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Author Topic: Eindhoven Vintage 12th February 2006: Top 8 + Decklists  (Read 4085 times)
RichardD
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« on: February 13, 2006, 04:35:55 pm »

On the 12th of february the second Vintage tournament of the year 2006 was held in Eindhoven, The Netherlands.
Just like last month 21 people showed up and after 5 rounds of swiss a top 8 was formed:

1. Koen van der Hulst
2. Gwen de Schamphelaere
3. Nico van der Hoeven
4. Arthur Tindemans
5. Martijn van der Vaart
6. Rene van Overbeek
7. Steven de Boever
8. Michèl Somers

Playoffs:
1-8
2-7
3-6
4-5

Semis:
1-4
2-6

Finals:
1-6

Winner:
1

Decklists!


Winner:      Koen van der Hulst

1 Black Lotus
1 Mox Emerald
1 Mox Jet
1 Mox Pearl
1 Mox Ruby
1 Mox Sapphire
1 Sol Ring
1 Demonic Tutor
1 Yawgmoth's Will
1 Mystical Tutor
1 Ancestral Recall
4 Brainstorm
4 Force of Will
1 Vampiric Tutor
3 Dark Confidant
1 Time Walk
1 Sensei’s Divining Top
1 Pithing Needle
1 Platinum Angel
1 Darksteel Colossus
4 Mana Leak
4 Mana Drain
3 Thirst for Knowledge
1 Misdirection
1 Echoing Truth
1 Tinker
2 Snow-Covered Island
4 Polluted Delta
1 Swamp
2 Flooded Strand
3 Underground Sea
1 Strip Mine
1 Library of Alexandria
4 Island

Sideboard:
3 Annul
3 Mystic Remora
2 Energy Flux
3 Tormod’s Crypt
2 Darkblast
2 Pithing Needle


 
Finalist:      Rene van Overbeek

4 Taiga
4 Wasteland
4 Wooded Foothills
1 Bloodstained Mire
1 Windswepth Heath
1 Forest
3 Mountain
1 Strip Mine
4 Kird Ape
4 Jungle Lion
4 Gorilla Shaman
4 Elvish Spirit Guide
3 Heart Kami
4 Null Rod
4 Chalice of the Void
3 Rancor
3 Artifact Mutation
4 Root Maze
1 Black Vise
3 Naturalize

Sideboard:
1 Naturalize
1 Artifact Mutation
1 Rancor
3 Red Elemental Blast
3 Pithing Needle
2 Choke
2 Grim Lavamancer
2 Tormod’s Crypt


 
Semi-Finalist:      Gwen de Schamphelaere

1 Black Lotus
1 Mana Crypt
1 Mana Vault
1 Mox Emerald
1 Mox Jet
1 Mox Pearl
1 Mox Ruby
1 Mox Sapphire
1 Sol Ring
1 Ancestral Recall
1 Time Walk
1 Tinker
4 Force of Will
4 Brainstorm
4 Mana Drain
1 Darksteel Colossus
1 Merchant Scroll
1 Rushing River
2 Deep Analysis
4 Thirst for Knowledge
2 Intuition
1 Pentavus
1 Mindslaver
1 Crucible of Worlds
4 Goblin Welder
1 Gorilla Shaman
3 Flooded Strand
2 Polluted Delta
1 Seat of the Synod
4 Island
3 Volcanic Island
1 Tolarian Academy
1 Strip Mine
1 Library of Alexandria

Sideboard:
1 Lava Dart
2 Rack and Ruin
1 Rushing River
1 Stifle
2 Pithing Needle
2 Annul
1 Duplicant
1 Jester’s Cap
1 Sundering Titan
1 Pyroclasm
1 Tormod’s Crypt
1 Firestorm



