I’m trying to build a Door to Nothingness deck that will allow me to be reasonably competitive in a Casual “use the cards you have” vintage environment. This means I can’t use the power 9 or proxy cards. I have Crypts, vaults, sol rings, VT & DTs, consult as well as a few others. The deck doesn’t need to be über-powered, but it does need to show that it can get the win and deal with a minimum of disruption. I don’t want ownage, just some Door fun!

I’m currently playing:
20 Mana Fixing/Accelerating
4 Birds of Paradise
4 Sakura Tribe Elder
2 Yavimaya Elder
2 Heartbeat of Spring
1 Doubling Cube
1 Voltaic Key
1 Grim Monolith
1 Mana Crypt
1 Mana Vault
1 Sol Ring
1 Lotus Petal
1 Chrome Mox
18 Search
1 Vampiric Tutor
1 Demonic Tutor
1 Frantic Search
1 Fact or Fiction
4 Accumulated Knowledge
4 Brainstorm
4 Impulse
2 Stroke of Knowledge
2 Kill
2 Door to Nothingness
20 Land
2 Polluted Delta
2 Windswepth Heath
2 Flooded Strand
1 Tropical Island
1 Bayou
1 Underground Sea
3 Islands
3 Forests
3 Swamp
1 Mountain
1 Plain
1 Tolarian Academy
The “things I like” section:
> Voltaic Key & Door. I think there was a spoof article written about this combo.
> Heartbeat of Spring. While usually very dangerous in Vintage, I can get away with it in my group most of the time. Essentially it’s only to drop before going off.
> Yavimaya Elder. Thought he’d be sucky but works out well enough. He’s only there to chump block & search for the lands after all.
The “things I don’t like” section:
> Doubling Cube. I didn’t even use this in my type 2 legal version of Door a year ago. It’s no better now. I occasionally play it out but Heartbeat is better.
> Eh, the deck occasionally doesn’t do anything.
I’d appreciate any suggestions you can have for the deck