I have been playing type one for awhile now, and I want to play better, and more competative decks. I have played Oath for two years. I have had quite a bit of success playing the deck. I have taken 4th and 9th at tournaments at my local store they were small tournaments, but there were very good players there. I just finished my Meandeck Gifts, and I am trying to learn how to play it in addition to wanting tips on how to best play the deck i.e keepable hands, good Gifts targets, Sideboarding, and other things. Here is the current list I am using I am also up to suggestions on my build:
2x Underground Sea
1x Volcanic Island
1x Strip Mine
3x Polluted Delta
2x Flooded Strand
1x Tolarian Academy
4x Island
1x Snow Covered Island
1x Darksteel Colossus
1x Recoup
1x Yawgmoth's Will
1x Tinker
1x Fact or Fiction
1x Time Walk
1x Burning Wish
1x Ancestral Recall
1x Rebuild
1x Vampiric Tutor
1x Demonic Tutor
1x Chain of Vapor
1x Mystical Tutor
2x Misdirection
4x Mana Drain
4x Force of Will
4x Gifts Ungiven
4x Merchant Scroll
4x Brainstorm
1x Mana Crypt
1x Sol Ring
1x Mox Ruby
1x Mox Sapphire
1x Mox Emerald
1x Mox Pearl
1x Mox Jet
1x Black Lotus
1x Mana Vault
1x Lotus Petal
Sideboard:
1x Tendrils of Agony
1x Hurkyl's Recall
2x Pithing Needle
2x Pyroblast
2x Red Elemental Blast
2x Pyroclasm
2x Tormods Crypt
2x Rack and Ruin
There is on SB slot open, and I don't know what to put in suggestions?
Thanks for your time
-Angel
Hi,
I not going to say too much about the actual decklist because it looks pretty standard. However, I have played many variations of Gift decks, so hopefuly I can offer some insights.
First and foremost, by definition of the deck, you will have some of the worst starting hands EVER. For every strong, uber "I PWND U" hand this deck can draw, it has at least one hand that is utter crap. What you have to do is be prepared to mull.
Now, about the Gifts piles, you can't really give standard gift piles, because Gifts really depends on the game state, but here are some suggestions.
If you need lands: Island, SC Island, Delta, Strand
If you need accel (With Academy): Sapphire, Jet, Ruby, Sol Ring (Lotus, Academy<- Setting up Will)
Countermagic: Force of Will, Mana Drain, Misdirection, Merchant Scroll
Win: Tinker, Will, Recoup, Time Walk
Now, while playing the deck and setting up the win, you almost always are going to draw one or two of the pieces of the win. If you have the Burning Wish and/or Rebuild in hand then, you can change your Gifts pile to a more Tendrils based pile to "combo" off.
Well, I hope I helped a bit. I would check out Steve's inital article on this deck, he did a great job of explaining the deck and scenerios. Here is the link:
http://www.themanadrain.com/index.php?topic=23618.0Good luck...