normalbrains
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« on: April 21, 2006, 04:44:47 am » |
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Taste for Mayhem R Enchantment - Aura Enchant Creature Enchanted creature gets +2/+0. Hellbent - Enchanted creature gets an additional +2/+0 as long as you have no cards in hand.
i may be going out on a limb here, but i like this card a lot.
pros: it costs one mana and can do 4 damage a turn. what other card in magic can do that? its unheard of.
cons: its conditional. you must have a creature that attacks and survives. for maximum effect, you must empty your hand. card disadvantage if the creature dies.
i see this being effective in an extremely cheap red deck. slap this bad boy on a jackal pup/ mogg fanatic/ kird ape. clear the board with bolts, fireblast to the head and swing for 6 a turn. even if it only does 2 extra damage for you, its a shock.
flame away.
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Machinus
Keldon Ancient
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« Reply #1 on: April 21, 2006, 04:48:25 am » |
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Compare to Rancor and Genju of the Spires, and how much they get played.
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T1: Arsenal
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normalbrains
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« Reply #2 on: April 21, 2006, 04:54:45 am » |
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im just saying it might have potential to be powerful in the right deck. maybe in a deck featuring the two cards you mentioned. i want to hear peoples opinions on it.
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dandan
More Vintage than Adept
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More Vintage than Adept
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« Reply #3 on: April 21, 2006, 04:59:14 am » |
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Not terribly useful for Ichorid or Collossus and I can't think of too many other Vintage creatures that turn sideways in the attack phase. You are right to see potential in a possible 4 damage per turn but at present such aggro isn't very common in Vintage. Might see play in Legacy, there are creatures there.
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Playing bad cards since 1995
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Whatever Works
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« Reply #4 on: April 21, 2006, 03:28:50 pm » |
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GR Aggro with boost affects and 4 berserks this card could be hillarious in a deck that just wants to dump its hand and swing. Raging Goblin ftw.
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Team Retribution
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Vegeta2711
Bouken Desho Desho?
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Nyah!
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« Reply #5 on: April 21, 2006, 03:53:27 pm » |
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Um, totally unplayable in Vintage.
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Kieranwolf
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« Reply #6 on: May 08, 2006, 01:43:47 am » |
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Um, totally unplayable in Vintage.
Agreed. First of all, Aggro isn't just Aggro anymore. Even if you're planning on putting this card in Sligh, it'll be a waste of a slot. Sure, you can enchant a creature with it, but the ability sucks because Aggro loses in topdeck mode nowadays. Also, when the creature dies you lose two cards instead of one, with or without the added power doing any good. This pretty much sums up every creature aura that exists right now, except for Rancor, which can come back. At least with Rancor you are at a lower risk for losing more cards for no good reason.
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LordHomerCat
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« Reply #7 on: May 08, 2006, 03:48:09 pm » |
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Um, totally unplayable in Vintage... and Legacy, Extended, Type2, Limited, and probably Casual
Fixed. This card is awful, I don't understand why anyone would make a thread for it. What next, a thread on running Tidings in Gifts? =[
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Team Meandeck Team Serious LordHomerCat is just mean, and isnt really justifying his statements very well, is he?
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Implacable
I voted for Smmenen!
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« Reply #8 on: May 08, 2006, 05:42:15 pm » |
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I dunno', Homer'... I think there's a serious case for running a 1-of Exclude in Gifts...
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Jay Turner Has Things To SayMy old signature was about how shocking Gush's UNrestriction was. My, how the time flies. 'An' comes before words that begin in vowel sounds. Grammar: use it or lose it
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Ben Kossman
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« Reply #9 on: May 10, 2006, 09:53:01 am » |
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I disagree. Being an aggro player myself this card seems like it has potential in goblins or R/G beats. One's hand is usually empty by turn 3 and it can happen even more quickly w/ Wild Mongrel in play. Imagine throwing this on a Mongrel with 4 or 5 cards in hand or on a Rootwalla swinging for 7 a turn. I'm not saying it's the best card ever but it's not completely unplayable either in a deck that doesn't care about card advantage.
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"To truly be safe, we must kill everyone." George Jacques Danton; Committee of Public Safety
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Implacable
I voted for Smmenen!
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« Reply #10 on: May 10, 2006, 10:13:42 am » |
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Since when are R/G beats or Goblins good Type 1 decks?
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Jay Turner Has Things To SayMy old signature was about how shocking Gush's UNrestriction was. My, how the time flies. 'An' comes before words that begin in vowel sounds. Grammar: use it or lose it
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Draven
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« Reply #11 on: May 10, 2006, 10:15:54 am » |
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I think I would run Reckless Charge over this card. It just seems better to me. Since when are R/G beats or Goblins good Type 1 decks?
