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Author Topic: My draft. Yep.  (Read 2268 times)
Vegeta2711
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« on: July 01, 2006, 02:45:43 am »

So we got 10 people tonight for draft and I was sitting next to my friend Albert. I automatically knew that he'd be taking any and all blue he could get his hands on, while I would generally ignore it barring a huge flood. There wasn't too much intresting about the draft other than the fact that we literally saw NO BLUE cards worth a damn until DIS. And by that I mean they were all Simic. Very Happy No super intresting pick choices come up for me, but if I think of any I'll post em up.

This was my draft:
Char
Self Sword Brute x2
Galvanic Arc
Fiery Conclusion
Vishano Slasher
Seismic Spike
Instill Furor
Sandstorm Eidolon
Psychotic Fury

Civic Wayfinder
Elvish Skysweeper
Predatory Focus x2

Douse in Gloom
Douse in Gloom
Vesper Ghoul
Leyline of the Void
Sewerdreg
Crypt Champion

Bendiction of Moons
Votary of the Conclave

Compulsive Research
Train of Thought
Ocular Halo
Terraformer
Silkwing Scout
Helium Squirter
Runeboggle x2

Burning-Tree Bloodscale
Scab-Clan Mauler x2
Rakdos Ickspitter
Rise / Fall
Leap of Flame
Overrule
Golgari Rotwurm
Leafdrake Root
Omnibian

Simic Signet

Izzet Boilerworks x2
Rakdos Carnarium
Simic Growth Center

How would you build it? I'm particularly intrested in the mana ratios / how many colors you play. I'll post my buld tomm/sun.

I went 2-1 with my version of U/R/G/b dropping two games to mana and two to GLARE/BOMB.dec. Gee you only have Glare, Skarggan Firebird, Stratozepplid, 2 A. Zepplid and some good Izzet stuff? My heart weeps for you. DAMN YOU JOHN. I'm sure he'll post about his bombstastic deck and 'the best mull to 5 in RGD ever'.
« Last Edit: July 01, 2006, 02:48:25 am by Vegeta2711 » Logged

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« Reply #1 on: July 01, 2006, 03:05:18 am »

This is what I would have played:

Char
Sell-sword Brute
Sell-sword Brute
Galvanic Arc
Fiery Conclusion

Civic Wayfinder
Elvish Skysweeper

Douse in Gloom
Douse in Gloom
Crypt Champion
Vesper Ghoul*

Compulsive Research
Train of Thought
Terraformer*
Silkwing Scout
Helium Squirter

Rakdos Ickspitter
Rise // Fall
Leap of Flame
Leafdrake Roost
Golgari Rotwurm
Omnibian (This is pretty iffy, but you seem to need another semi-big guy)

Simic Signet
Izzet Boilerworks
Izzet Boilerworks
Rakdos Carnarium
Simic Growth Chamber

Of the thirteen basics, I'd only run one or two Forests and roughly equal numbers of swamps and mountains, giving less priority to Islands since every fixer makes blue. 

* Possibly the Scab-clan Maulers here if you're feeling good about your mana base
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« Reply #2 on: July 01, 2006, 03:26:49 am »

Soooo...yeah. This is what I played:

Land:
Selesnya Sanctuary
Gruul Turf
Simic Growth Chamber
6 Island
3 Mountain
2 Forest
1 Plains

Artifacts:
Simic Signet
Izzet Signet

This deserves its own category:
Glare of Subdual

Blue:
Infiltrator's Magemark
Ocular Halo
Repeal
Vedalken Dismisser x2
Tidewater Minion
Stratozeppelid
Torch Drake
Steamcore Weird
Plaxmanta
Silkwing Scout

Gold/Hybrid:
Leap of Flame
Coiling Oracle
Minister of Impediments
Assault Zeppelid x2
Vigean Hydropon

Red:
Cleansing Beam
Viashino Fangtail
Ogre Savant

Green:
Aquastrand Spider

Other cards:
Verdant Eidolon
Utvara Scalper
Valor Made Real
Writ of Passage
Gigadrowse
Shadow Lance
Cry of Contrition
Poisonbelly Ogre
Wee Dragonauts
Incite Hysteria
Ordruun Commando
Sabertooth Alley Cat
Convolute
Perplex
Dizzy Spell x2
Rain of Embers

I don't know whether it would be correct to play Verdant Eidolon over Leap of Flame, but the rest of the deck seems pretty self-explanatory to me.

I was trying hard to cut Izzet in GPT, but I let a few slip through - a Savant and a Weird for a Stratozeppelid and a bounceland, I think. I got rewarded, though - I was just being passed awesomeness over awesomeness in Dissension, though, so that pretty much made up for that.

Went 3-0 (6-3); lost every game to mana issues. Mull to 5 three times just isn't good news, especially when it's on the play.

