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Author Topic: Crap Decks, with game  (Read 1280 times)
LotusHead
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« on: August 09, 2007, 11:28:52 pm »

What are some crap decks you guys have for casual fun, that work, but obviously aren't tier one, yet still have game against the field?

I always have a few decks that are fun, but obviously not tier 1 in it's format, yet I keep it current and bring it out over and over on MWS (where fun magic is to be played. Yes, a quality Vintage game happens there, but...)

I play Mesmeric Orb Decks a lot.  Many use Gaea's Blessing to circumvent the Orb's drawback (Artifact 2, Anytime someone untaps anything, they mill themselves for 1).

MonoWhite Orbs (with blue)



// Lands
    13  Plains
    4  Flooded Strand
    1  Island
    3  Academy Ruins

// Creatures
    3  Serra Angel
    3  Razor Golem
    4  Jotun Grunt
    4  Court Hussar
    3  Serra Avenger

// Spells
    4  Mesmeric Orb
    2  Glorious Anthem
    2  Wing Shards
    1  Sword of Light and Shadow
    1  Loxodon Warhammer
    4  Faith's Fetters
    1  Fireshrieker
    1  Sculpting Steel
    4  Talisman of Progress
    2  Ghostly Prison

// Sideboard
SB: 2  Ghostly Prison
SB: 4  True Believer
SB: 3  Kataki, War's Wage
SB: 3  Leonin Shikari
SB: 3  Auriok Steelshaper

Essentially, this is a Vigilant Orbs deck. My SB is crap, but...

Eventually, I don't have to tap anymore with my Vigilant Creatures...
I have 4 Foreign Signed Yotian Soldiers in my real life deck cuz they are Pimp and were my first Favorite card (It's like Serra Angel, but it costs 3, and is an ARTIFACT!)

I have one of each random Equipment card that does something specific to help me win games.

Academy Ruins and Jotun Grunt help me not deck out.

Anybody else have any UNIQUE Crap Decks with game for others to fiddle with?

This is my default Casual, Ext or Legacy deck to load up.
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Harlequin
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« Reply #1 on: August 10, 2007, 09:31:46 am »

This is my Legacy deck for games where my opponent is playing some sort of casual non-combo deck.  Also Its what I bring to "LEGACY NO COUNTERS!!!11!" I even bring it to the vintage no counters games that will pop up from time to time in MWS.   If they don't let me play with counter then I get 3 Enlighted tutor ... and your just going to have to deal with it!

I love Proteus Staff, and I love Preacher (both independantly).  And together - THEY COMBO! so what's not to love.  The deck is basically just that, Staff, Preachers, Manlands, and some choice creatures for Staffing up.

Anyway its great against Agro.  And its also a "fun" deck to play with and against.  It certainly could be tweeked to be much better ... basically go with many more 'oath' mentalility creatures.  Readjust the mana base to be WU, go with more manlands (add some nexus and/or conclaive) then cut preachers for Vedalkin Shackles, add some blue control and boom -> oathless oath ... But that's one step beyond casual for me.

4  Mishrah's Factory
4  Tendo Icebridge
3  Islands
3  Seat of the Synod
2  Ancient Den
2  Academy Ruins

4  Azorius Chancery
3  Azorius Signet
3  Tailisman of Progress

4  Proteus Staff
4  Thrist for Knowledge
4  Latnam's Legacy
3  Power Artifact
3  Enlightend Tutor

4  Preacher
4  Jotun Grunt
2  Exaulted Angel
1  Memnark
1  Mishra, Artificer Adept
1  Tidespout Tyrant
1  Blazing Archon
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