They arn't, but some people like to play balls to the walls aggro.
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It can't rain all the time...
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Ben Kossman
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« Reply #12 on: May 10, 2006, 12:46:57 pm » |
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Since when are R/G beats or Goblins good Type 1 decks?
R/G and Goblin both 16'd at Waterbury. R/G can give Stax a run for it's money based solely on the existence of Artifact Mutation. Taste for Mayhem dramatically speeds up the deck. Hellbent is custom made for decks that rely on the "Philosophy of Fire" emptying their hands in the first 2 or three turns. I'm going to test it. I don't know how good this card is yet but I think it has promise in the right deck.
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« Last Edit: May 10, 2006, 01:00:03 pm by Ben Kossman »
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"To truly be safe, we must kill everyone." George Jacques Danton; Committee of Public Safety
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Implacable
I voted for Smmenen!
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« Reply #13 on: May 10, 2006, 04:54:20 pm » |
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Since when are R/G beats or Goblins good Type 1 decks?
R/G and Goblin both 16'd at Waterbury. R/G can give Stax a run for it's money based solely on the existence of Artifact Mutation. Taste for Mayhem dramatically speeds up the deck. Hellbent is custom made for decks that rely on the "Philosophy of Fire" emptying their hands in the first 2 or three turns. I'm going to test it. I don't know how good this card is yet but I think it has promise in the right deck. They are not good decks; they are metagame decks. There is a vast difference. A Gifts player can take on a lot of matchups, in Type 1 or otherwise, no matter what they are. A Tendrils deck can do 20 damage no matter what they're playing against. The decks that this card would fit into are only good in their perfect metagame; outside of it, they are worse than useless. In Goblins, which hovers around Tier 3 or 4, I'd much rather be playing a goblin than a direct-damage spell. As for R/G beats... It's R/G beats.
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Jay Turner Has Things To SayMy old signature was about how shocking Gush's UNrestriction was. My, how the time flies. 'An' comes before words that begin in vowel sounds. Grammar: use it or lose it
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Ben Kossman
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« Reply #14 on: May 12, 2006, 02:23:08 pm » |
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R/G beats is a solid deck particularly versus Stax and Mana Drain.dec. It is weak against Tendrils but overall it's always been solid for me in a couple of formats including Vintage. I just wish people would stop confusing a given deck's dollar value and it's effectiveness. If I was sitting here trying to defend Parfait, Fluctuator, or some pile I'd randomly thrown together you would be correct. As it stands results from one of the largest tournaments in the country contradict what your saying. Since when are R/G beats or Goblins good Type 1 decks?
R/G and Goblin both 16'd at Waterbury. R/G can give Stax a run for it's money based solely on the existence of Artifact Mutation. Taste for Mayhem dramatically speeds up the deck. Hellbent is custom made for decks that rely on the "Philosophy of Fire" emptying their hands in the first 2 or three turns. I'm going to test it. I don't know how good this card is yet but I think it has promise in the right deck. They are not good decks; they are metagame decks. There is a vast difference. A Gifts player can take on a lot of matchups, in Type 1 or otherwise, no matter what they are. A Tendrils deck can do 20 damage no matter what they're playing against. The decks that this card would fit into are only good in their perfect metagame; outside of it, they are worse than useless. In Goblins, which hovers around Tier 3 or 4, I'd much rather be playing a goblin than a direct-damage spell. As for R/G beats... It's R/G beats.
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« Last Edit: May 12, 2006, 02:28:20 pm by Ben Kossman »
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"To truly be safe, we must kill everyone." George Jacques Danton; Committee of Public Safety
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Joblin Velder
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« Reply #15 on: May 12, 2006, 04:22:14 pm » |
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Most RG beats builds don't even run Rancor. WHy would they run this instead?
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Team Monday Tuesday Wednesday Thursday Friday Saturday Sunday: I will pee all over myself then we'll see who will end up looking bad.
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GUnit
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« Reply #16 on: May 12, 2006, 04:28:02 pm » |
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I think I would run Reckless Charge over this card. It just seems better to me. Since when are R/G beats or Goblins good Type 1 decks?
They arn't, but some people like to play balls to the walls aggro. Frankie? R/G beats is a solid deck particularly versus Stax and Mana Drain.dec. It is weak against Tendrils but overall it's always been solid for me in a couple of formats including Vintage. I just wish people would stop confusing a given deck's dollar value and it's effectiveness. If I was sitting here trying to defend Parfait, Fluctuator, or some pile I'd randomly thrown together you would be correct. As it stands results from one of the largest tournaments in the country contradict what your saying. Quote from: Implacable on May 10, 2006, 12:54:20 PM
Half of the people on this site are in love with Fish in at least one of its seemingly infinite forms. Fish is a budget deck and it can be extremely effective. When was the last time you saw a tournament report in which R/G beats won a piece of power?