Semi-Finalist:      Arthur Tindemans

1 Black Lotus
1 Mana Crypt
1 Mana Vault
1 Mox Emerald
1 Mox Jet
1 Mox Pearl
1 Mox Ruby
1 Mox Sapphire
1 Sol Ring
1 Trinisphere
1 Memory Jar
3 Bottled Cloister
4 Tangle Wire
4 Sphere of Resistance
4 Chalice of the Void
2 Smokestack
3 Ankh of Mishra
2 Crucible of Worlds
4 Juggernaut
3 Metalworker
3 Jester’s Cap
2 Karn, Silver Golem
1 Strip Mine
1 Tolarian Academy
4 Wasteland
2 Ancient Tomb
4 Mishra’s Workshop
3 City of Traitors

Sideboard:
4 Ensnaring Bridge
3 Pithing Needle
3 Tormod’s Crypt
3 Null Rod
1 Crucible of Worlds
1 Jester’s Cap


 
Quarter-Finalist:   Michèl Somers

1 Mana Vault
1 Sol Ring
3 Chalice of the Void
1 Tinker
1 Crop Rotation
1 Demonic Tutor
1 Darksteel Ingot
1 Grim Monolith
1 Memory Jar
1 Trinisphere
2 Triskelion
1 Karn, Silver Golem
2 Platinum Angel
4 Sphere of Resistance
4 Juggernaut
4 Metalworker
3 Crucible of Worlds
4 Tangle Wire
2 Staff of Domination
2 Duplicant
1 Strip Mine
4 City of Brass
4 Ancient Tomb
4 Wasteland
4 Mishra’s Workshop
1 Tolarian Academy
2 Gemstone Mine

Sideboard:
3 Eon Hub
2 Jester’s Cap
2 Pithing Needle
4 Naturalize
2 Tormod’s Crypt
2 Ray of Revelation


 
Quarter-Finalist:   Steven de Boer

1 Mox Emerald
1 Lotus Petal
1 Demonic Tutor
1 Vampiric Tutor
1 Mystical Tutor
1 Time Walk
4 Force of Will
4 Counterspell
4 Brainstorm
1 Razia, Boros Archangel
4 Impulse
1 Akroma, Angel of Wrath
1 Gaea’s Blessing
2 Intuition
1 Echoing Truth
4 Duress
4 Oath of Druids
1 Crop Rotation
3 Null Rod
2 Flooded Strand
2 Polluted Delta
4 Island
2 Underground Sea
1 Strip Mine
3 Wasteland
2 Tropical Island
4 Forbidden Orchard

Sideboard:
2 Damping Matrix
2 Annul
1 Rushing River
1 Living Wish
2 Naturalize
1 Plated Slagwurm
1 Platinum Angel
2 Spawning Pit
2 Tormod’s Crypt

 

Quarter-Finalist:   Nico van der Hoeven

1 Black Lotus
1 Mana Crypt
1 Mana Vault
1 Mox Emerald
1 Mox Jet
1 Mox Pearl
1 Mox Ruby
1 Mox Sapphire
1 Sol Ring
1 Lotus Petal
1 Demonic Tutor
1 Vampiric Tutor
1 Ancestral Recall
1 Time Walk
4 Force of Will
4 Mana Drain
4 Brainstorm
1 Yawgmoth’s Will
1 Tinker
1 Fact or Fiction
1 Burning Wish
1 Mystical Tutor
1 Darksteel Colossus
1 Fire/Ice
1 Recoup
4 Merchant Scroll
4 Gifts Ungiven
1 Echoing Truth
1 Rebuild
1 Pithing Needle
2 Flooded Strand
3 Polluted Delta
1 Tolarian Academy
4 Island
2 Underground Sea
2 Volcanic Island
1 Snow-Covered Island

Sideboard:
1 Rebuild
1 Mind Twist
1 Primitive Justice
1 Pyroclasm
1 Rack and Ruin
1 Darkblast
2 Duress
1 Tendrils of Agony
1 Sundering Titan
1 Pyroblast
1 Red Elemental Blast
1 Cranial Extraction
1 Pithing Needle
1 Bribery
 