Best Mull to 5 ever? Mountain, Plains, Simic Growth Chamber, Glare of Subdual, Assault Zeppelid. Yeah, not too shabby.
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« Reply #3 on: July 01, 2006, 08:07:59 am »

1 Civic Wayfinder
1 Silkwing Scout
1 Helium Squirter
1 Compulsive Research
1 Omnibian
1 Leafdrake Roost
2 Douse in Gloom
1 Golgari Rotwurm
1 Rakdos Ickspitter
1 Char
1 Galvanic Arc
1 Crypt Champion
1 Simic Signet
1 Terraformer
1 Rise // Fall
2 Sell-Sword Brute
2 Scab-Clan Mauler
1 Psychotic Fury
1 Vesper Ghoul
1 Sewerdreg
1 Predatory Focus
1 Simic Growth Chamber
1 Rakdos Carnarium
1 Izzet Boilerworks
4 Forest
3 Island
4 Swamp
3 Mountain

41 Cards Total

Just a little drafting-tip; try drafting creatures that fit your curve. The deck isn't very focussed on anything but it also lacks a very good curve (note: I consider Sell-Sword Brute a filler creature for when you have no curve) and you don't have a bomb to get you out of sticky situations.

The curve in the above deck would be ;
1 - 0
2 - 4
3 - 4
4 - 2
5 - 3

Some of the creatures are fantastic, while others are less than stellar (the entire 2 mana-slot) and the creatures don't connect well color-wise. But I'm hoping I included enough mana-fix in the deck to take care of that.

I'm not sure about the Elvish Sky-Sweeper in this deck. Maybe it should be in there because it would help the Scab-Clan Maulers but more often that not it is just the 23-24th card.
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Matt
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« Reply #4 on: July 01, 2006, 01:00:24 pm »

First I started lopping off stuff I hated, and Sewerdreg who is too colored for 4cDraft. That gave me 22 cards. I wanted one more spell and there were only 15 creatures so I tossed in the Burning-Tree Bloodscale (Ocular Halo was its nearest competition).

Char
Sell-Sword Brute
Sell-Sword Brute
Galvanic Arc
Fiery Conclusion

Civic Wayfinder
Elvish Skysweeper

Douse in Gloom
Douse in Gloom
Vesper Ghoul

Compulsive Research
Train of Thought
Terraformer
Silkwing Scout
Helium Squirter

Crypt Champion
Rakdos Ickspitter
Burning-Tree Bloodscale
Scab-Clan Mauler
Scab-Clan Mauler
Golgari Rotwurm
Leafdrake Root
Omnibian

Simic Signet
Izzet Boilerworks
Izzet Boilerworks
Rakdos Carnarium
Simic Growth Chamber



The mana ratios were:
10R, 7U, 8G, 6B

Since we had four blue sources, two green, three red, and one black source already, that leaves us needing:
7R, 3U, 6G, 5B

and we have 12 basics to fit that in. So I started lopping off numbers: taking two off each gives us 5R, 1U, 4G, 3B, which is 13 basics, one more than we want. I decided to cut a mountain, finishing the list with this basic land selection:"

4 Mountain
4 Forest
3 Swamp
1 Island

which makes the count as five blue sources for seven blue cards, six green sources for eight green cards, four black sources for six black cards, and seven red sources for ten red cards. Perfect.
« Last Edit: July 01, 2006, 01:05:57 pm by Matt » Logged

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Vegeta2711
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« Reply #5 on: July 01, 2006, 02:59:26 pm »

This was what my build ended up being.

Char
Self Sword Brute x2
Galvanic Arc
Fiery Conclusion

Civic Wayfinder
Elvish Skysweeper
Predatory Focus

Douse in Gloom
Douse in Gloom

Compulsive Research
Train of Thought
Ocular Halo
Terraformer
Silkwing Scout
Helium Squirter

Burning-Tree Bloodscale
Rakdos Ickspitter
Rise / Fall
Golgari Rotwurm
Leafdrake Root
Omnibian

Simic Signet
Izzet Boilerworks x2
Rakdos Carnarium
Simic Growth Center

4 Mountain
4 Forest
3 Island
2 Swamp

I guess I like slower games than everyone else. A lot of times I simply wanted to deal some early damage until I could find Leafdrake Roost or Helium Squirter / Omnibian for the good good beats. The Maulers only came in as a emergency board plan vs. John, because I knew any normal configuration of the deck would lose hardcore.

Also @ guy who suggested the curve thing. I get that for the most part, but I'm stil not taking shitty creatures until picks 8-15. I much rather have the spotty curve + huge men plan going for me, than trying to get my bloodthirst guys rolling early.
« Last Edit: July 01, 2006, 03:04:39 pm by Vegeta2711 » Logged

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« Reply #6 on: July 01, 2006, 08:37:02 pm »

The only deck that I would consider running the curve with is BWx or a really good RGx deck. BWx has a bunch of good fliers, and RGx can get some serious power on the table quickly. Otherwise, big dudes + removal is the better plan.

Running 1 and 2 drop crap just to "curve out" makes no sense, because you'll just lose to your opponent dropping a big guy or two on the table and just eating your team.
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UR
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« Reply #7 on: July 02, 2006, 02:33:49 pm »

Quote
Also @ guy who suggested the curve thing. I get that for the most part, but I'm stil not taking shitty creatures until picks 8-15. I much rather have the spotty curve + huge men plan going for me, than trying to get my bloodthirst guys rolling early.

It isn't essential to have the 'perfect curve'. But a big guy can only block one little guy... you need little guys to hold out until some bomb arrives on the table (or at least something that can seal the game for you). If you don't have that (Rotwurm would be the nearest thing here) the curve become much, much more important if  you want to pressure your opponent into doing something and I would have paid extra attention to it in the last booster. Between Rakdos and Simic there are some very decent creatures in ever slot that are likely to show up.
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