Walk 
1 Tinker 
1 Mystical Tutor 
1 Timetwister 
1 Hurkyl’s Recall 
1 Mind’s Desire
SB:
1 Akroma, Angel of Wrath
3 Sacred Ground
2 Forbidden Orchard
1 Blazing Archon
1 Woodripper
4 Oath of Druids
1 Sundering Titan
1 Rushing River
1 Chain of Vapor

I started playing at table 9 and it turned out that i would never go lower than table 15 over the day. With 177 players that is not a bad feat as you do not have to find your seat as it is where you last were or close to that.

Round 1 Erik (blue/white/green control concoction)
As i shuffle his deck i think it is a little bit on the big side. (70-80 cards or something) But perhaps it is something i do not know about and a lot of people try their luck with a black lotus oas first prize so i start seriously. I win the toss (would happen a lot during the day) and i get a reasonable hand. I can go first turn duress and as i see his hand i know this should not get to hard. It contains of counterspell, StP, harrow and some lands. I get rid of the counter. Second turn i go wild after playing a wheel. After playing will i miscount. I play demonic for the tendrils win but have only 3 mana left. Quick thinking gets me my lotus and i play my desire that i discarded with my wheel for 11. Not to much in there except some carddraw, a colossus and a duress. I duress him and get another StP out of his hand and play colossus. was end of the game there.
The second game was over after some duresses. I could play my necro and that killed him harder than expected but that was more because necro didnt give me the expected kill, but it did get me enough to get the win. I didnt even sdidn'tard against him.
2-0/1 0 0

Round 2 Ronald (mono green landdestruction)
I won the toss again and kept a very good hand. I duressed him and he only had 5 lands of which 1 was a wasteland and 2 thermokarst. I got a thermo and played a mox. He wasted my land and said go. I could safely go land ritual necro for a turn 3 comfortable win.
The second game i boarded almost my entire sideboard in and got rid of my FoW, duress, windfall, desire, bargain and one more. I got my 2 orchards, 4 oath, akroma, blazing archon, 3 sacred ground. He played land elf. I went turn 1 oath. He went living wish for maze of ith. Setback but not to bad. I got out my colossus which was still in there and an orchard. He went ground seal land. I went blazing archon from oath and sacred ground go. He then played another ground seal land living wish and got another maze. As he had allready played a land he couldnt playcouldn'tze and in my turn after getting akroma from oath i played a twister for the win. He last his maze and i could attack for the kill after that.
2-0/2 0 0

Round 3 Rudi (gifts)
Rudi is my teammate and we know eachother pretty well. He had told me about the secret tech he had for the mirror and it would be good against me as well. He won the toss and said, hmmm, perhaps not to good an omen.
He choose to keep and i mulled to 6 cards. I had a pretty solid hand after with the six cards as i could go tinker colossus turn 1 with still some mana left and a FoW backup. Rus was using his resources to get rid of the colossus (bouncing it) after getting hit once. A fetchland made it he was at 7 so i needed a tendrils of 4 to kill him. as i allready had my tendrills and i drew into a demonic tutor i was counting on rudi he would expect me to play for will to get my tendrils kill. He did and after getting my lotus and playing it and playing a ritual and then tendrils he could for 1 but still be dead as he was at 7.
As usual when i play people who know about my sideboardplan i put my whole sideboard in, shuffle and get out 15 cards after that. People will never know what to expect after boarding. I got out my colossus and tinker and got in my bounce spells. I would be going for the combo all the way as his secret tech is bribery and with mana drain easy to cast. Rudi mulls to six and then keeps his hand. I have a pretty solid hand with some tutors, enough mana and a FoW with blue card. He goes land manavault. I go land mox. He goes land and playes the bribery. I think for a bit and decide he can look for a critter. His face is one of disbelief as he never finds one. It then turns out his whole plan was the brbery. He takes some damage from the manavault and i keep building my hand with my tutors with the need of using my FoW. He then tries to build some pressure with a tinker for colossus. I allready got the bounce so i let it go. I then at the end of his turn chain of vapor his colossus which he FoWs and i FoW back. I then have a 4 card hand against a tapped out opponent with 1 card left. So i know i am free to go for the kill and i do that turn as i fetch my will for the kill.
2-0/ 3 0 0

Round 4 Jos (grimlong)
I win the toss and get to play a duress turn 1. I can see at once he is playing grimlong as i need to get rid of a tutor. I get to FoW some and he gets to search some and in the end his deck is way faster than mine and after resolving a draw seven (i think it was a twister) and cracking his LED it is game.
The second game i start again but again it is Jos who gets to do the first blows. He duresses me and then plays a twister for the win but his deck stalls on mana. How lucky, as he gives me the perfect hand for the win. Which i promptly do. 1-1
The third game he starts and he duresses me. We exchange some duresses and blows untill i duruntilm and he has ritual, necro, wheel. I am wondering why he hadnt playedhadn'tnecro for the kill but i am not one to think twice and get rid of the necro. This forces him to play the wheel and at that time i have a lot of mana on the table, drop my lotus and petal leaving me with 1 card in hand, a land. He hasonly 2 lands and i am hoping he will not draw to much acceleration from the wheel. He playes the wheel and has 1 black in pool. No untapped lands and again he goes duress go. He duresses my will but as i also got my regrowth i get will back and after that with my lotus and graveyard i kill him with ease. As he should he makes me play it however and i get to show him my tendrils at the end after which he congratulates me. I asked him about not playing the necro. He answered he was affraid of walking into a little tendrils from my side when he would have gotten ten cards. He didnt know mdidn'td consisted of 2 lands a lotus and a petal.
2-1/4 0 0