Quarter-Finalist:   Martijn van de Vaart

1 Black Lotus
1 Mana Crypt
1 Mana Vault
1 Mox Emerald
1 Mox Jet
1 Mox Pearl
1 Mox Ruby
1 Mox Sapphire
1 Sol Ring
1 Lotus Petal
1 Demonic Tutor
1 Vampiric Tutor
1 Ancestral Recall
1 Time Walk
4 Force of Will
4 Mana Drain
4 Brainstorm
1 Yawgmoth’s Will
1 Mystical Tutor
1 Merchant Scroll
1 Fact or Fiction
1 Chain of Vapor
1 Rebuild
1 Frantic Search
1 Yawgmoth’s Bargain
4 Accumulated Knowledge
2 Intuition
1 Mind’s Desire
2 Tendrils of Agony
3 Duress
2 Flooded Strand
3 Polluted Delta
1 Tolarian Academy
4 Island
4 Underground Sea

Sideboard:
1 Duress
1 Darksteel Colossus
3 Energy Flux
1 Sundering Titan
1 Hurkyll’s Recall
2 Deep Analysis
2 Engineered Plague
1 Tinker
1 Darkblast
2 Coffin Purge

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Jacob Orlove
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« Reply #1 on: February 14, 2006, 11:50:22 am »

That is an awesome T8. Thanks for the results!
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« Reply #2 on: February 14, 2006, 12:05:17 pm »

That is an awesome T8. Thanks for the results!

seriously,

UB confidant control wins.
UR SLaver without Will?!
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« Reply #3 on: February 14, 2006, 01:23:13 pm »

Quote
UR SLaver without Will?!

Trust me, I've been trying to convince my teammembers to play black in their slaver build for years. But they just refuse to, claiming it to be inconsistant.

Oh, and it's not Steven De Boer (aka the farmer), but Steven de Boever.
« Last Edit: February 14, 2006, 01:32:29 pm by Eddie » Logged

No room in the house exceeds a length of twenty-five feet, let alone fifty feet, let alone fifty-six and a half feet, and yet Chad and Daisy's voices are echoing, each call responding with an entirely separate answer. In the living room, Navidson discovers the echoes emanating from a dark, doorless hallway which has appeared out of nowhere in the west wall.

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« Reply #4 on: February 14, 2006, 01:24:14 pm »

Quote
UR SLaver without Will?!


At least he put the Slaver back in Slaver...  Wink
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« Reply #5 on: February 14, 2006, 01:29:53 pm »

Quote
UR SLaver without Will?!

At least he put the Slaver back in Slaver... Wink

Rofl, yeah. That took some convincing too.
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« Reply #6 on: February 14, 2006, 01:59:11 pm »

seriously,

UB confidant control wins.
UR SLaver without Will?!

Thank your for the constructive comments. Open minded people like you really encourage the ppl to put decklists on TMD.

I don´t see anything wrong with Thugs list, I can´t wait to see the report. How often did Mystic Remora see play (why not Duress when it is on-colour? Sure, resolving Remora gives you a hard-on, but Duress seems more flexible). Was three the correct amount of Confidants? Do you win quickly enough so that Confidants don´t kill you? How were the Thirsts? I´m starting to dislike Thirst more and more in a deck that doesn´t abuse the Graveyard (read: Welders).
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« Reply #7 on: February 14, 2006, 02:49:11 pm »

I really want to commend Michel. This was his second tournament and his second top 8, again with an unpowered deck.
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« Reply #8 on: February 14, 2006, 03:45:59 pm »

I don´t see anything wrong with Thugs list, I can´t wait to see the report. How often did Mystic Remora see play (why not Duress when it is on-colour? Sure, resolving Remora gives you a hard-on, but Duress seems more flexible). Was three the correct amount of Confidants? Do you win quickly enough so that Confidants don´t kill you? How were the Thirsts? I´m starting to dislike Thirst more and more in a deck that doesn´t abuse the Graveyard (read: Welders).

Mystic Remora.  I'm interested in the rationale here.  Is this tech for Workshops and faster combo? I've recently tried the card in 4 Time Vault combo because it has some synergy there, but when does TT Confidant bring them in?
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« Reply #9 on: February 14, 2006, 04:21:21 pm »

Mystic remora is a pretty cool card that just shouts to be broken in vintage. As this card will either slow your opponent down so much it will give you the time you need to build up your hand, or it will give you many cards when they cast many spells.

