Does anyone think that raze has a chance in Stax? Sacking a land means mothing with crucible in play, and 3-5 strip mines are not bad, even if only 1 can be recurred. Stax has problems with decks that run lots of lands, with most of them as basics. This is why Gifts is so good vs. Stax. Raze hits basics and non-basics, which alone should have people considering it IN STAX.
If you are crapping your pants to run LD in Fish run stifle which can actually WIN you games, and which is much more versatile. Tendrils, Stax, fetches, wastes, strips, mana drain's "mana", etc.
That ladies and gentlemen, is how fish gets tempo vs. most decks. Raze says "I'm going to slow you down, and THEN MAYBE slow your opponent if he/she runs no answers/didn't just tutor/doesn't topdeck anything/if you can keep the pressure on. At least Stax can use that extra turn to drop more lock pieces, while a fish player just stares at his/her graveyard thinking "Why did I do that?"
To the wasteland&strip being "free", I didn't state free AND uncounterable. My bad.
If this card has a place, which I doubt, something like the Ichorid structure might serve it well. No need for mana in that deck anyway.
When I play Ichorid my hand size is usually between 0-0, and I dredge instead of drawing. If you have a hand size above 0 and it's past turn 1, then you either should have mulliganed, or you are screwed. On top of that even if you are drawing (I am assuming they dropped Tormod's Crypt on you), then you will never want to see Raze, because Ichorid runs few lands, and usually plays exactly enough mana to win. No deck in the format (That is currently viable) has no need for lands/mana, or else it would be Tier 1 and invincible. Then again, I'm not on Meandeck, and maybe they have secret tech to get cards in hand with Ichorid and win without mana. Just a guess...