round 5 Jan (drainslaver i think)
I am unsure but i think i won the toss. I get to duress him and get down my bargain with 20 lifepoints. He still has not to much on the table. So little that i think he is playing mono blue at the time. But bargain down pretty much is game and it is a swift win.
Game 2 i board in my oath plan with colossus, akroma and sundering titan. It seems like a good plan against mono blue but soon after i understand he is playing something different. He opens with a tinker for platinum angel. There is a turn of events. He has a vulcanic island on the board and i understand he is playing probably drain slaver. Still, my sideboardplan is a good one against that deck as well. As i do not often see him at type 1 tournaments i suspect he netdecked the deck and has played it well untill now. untilalso suspect he will not suspect my oathplan. So i go turn 1 oath. I keep my orchard in hand as he allready has a critter and say go. He beats me with his angel and drops another land. He now has 3 cards left in hand. I brainstorm to get the sundering titan from my hand in my deck and start oath. I destroy his manabase, play orchard and say go. I drew my colossus which is nice as i now know the next critter will be akroma. I get hit and play brainstorm. He drops library and i suspect him to try and get to seven cards before i can get rid of his platinum. I get my Akroma from the oath after playing another brainstorm of of orchard. I beat him to death and when he has six cards i get to duress him. He then knows it is over as the next turn i get a tutor for the win as i can put his angel in his hand and cruise for the kill.
2-0/5 0 0

Round 6 Claudius (oath gifts)
I know when i win this round i will be able to draw into top 8. Claudius has allready 1 draw and will have to play next rounds anyways.
We exchange some early duresses. We get to play some FoW and he fetches some lands. He then manages to get a gifts. Unable to counter i fear the worst. He gets demonic, orchard, vampiric and oath. As i have an orchard as 3 land in my hand and he has allready tropical island on the table i suspected him to play oath and i kept that orchard in hand. I give him oath and vampiric. I pretty much know that he will try to find an orchard as soon as he puts down the oath. I then topdeck my necro and i have to play orchard to be able to play my necro, but it is worth it as he gets a token, i get to draw 10 cards (going to 7) and i get to go for the win next turn. If he plays the oath he will not have a token unless he searches for an orchard in his upkeep giving him no real advantage as i have an orchard. he only has 2 cards and some mana but he goes for the tutor and draws that card and chooses not to play the oath. He now only has 2 cards in hand and i know 1 is an oath. He beats me with the token and i am on six. If i want to kill him it has to be now. But my necro has not given me a great hand. I have lots of acceleration but only 3 spells that really count. I have a demonic, a time walk and a brainstorm. I open with brainstorm, which he counters as he fetches a pyroblast with the cunning wish he looked for. I then walk and look for will, untap and win.
As i suspect him to play regular oath i board in my orchards and some critters. I have to mull to 6 and i keep a shaky hand at best. I had lotus as my only manasource, ancestral, time walk, duress and 2 big spells. I was hoping he didnt play tdidn't duress which he did and i was screwed majorly. It then turned out he was playing gifts as he took out his oaths and just went for the win with gifts tinker colossus. He was playing very slowly and gave me plenty of time to get to a land (which i never got as i only got my critters). In the end it took him over 10 minutes, and 2 duresses to see i had no FoW before he dared put down colossus to kill me. When he killed me my next draw would have been my first land.
As the first game had taken up a lot of time and the second game almost took us up to time for the round i made a decision. I could start and i was the only one able to win fast as i had seen nothing to hint at a possible tendrils win with him. So i decided to go for the combo all the way. Would i succeed it would be great, if i didnt i coundidn'tn him not being able to win fast and get the draw anywa. I got a really good opening hand. But he needed not to have a FoW for a turn 1 kill. I had black lotus, dark ritual, demonic tutor, tendrils of agony, mox pearl, chain of vapor and another card i didnt even udidn'te kept his hand which is never good but i tried it anyways. I opend with lotus, no FoW, followed with ritual, no FoW, by then i was almost sure he didnt have adidn'tand i went wild. Played mox pearl (3) and demonic tutor for will (4). I then played will leaving 1 black in pool (5). Out of the graveyard i played lotus and ritual of the black (6 and 7) leaving me with 3 black in pool. I then cracked lotus for blue and played chain of vapor on mox pearl which i then again played (8 and 9) leaving me with 2 blue, 3 blackand an untapped mox for a tendrils of 10. I backed away with a sigh and as time had allready been called i was very very very relieved to get a turn 1 win. My opponent didnt believdidn'tbut was smiling as he held a good hand but without a FoW.
2-1/6 0 0

