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Author Topic: Bone Reading  (Read 2415 times)
jeek
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« on: May 06, 2005, 10:39:09 am »

Bone Reading - 1BB
Enchantment
Remove 4 cards in your graveyard from the game: Draw a card.
"Who knew? The answer was right under our noses the entire time!" -Borkbork, Rat Necromancer Chef
« Last Edit: May 06, 2005, 10:42:05 am by jeek » Logged

You know what irks me the most?
That MaRo had the audacity to taint the good name of the Rakdos by including a justification for HoFLong in their article.
http://www.wizards.com/default.asp?x=mtgcom/daily/mr241
Ephraim
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« Reply #1 on: May 06, 2005, 10:52:33 am »

I really like this card. If power level adjustments need to be made, you could tweak down the activation cost to 3 cards. In any case, I like this. It feels like the enchantment analog of Skeletal Scrying, sort of like Treasure Trove is the enchantment analog of Braingeyser or something. Very neat.

And how's this for flavour text: Borkbork, who was both the royal necromancer and the royal chef, was renowned for reading the future in the lobster bisque.
« Last Edit: May 06, 2005, 11:08:15 am by Ephraim » Logged

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« Reply #2 on: May 06, 2005, 11:27:32 am »

I'm extremely worried about this card, but it's probably fine in practice.
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« Reply #3 on: May 11, 2005, 02:51:49 am »

Just remember, Jacob, that because there are five cards involved in every activation (four removed, one drawn), this will basically never draw more than ten cards over the course of the game and only that many if somebody can get some combo with this set up within the first three turns of the game. As it is, I would say that this could practically be capped at nine cards and it still requires some ridiculous setup that involves putting a large fraction of one's library in one's graveyard and then removing it from the game, in which case you may not even be drawing good cards unless you've also managed to selectively put your library into your graveyard. I definitely don't think that there's anything to worry about with this card.
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Did you know that Red is the color or art and music and passion? Combine that with Green, the color of nature, spiritualism, and community and you get a hippie commune of drum circles, dreamcatchers, and recreational drug use. Let's see that win a Pro Tour.
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« Reply #4 on: May 11, 2005, 05:35:57 am »

Power level seems about right.  The most powerful interaction I can think of here would be with Oath of Druids.  Send a bunch (but not all) of your library to your graveyard, draw a few cards.  Because you can choose the cards to remove, it has the secondary effect of improving your draw quality once you eventually shuffle everything back in with gaea's blessing.  That's certainly not the most broken thing you can do with oath.  This would have been an expecially cool card in the flashback/threshold block.
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« Reply #5 on: May 11, 2005, 04:31:52 pm »

I'm extremely worried about this card, but it's probably fine in practice.

Personally, I find it hard to remove 4 cards for Horobi's Whipser...so this should be fine.
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« Reply #6 on: May 14, 2005, 11:22:19 pm »

This is like the hecatomb of card drawing. It's neat and pretty balanced. Any amount of removing of cards under 3 is just bad. the most possible you can draw with this is like 5-10 cards.
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jeek
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« Reply #7 on: October 14, 2006, 04:52:02 pm »

24-hour clock on what's probably the best card I've created so far
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You know what irks me the most?
That MaRo had the audacity to taint the good name of the Rakdos by including a justification for HoFLong in their article.
http://www.wizards.com/default.asp?x=mtgcom/daily/mr241
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« Reply #8 on: October 14, 2006, 06:02:31 pm »

What about reducing the number of cards to remove but imposing a restriction on the type of removable cards? eg:

Remove three black cards in your graveyard from the game: Draw a card.
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jeek
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« Reply #9 on: October 16, 2006, 07:40:20 am »

It's already not that good. Adding that restriction will make it pretty much unplayable unless the number was reduced to two, and at that point it'd be too powerful. 4 of any card is superior, in my humble opinion.
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You know what irks me the most?
That MaRo had the audacity to taint the good name of the Rakdos by including a justification for HoFLong in their article.
http://www.wizards.com/default.asp?x=mtgcom/daily/mr241
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« Reply #10 on: October 17, 2006, 06:35:28 am »

anyone else worried about the interaction with this card an dredge?
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« Reply #11 on: October 17, 2006, 07:07:07 am »

I know what you mean, but seriously, this and Dredge 4 doesn't do much (except cycling a bit through your deck and removing your library); dredge 5 and 6 are Imp and Troll, and both don't look to great with this (I have been playing 100-cards Highlander for several years now, and I want that card.)
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« Reply #12 on: October 17, 2006, 08:34:49 am »

Well with enough dredge card you effectively have:

{0}: search your library for all cards with dredge and put them in your hand, then remove your library from the game.
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« Reply #13 on: October 17, 2006, 09:13:36 am »

That's not a good effect, by any definition. I like the card as-is, but it could be 3BB and "Remove three cards:..." because 4 cards is really a lot.
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« Reply #14 on: October 18, 2006, 06:53:49 am »

That's not a good effect, by any definition. I like the card as-is, but it could be 3BB and "Remove three cards:..." because 4 cards is really a lot.

I'm not saying thats what how the card should read... I'm saying that is what it could do. 
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« Reply #15 on: October 18, 2006, 02:41:04 pm »

I'm not saying thats what how the card should read... I'm saying that is what it could do. 


Sorry, I thought you meant that it was too good. I think it's okay as-is, just a little weak.
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