I think it is pretty cool to actually see that card in a deck. And i think in the current metagame it is a very good choice as there are very few decks running many critters nowadays. So to me it seems a solid card.
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« Reply #10 on: February 15, 2006, 07:10:27 am »

@Methu: Normally you have to wait out Remora until the upkeep proves to be too much for the opposing side. However, that strategy only works well for Koen's gameplan, especially if he already has a confident or other threat out. So what do you do against it if it resolves? You cannot start playing spells since it just gives him major cardadvantage, and you cannot wait him out since he will just kill you. Nice choices eh Surprised
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« Reply #11 on: February 15, 2006, 08:01:13 am »

I've seen a few Mystic Remora's on the other side of the table this Sunday and I kept walking into them... by that I mean I kept casting my 'useless' spells because I'm used to playing that way. I never stopped to think that I was giving him loads of cards. In the end I suppose it didn't really matter because I won the match, but I realize that the 'not-absolutely-necessary-plays' could easily have given it away.

Quote
I really want to commend Michel. This was his second tournament and his second top 8, again with an unpowered deck.

QFT. There were only 4 or 5 unpowered decks there and for two to make it into the T8 is nice. I like seeing unpowered decks perform well... especially if they are running Kird Apes for the win  Smile
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« Reply #12 on: February 15, 2006, 07:48:00 pm »

@Methu: Normally you have to wait out Remora until the upkeep proves to be too much for the opposing side. However, that strategy only works well for Koen's gameplan, especially if he already has a confident or other threat out. So what do you do against it if it resolves? You cannot start playing spells since it just gives him major cardadvantage, and you cannot wait him out since he will just kill you. Nice choices eh Surprised

My testing would argue that you HAVE to have a threat out and then play Mystic.  This is hard to do since the waiting game that Remora plays ties up so much mana.  If you are not putting pressure on your opponent, then they have no reason to walk into Remora and thus, give you cards.  So, it seems to me that you pretty much have to have Bob resolved before Remora is any good, making it very win-more-ish.

Remora is generally easy to play around and is most effective cast on the play, turn 1, making your opponent's moxen and set-up cards much more painful, as you have indicated.  Against Stax decks where everything is a threat to you it seems like Remora has a very limited board lifespan because stax plays right though it and you are forced to ditch the enchantment in favor of tapping your mana to solve problems, cast permanents, etc. 

Mana drain and other 'control' decks play around Remora all day long, so I can't see Remora being sided in there.  Perhaps I'm just not seeing how TT Confidant is winning whatever matchup it's using Remora in. 

Quote
...As this card will either slow your opponent down so much it will give you the time you need to build up your hand, or it will give you many cards when they cast many spells.

This is very sound in theory, but just not practical, in my experience.  For example, all these cards that you draw off remora might happen when your opponent sees that you are tapped out (from paying the upkeep) and can't cast anything but FoW.  Suddenly, that resolved Tangle Wire or whathaveyou messes up your gameplan.

*shrug*
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« Reply #13 on: February 16, 2006, 02:23:25 pm »

The beauty of remoraz is that you can build your board next to it and your opponent just has land drops if he does not want to give you more cards. For example, ancestral recall will always render cardadvantage. If it gets countered you get a card and your opponent loses a card, if it does not get countered you draw 3. If you duress and your opponent does not brainstorm to hide his good cards he may have to counter it, rendering you a card and your opponet the loss od either a counter or another good card.

And remember, with so many manasources you can keep its upkeep up a long time. And within a certain time a played needs to make a choice, play a spell or discard.

Staxx may try to get a lot of advantage. Chances are the remoraz player will either draw into a FoW or another card that could cripple him like rebuild. So to me it is a good card. It needs some testing before further dismissing it or saying it is really good.
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« Reply #14 on: February 16, 2006, 03:33:58 pm »

I actually didn't really like the Remora's all that much,
But come to think of it, I have to try maindecking them once,
I think they can be quite powerful in the right deck.

Koen
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