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-G UNIT
AKA Thingstuff, Frenetic
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LordHomerCat
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« Reply #17 on: May 14, 2006, 01:40:04 am » |
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I recall one from Dave Feinstein a loooong time ago, actually.
But Kird Ape sucks anyway in vintage.
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Team Meandeck Team Serious LordHomerCat is just mean, and isnt really justifying his statements very well, is he?
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sa17dk
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« Reply #18 on: May 14, 2006, 12:07:35 pm » |
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You cant confuse dollar value and effectiveness, if its not effective in the first place.
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Fred The Ev
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« Reply #19 on: May 15, 2006, 08:01:38 pm » |
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This is the sort of card I would have played when I was 5. 4 damage a turn is NOT worth a 2 in 1 investment
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I am Karl. Not Fred. I play CS. Maybe GAT someday as well. I fund my magic playing endeavors by mowing my neighbors lawn. I like math and magic. And cocaine. Not really. I don't do drugs. But if you met me, you probably would think I do.
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Harkius
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« Reply #20 on: May 15, 2006, 09:15:00 pm » |
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This is actually not that bad in Limited if you draft for it. Playing Red/While and slapping this on a Legionnaire or the Goblin Balloon Replacement Brigade is not so shabby.
Limited?
Why would you?
Harkius
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Three essential tools for posting on the forums: Spell Check, Preview, and Your Brain. Use Them!
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T00L
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« Reply #21 on: May 19, 2006, 03:14:15 am » |
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If you are showing up to a tournament playing R/G beats its gonna be an uphill battle anyway. Why would you want to run suboptimal versions of cards that aren't already run anyway?
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I like my Magic decks like I like my relationships. Abusive.
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Dxfiler
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OHH YEAHHHH!
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« Reply #22 on: May 19, 2006, 04:00:35 am » |
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I recall one from Dave Feinstein a loooong time ago, actually.
But Kird Ape sucks anyway in vintage.
About 20 years ago I won multiple pieces of power with Kird Ape. I miss those days. Nowadays, there are so many awful matchups for the deck that it's pretty much unplayable. This is Dave Feinstein calling G/R beats unplayable. Let that sink in. As for Taste for Mayhem, it's just a bad Rancor, and Rancor was never really worth playing in the deck. If you're actually looking into playing g/r beats (may god have mercy on your soul), you really want to maindeck hidden gibbons and pyrostatic pillar. Both cards are off the charts good at the moment. Bottom line, play goblins or fish over g/r beats. Your odds of winning go up by like 1000 percent. Despite all my bashing on the deck, Im still going to run it because me and Kird Ape have a deal. That doesn't change my stance: Dont do drugs and/or play g/r beats. This has been a public service announcement brought to you by People Against Bad Budget Decks (PABB'D!). Thank you. - Dave Feinstein "I got Brassman on the Pro Tour. Lololol."
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Die Hard Games is at a NEW LOCATION! 101 Higginson Ave #111 Lincoln, RI 02865 (401)312-3407 Our store is now twice as big and we always have something going on  DHGRI.com and Facebook.com/DHGRI
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Ben Kossman
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« Reply #23 on: May 20, 2006, 03:42:17 pm » |
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I recall one from Dave Feinstein a loooong time ago, actually.
But Kird Ape sucks anyway in vintage.
About 20 years ago I won multiple pieces of power with Kird Ape. I miss those days. Nowadays, there are so many awful matchups for the deck that it's pretty much unplayable. This is Dave Feinstein calling G/R beats unplayable. Let that sink in. As for Taste for Mayhem, it's just a bad Rancor, and Rancor was never really worth playing in the deck. If you're actually looking into playing g/r beats (may god have mercy on your soul), you really want to maindeck hidden gibbons and pyrostatic pillar. Both cards are off the charts good at the moment. Bottom line, play goblins or fish over g/r beats. Your odds of winning go up by like 1000 percent. Despite all my bashing on the deck, Im still going to run it because me and Kird Ape have a deal. That doesn't change my stance: Dont do drugs and/or play g/r beats. This has been a public service announcement brought to you by People Against Bad Budget Decks (PABB'D!). Thank you. - Dave Feinstein "I got Brassman on the Pro Tour. Lololol." Mad respect Dave. I still think R/G beats rules but whatever.
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"To truly be safe, we must kill everyone." George Jacques Danton; Committee of Public Safety
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