My first time drafting with the full Time Spiral block. I think I was the only person drafting white for a long time. I started with Knight of the Holy Nimbus over foil Pandemonium, then a Terramorphic Expanse over the 4BB madness B terror. I took a Darwin and RG land and couldn't decide to splash red or green for the longest time. Red dried up big time but green never delivered the goods either. Here's what I ended up with:
//White creatures
Knight of Sursi
Ivory Giant
2 Shade of Trokair
Errant Doomsayers
Knight of the Holy Nimbus
Sinew Sliver
Saltfield Recluse
Riftmarked Knight
Aven Riftwatcher
Cloudchaser Kestrel
Saltskitter
Goldmeadow Lookout (worse than he looks on paper)
2 Lucent Luminid
Pulmonic Sliver
Angel of Salvation
//White Spells
Judge Unworthy
Pentarch Ward
Saltblast
//Red
Cautery Sliver
Avalanche Riders
Arc Blade
//Land
Terramorphic Expanse
Fungal Reaches
2 Mountain
13 Plains
//Sideboard I might even possibly side in
SB: Seal of Primordium
SB: Harmonic Sliver
SB: Deadwood Treefolk
SB: Giant Dustwasp
SB: Petrified Plating
SB: Imperiosaur
SB: Penumbra Spider
SB: Reflex Sliver
//Sideboard I would not touch with a 30-foot pole
SB: Molder
SB: Thallid
SB: Fa'adiyah Seer
SB: Fa'adiyah Seer (foil)
SB: Patrician's Scorn
SB: Tolaria West
SB: Nix
SB: Arcanum Wings
SB: Dementia Sliver
SB: Deadly Grub
SB: Skirk Ridge Exhumer
SB: Deathspore Thallid
I thought this deck was really pretty good. I went 2-0, then 2-1, then 1-1-1, drawing game 3 in round 3 that I probably would have won, since I had both Luminids and a Kestrel on the board with Arc Blade suspended and Judge Unworthy in hand, compared to his Serra Sphinx, when time was called.
After round 1 the guy looked pretty shaken. He said he hadn't lost a round in seven drafts, and asked if my rating was over 1700. I looked it up for him: 1614. He didn't like hearing that news.

I had a pretty good curve, with plenty of turn-1 suspend guys. My 2cc slot could have been stronger, with maybe a Blade of the Sixth Pride or another Sinew.
I had a lot of fliers - Sursi, Kestrel, and THREE Phantom Monsters for 3WW, plus Riftwatcher who Got In There (TM) when he needed to. I managed to get red everytime I needed it, so my manabase held up perfectly. I only sided into the green spells (Harmonic and Seal) in round 3, when I faced a deck with two Leaden Fists and an Eternity Snare. I didn't want to bring in Scorn because it would kill my Luminids!
MVP was probably Saltblast, which alternated between Time Walk (stone rain), Time Stretch (stone rain their only island), and just killing the biggest man around. It killed a Triskelavus, a Sphinx, and several large black rares.
Middle-VP goes to Avalanche Riders, which I a) forgot to echo at least once, and b) forgot to play in my first main phase at least once, but won me the games anyway.
LVP was Saltskitter, for never making it to my hand even once in like 10 games.
I don't know how good Shade is because everyone wanted to kill it ASAP. Future Sight seemed to have very little for my WW/x archetype.
I got two packs for my trouble, giving me a Seht's Tiger and a Glittering Wish, which are both cool.