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Author Topic: Crazed horde  (Read 1243 times)
chrissss
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« on: January 14, 2007, 08:54:21 am »

Crazed horde
{R} {R}
Creature - horde
Haste, crazed horde attacks each turn if able.
When Crazed horde deals combat damage to a player, choose and discard a card.
"sometimes you just feed it garbage"

3/3

is this too strong? with red becoming pretty strong in Planar chaos, I thought this was balanced. a discard a turn sucks, but its red. the discare can be good obviously.
« Last Edit: January 14, 2007, 12:57:59 pm by Bad Wolf » Logged

Yes,Tarmogoyf is probably better than Chameleon Colossus, but comparing it to Tarmogoyf is like comparing your girlfriend to Carmen Electra - one's versatile and reliable, the other's just big and cheap.(And you'd run both if you could get away with)
andrewpate
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EarlCobble
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« Reply #1 on: January 14, 2007, 12:28:55 pm »

I don't like how you can leave it back as a 3/3 blocker for {R} {R} if you don't feel like discarding to it, which is particularly relevant in Limited.  I think that lowering the cost and adding "~This~ attacks each turn if able," would be better, both mechanically and for flavor reasons.
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parallax
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« Reply #2 on: January 14, 2007, 01:13:52 pm »

I think "discard a card at random" would work better for this type of card.
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How about choosing a non-legend creature? Otherwise he is a UG instant Wrath of Frog.
netherspirit
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« Reply #3 on: January 14, 2007, 01:46:05 pm »

I agree with both the above replies. Wink I think this is one of your best cards yet, though, Bad Wolf! Nice one!

 netherspirit
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Who says you can't play Nightmares?!
andrewpate
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« Reply #4 on: January 14, 2007, 02:03:12 pm »

With the Goblin Brigand clause on there, if you made the discard random, would it be fair at {R} for a 3/3?  I think {1} {R} would definitely be okay, but swinging for 3 on turn 2 is pretty good, even with a random discard.  Still, the kind of deck that wants a fast red guy like that also runs out of gas quickly, and crippling your hand only to hit some chump blockers is actually pretty weak.  I'd be okay with sending it to development at {R}.
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Corvel
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« Reply #5 on: January 14, 2007, 02:05:28 pm »

I really like the concept behind this card.  It seems a little on the good side though.  What about damage to your opponent being prevented if you can't discard a card?  I think then you could change the cost to  {R}.
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