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Author Topic: Goblin Necromancer  (Read 2637 times)
magus888
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« on: October 20, 2005, 07:26:47 am »

Goblin Necromancer 
RB
Creature- Goblin
{Tap}Exchange target creature a player controls for target creature card in that player's graveyard.
1/1

I hope this idea isn't too broken. I think the mana cost is enough to keep this from being insane.
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magus888
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« Reply #1 on: October 20, 2005, 07:31:53 am »

Current Wording:
Goblin Necromancer 
RB
Creature- Goblin
{Tap}Exchange target creature a player controls for target creature card in that player's graveyard.
1/1


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« Reply #2 on: October 20, 2005, 08:15:53 am »

But look at this compared to the 3B Hell's Caretaker, which is more costly and a hell of a lot weaker than this card.
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« Reply #3 on: October 20, 2005, 09:04:25 am »

This is waaaay overpowered. This can turn itself into anything. What's even worse, this doesn't even have the same wording as goblin welder, so you can use something like Parallax Wave in response to the ability and have 2 creatures on the board.
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« Reply #4 on: October 20, 2005, 11:42:17 am »

Yeah, this is too powerful. Hell's Caretaker was a little weak (wtf @ upkeep only) but this goes too far.

To top it off, we already made this card.
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« Reply #5 on: October 20, 2005, 12:30:17 pm »

This card is a way too broken. Imagine this card in a Survival of the Fittest/Anger deck in Legacy? Mr. Green
It controls even your opponent's creatures!
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magus888
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« Reply #6 on: October 21, 2005, 05:48:42 am »

Goblin Necromancer
{R}{B}
Creature- Golbin
{Tap}, Sacrifice: Put target creature in any graveyard into play under your control.
1/1

Feels more like a goblin now!
« Last Edit: October 21, 2005, 05:54:31 am by magus888 » Logged

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Ephraim
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« Reply #7 on: October 21, 2005, 07:58:53 am »

Yes, but now there is a lot less differentiating this card from [card]Doomed Necromancer[/card]. They may be different enough to see print, but I'd still like to see something else going on here.
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« Reply #8 on: October 21, 2005, 02:54:44 pm »

agreed, as it was originally posted you needed to change it to reflect Goblin Welder's oracle text.  to be honest, I don't see this being better than Welder.  Welder's strength comes from having free artifact mana to turn into guys.  It also doesn't hurt to have a card like Mindslaver to abuse.

This is basically like a better Hell's Caretaker.  I don't really see a problem in making a RB reanimator deck good, particularly since this is pretty much the only red card you'd really want to use (um....Gamble...and....uh..... yeah thats about it). 

By the way, the reason Goblin Welder got errata was to make its ability actually work, not to prevent abusive stuff with Parallax Wave-type cards.  Two cards cannot be "exchanged" if they are in different zones.

-JM
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« Reply #9 on: October 21, 2005, 03:44:53 pm »

Why is this a goblin? Do you realize that being a goblin is on par with being one mana cheaper in terms of how good a utility creature is, generally?
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« Reply #10 on: October 22, 2005, 02:33:31 pm »

If he's gonna be a cheap Goblin that's fine but since it's not an attacking ability, he's gotta fuck it up somehow - he's a Goblin!  Like you should lose life equal to the CC of the creature.  I realize there's a slew of efficient Goblins but they only do their best work in exclusive packs; they always end up killing their friends, themselves, you... especially when the ability is one that isn't a direct threat to the opponent (Piledriver vs. Prospector, for example).  If it said "return taget Goblin" it'd be a little different, but there's not a lot of great Goblin reanimate targets :P
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Ephraim
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« Reply #11 on: October 22, 2005, 06:08:23 pm »

One thing you could do that would really give this a strategic element would be to put some stipulation on what kind of creature you could bring back. For example...

{T}, Sacrifice a creature: Return target creature with power less than the sacrificed creature's power from your graveyard to play.

OR

{T}, Sacrifice a creature: Return target creature with converted mana cost less than the sacrificed creature's converted mana cost from your graveyard to play.

Note: I did not say "less than or equal to." This adds the element of goblin botching to the card and means that no matter what, you won't be trading a Goblin Grappler for a Berserk Murlodont.
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« Reply #12 on: October 22, 2005, 08:25:36 pm »

Eph may have accidently hit onto something.  I suggest "Tap, Sacrifice all lands you control; Return target BERSERK MURDOLONT from your graveyard to play.  Play this ability only if you control two or more creatures named BERSERK MURDOLONT."  Then you will ultimately Win The Prize, as we all know of BERSERK MURDOLONT'S game-ending abilities.  Someone wrote a primer for BERSERK MURDOLONT one time but I seem to have lost the link?
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« Reply #13 on: October 25, 2005, 06:32:00 am »

Eph may have accidently hit onto something.  I suggest "Tap, Sacrifice all lands you control; Return target BERSERK MURDOLONT from your graveyard to play.  Play this ability only if you control two or more creatures named BERSERK MURDOLONT."  Then you will ultimately Win The Prize, as we all know of BERSERK MURDOLONT'S game-ending abilities.  Someone wrote a primer for BERSERK MURDOLONT one time but I seem to have lost the link?

*insert obvious but apperently obligatory Noble Panther reference* :therealultimatepower:
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« Reply #14 on: October 25, 2005, 06:49:26 am »

Goblin Necromancer 
RB
Creature- Goblin
{Tap}Exchange target creature a player controls for target creature card in that player's graveyard if they share the same name.
1/1
' Look master, I made an ashtray out of an ashtray'
or
Once again - sacrifice the LIVING, raise the DEAD. Got it?

Seems to be less powerful and more Goblin-like than the original suggestion. This ability is more useful than it initially appears.
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Ephraim
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« Reply #15 on: October 25, 2005, 08:21:29 am »

I don't doubt that it's powerful. I'd love to have that ability in a deck packing Kokusho, the Evening Star.
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« Reply #16 on: October 25, 2005, 09:20:44 am »

Ooh, I like that one a lot.
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« Reply #17 on: October 25, 2005, 02:30:38 pm »

I don't doubt that it's powerful. I'd love to have that ability in a deck packing Kokusho, the Evening Star.

Because in games where a Kokusho has already gone to the graveyard and you have another one in play, you need a 1/1 Goblin to make your opponent suffer? Strictly casual but so what?
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« Reply #18 on: November 19, 2005, 01:00:41 pm »

I certainly like the idae of a Goblin Necromancer, but I don't think the Goblin Welder templating is the way to go. I actually like the idea of reanimating Goblins only. It would fit well into a Goblin Bidding-style deck, whether it be a mono-red card or a red/black gold card.
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