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Author Topic: Aggro Control  (Read 1113 times)
zoidberg
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« on: November 19, 2007, 03:45:25 pm »

Ok so here is my idea for a semi control aggro deck i like it but it was hard to decide on what to put in and cut i would love suggestions because i would like to play this deck compeditivly eventually

4 Pact of Negation
4 Spell Snare
4 Brainstorm
4 Ponder
1 Chain of Vapor
1 Mystical tutor
1 Ancestral Recall
4 Tarmogoyf
3 Exalted Angel
1 Enlighted Tutor
1 Worldly Tutor
4 Swords to Plowshares
2 Umezawa's Jitte
2 Sword of Fire and Ice
2 Gaddock Teeg
2 Meddling Mage
1 Mana Cypt
1 Mox Sapphire
1 Mox Emerald
1 Mox Pearl
1 Black Lotus
3 Flooded Strand
3 Windswept Heath
2 Tundra
1 Savannah
1 Tropical Island
1 Island
2 Plains
1 Forest
3 Ancient Tomb

Ok now for the explinations of the cards

I chose pact of force because its gets around gaddock teeg but i still need to test if that or force is better
spell snare because there is alot of 2 casting cost spells in the format and it also gets around teeg
brainstorm, ponder, and ancestral all there for draw
chain over echoing truth because chalice at 2 hurts
mystical just a good tutor
tarmogoyf becuase he is a house i want to run seal of strength with him but couldnt find room
exalted angel cause i can flip it up turn 2 and start beating face in and gaining life to make you harder to kill
worldly tutor for creatures that i need in the situitation im in
enlightened tutor for the equipment and if i can find room for seal of strength that too
swords to plowshares to enlimnate any threat permanitly
jitte cause its good on creatures
swoard of fire and ice card draw and possible creature killing is really good
teeg because he shuts down alot of win conditions that isnt creatures and shuts down annoying counters like force or misdirection and shuts down gush
meddling mage because shutting down cards is amazing
the mana base i just threw together i need a little help with that but i works ok
anceint tomb is there for the accel and the damage dont matter to much with the life gain from angel


over all i like it but i think there is some tweeks that it needs to make it flow better and run really smooth before it can be competive.

Oh and just to point it out this deck looks like it gets rolled by blood moon or magus of the moon so if anyone has a way to fix that please tell mean i know there is a way there i just dont see it
« Last Edit: November 19, 2007, 03:51:44 pm by zoidberg » Logged
madmanmike25
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« Reply #1 on: November 19, 2007, 03:55:54 pm »

over all i like it but i think there is some tweeks that it needs to make it flow better and run really smooth before it can be competive.

I think the first tweak you can make is to get rid of Pact of Negation.  What protects you from losing?  Are you thinking that ExAngel has Plat Angels ability?  Give me a call when they print that card.  Or are you content with having to pay 5 mana during your next upkeep?  Cut PoN for FoW, if you get Teeg out, who cares that you can't cast it?

I think if ExAngels could ever see play in Vintage it is probably now.  Mox hate is at an all time low so she isn't going to be too dificult to power out.   She can easily be swinging on turn 3 for an 8 point life swing.  The evasion is nice too.

I think your 4/11 ratio of equipment to creatures is too high.  Thats just my opinion.

Good luck,
Mike
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zoidberg
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« Reply #2 on: November 19, 2007, 03:59:35 pm »

ok so force is defentaly better than pact and do i cut down to jsut 3 peices of equipment or down to like 1 jitte and 1 swoard of fire and ice then put in 2 seal of strength to make tamogofy bigger and definatly like the angels evasion and easy flipping ablity with the life gain
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