I then ID twice going into top 8 as third.
Top 8 Quarter Steffen (gifts with time vault flame fussilade)_|fusilladee toss but never really had a very good hand. He got out his colossus after some plays and i never recouvered.
The second game i got a decent start with orchard mox oath as i put in my oath plan. I then made the mistake of playing a wheel and not being ablt to do anything with it. I got my colossus out of the oath but tapped out for the wheel and lost it from there. Steffen went absolutely wild of of my wheel getting 2 or 3 extra turns before giving me the turn. He allready had gotten rid of my tokens so i could not oath and he had 2 counters to counter everything i threw at him and lissing out on 1 mana to play walk for the win. So i almost made it but i didnt and hedidn'twell. The wheel was a mistake but it was a gamble to being able to play something. So i got what Jos had in round 4. Play a draw seven and stall.

I had a very good day and was very pleased to go 6 0 0 after 6 rounds. My deck worked miracles again and i won both due to oath and combo. The mind playing tricks on your opponent when playing virtually 2 decks is worth something. Even when they know you get to turn it around on them. So i really can make a recommendation to all people to try it out. But be assured that it took me a long time to play it to this level and i still make mistakes. When i would not have played the wheel in the quarter i do not know what would have happened, but perhaps i could have won. I do not know if it was a mistake or a miscalculation or bad judgement. All i know is that my deck got me to there so i was happy.

Props:
- my deck for not letting me down
- organisors forganisers it altogether, running it smoothly and getting a very nice prizesupport
- my teammates for doing well but missing top 8 just
- having 6 dutchies in the top 8 getting 3 to the top 3 in an open dutch championship.

slops:
none really, except perhaps getting to relaxed and making a mistake in the quarter. But i was down 1-0 allready so it would have only brought me back to level the game and i have no idea what would have happened the third game.

I had a great time and will try to defend my place next year.

Marco

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cophos
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« Reply #1 on: November 01, 2005, 11:08:19 am »

Congrats, but Llanowar Waste, Underground River? Explain...
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« Reply #2 on: November 01, 2005, 11:09:30 am »

Take a look at the Titan sitting in his board.. Which actually is better against most control decks then Colossus is..
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« Reply #3 on: November 01, 2005, 11:10:40 am »

Well I noticed that one, but still...  Confused (I mean Waste? Come on... Very Happy)
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BigMac
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« Reply #4 on: November 01, 2005, 06:51:17 pm »

I actually played with 2 underground rivers first. The sundering titan actually is the reason for my landchoices. When playing against creature decks i want to be able to cast my oath as soon as possible. Having tested with virtually any landcard available this one seemed and still turns out to be the best one.

My landcount is not that high to begin with. Black is my main colour early on with only time walk and ancestral as possible other choices with brainstorms as good seconds. Both underground river as the llanowar wastes have black. The green is mostly because i really want to be able to cast the oath turn 1 as possible. Playing with so few lands every land has to count. I play all the virtual multcolours that are viable with the exception perhaps of the bridge. But the lack of those never gave me the chance to really test with that one. This one so far has not let me down.

An extra bonus is it throws people of as they are unaware what i am playing, sometimes untill it is to late. If you go llanowar waste duress, just think what people will be thinking at first. Nobody will think of TPS at first. This gives me a tactical advantage as well as the sideboard extra's. After boarding i only have 2 lands that do not give green. The underground river and the tolarian academy. Together with a mox it is a very good possibility to play the oath turn one.

When i tested with 2 underground river i had one to often nwhen wanting to cast the oath not being able to cast it. The llanowar waste has reduced that chance not hindering me main deck as i can still go ritual necro of it.
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« Reply #5 on: November 01, 2005, 11:56:26 pm »

I'd just run 4 Orchards main. Every Color, titanresistent, additional slots in the sideboard. (The deck's still fast enough to ignore the tokendamage.)
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« Reply #6 on: November 02, 2005, 02:27:26 am »

Congratulations man. I also like the fact that there were a lot of Dutchies in the T8. Call me a patriot  Wink
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« Reply #7 on: November 03, 2005, 06:28:13 pm »

Actually, the way my mana is now has been drawn from my death long experience in Paris.I almost played the exact same mana base as i do now with the exception of 3 orchards and 1 glimmervoid.

The glimmervoid is just plain bad. The third orchard spilled my doom in the two matches i lost. As death long is definitely faster (in being faster less counter resilient) and i still lost due to to many tokenbeatings, i can say that the extra orchards do make a difference. This deck is fast but it can have a slow controlish hand. I choose to hold those hands simply because it means i have a solid manabase to begin with. When i control the game like that i have way more threats than most opponents, so my topdecking is just plain better than for other people. So two orchards for me is absolutely tops when not playing the oath plan.

[edit]think about necro and bargain as well as they will become a lot less valuable with a lot of damage early on.
« Last Edit: November 04, 2005, 02:16:34 am by BigMac » Logged

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